# SetCustomGameAccountRecordSaveFunction

void SetCustomGameAccountRecordSaveFunction(handle_1, handle_2)

# Class

✔️ Server: CDOTAGamerules
Client: undefined

# Function Description

(Preview/Unreleased) Sets a callback to handle saving custom game account records (callback is passed a Player ID and should return a flat simple table)

# Parameters

Type Name Description
handle handle_1 No Description Set
handle handle_2 No Description Set