# EmitSoundParams

void EmitSoundParams(soundname, nPitch, flVolume, flDelay)

# Class

✔️ Server: CBaseEntity
Client: undefined

# Function Description

Plays/modifies a sound from this entity. changes sound if nPitch and/or flVol or flSoundTime is > 0.

# Parameters

Type Name Description
string soundname No Description Set
int nPitch No Description Set
float flVolume No Description Set
float flDelay No Description Set