# ModifyHealth
void ModifyHealth(iDesiredHealthValue, hAbility, bLethal, iAdditionalFlags)
# Class
✔️ Server: CDOTA_BaseNPC
❌ Client: undefined
# Function Description
Sets the health to a specific value, with optional flags or inflictors.
# Parameters
Type | Name | Description |
---|---|---|
int | iDesiredHealthValue | No Description Set |
handle | hAbility | No Description Set |
bool | bLethal | No Description Set |
int | iAdditionalFlags | No Description Set |