# CBasePlayer
extends CBaseCombatCharacter
Function | Description | Client |
---|---|---|
bool AreChaperoneBoundsVisible() | Returns whether this player's chaperone bounds are visible. | ❌ |
handle GetHMDAnchor() | Returns the HMD anchor entity for this player if it exists. | ❌ |
handle GetHMDAvatar() | Returns the HMD Avatar entity for this player if it exists. | ❌ |
Vector GetPlayArea(nPoint) | Returns the Vector position of the point you ask for. Pass 0-3 to get the four points. | ❌ |
int GetUserID() | Returns the player's user id. | ❌ |
unknown GetVRControllerType() | Returns the type of controller being used while in VR. | ❌ |
bool IsNoclipping() | Returns true if the player is in noclip mode. | ❌ |
bool IsUsePressed() | Returns true if the use key is pressed. | ❌ |
bool IsVRControllerButtonPressed(nButton) | Returns true if the controller button is pressed. | ❌ |
bool IsVRDashboardShowing() | Returns true if the SteamVR dashboard is showing for this player. | ❌ |