# GetCustomAttributeDerivedStatValue
float GetCustomAttributeDerivedStatValue(nDerivedStatType, hHero)
# Class
✔️ Server: CDOTABaseGameMode
❌ Client: undefined
# Function Description
Get current derived stat value constant.
# Parameters
Type | Name | Description |
---|---|---|
int | nDerivedStatType | No Description Set |
handle | hHero | No Description Set |