# RegisterListener
int RegisterListener(string_1, handle_2)
# Class
✔️ Server: CCustomGameEventManager
❌ Client: undefined
# Function Description
( string EventName, func CallbackFunction ) - Register a callback to be called when a particular custom event arrives. Returns a listener ID that can be used to unregister later.
# Parameters
| Type | Name | Description |
|---|---|---|
| string | string_1 | No Description Set |
| handle | handle_2 | No Description Set |