# SetMustReachEachGoalEntity
void SetMustReachEachGoalEntity(must)
# Class
✔️ Server: CDOTA_BaseNPC
❌ Client: undefined
# Function Description
Set whether this NPC is required to reach each goal entity, rather than being allowed to unkink their path.
# Parameters
Type | Name | Description |
---|---|---|
bool | must | No Description Set |