# SetUnseenFogOfWarEnabled
void SetUnseenFogOfWarEnabled(bEnabled)
# Class
✔️ Server: CDOTABaseGameMode
❌ Client: undefined
# Function Description
Enable or disable unseen fog of war. When enabled parts of the map the player has never seen will be completely hidden by fog of war.
# Parameters
Type | Name | Description |
---|---|---|
bool | bEnabled | No Description Set |