# RegisterListener

int RegisterListener(string_1, handle_2)

# Class

✔️ Server: CCustomGameEventManager
Client: undefined

# Function Description

( string EventName, func CallbackFunction ) - Register a callback to be called when a particular custom event arrives. Returns a listener ID that can be used to unregister later.

# Parameters

Type Name Description
string string_1 No Description Set
handle handle_2 No Description Set