# ModifyHealth
void ModifyHealth(iDesiredHealthValue, hAbility, bLethal, iAdditionalFlags)
# Class
✔️ Server: CDOTA_BaseNPC
❌ Client: undefined
# Function Description
Sets the health to a specific value, with optional flags or inflictors.
# Parameters
| Type | Name | Description |
|---|---|---|
| int | iDesiredHealthValue | No Description Set |
| handle | hAbility | No Description Set |
| bool | bLethal | No Description Set |
| int | iAdditionalFlags | No Description Set |