# CDOTAPlayer

extends CBaseAnimating

Function Description Client
void CheckForCourierSpawning(hHero) Attempt to spawn the appropriate couriers for this mode.
handle GetAssignedHero() Get the player's hero.
int GetPlayerID() Get the player's official PlayerID; notably is -1 when the player isn't yet on a team.
void MakeRandomHeroSelection() Randoms this player's hero.
void SetAssignedHeroEntity(hHero) Sets this player's hero .
void SetKillCamUnit(hEntity) Set the kill cam unit for this hero.
void SetMusicStatus(nMusicStatus, flIntensity) (nMusicStatus, flIntensity) - Set the music status for this player, note this will only really apply if dota_music_battle_enable is off.
void SetSelectedHero(pszHeroName) Sets this player's hero selection.