# SetCustomGameAccountRecordSaveFunction
void SetCustomGameAccountRecordSaveFunction(handle_1, handle_2)
# Class
✔️ Server: CDOTAGamerules
❌ Client: undefined
# Function Description
(Preview/Unreleased) Sets a callback to handle saving custom game account records (callback is passed a Player ID and should return a flat simple table)
# Parameters
Type | Name | Description |
---|---|---|
handle | handle_1 | No Description Set |
handle | handle_2 | No Description Set |