# GetCustomAttributeDerivedStatValue
float GetCustomAttributeDerivedStatValue(nDerivedStatType, hHero)
# Class
✔️ Server: CDOTABaseGameMode
❌ Client: undefined
# Function Description
Get current derived stat value constant.
# Parameters
| Type | Name | Description |
|---|---|---|
| int | nDerivedStatType | No Description Set |
| handle | hHero | No Description Set |