# SetMagicResistanceGain
void SetMagicResistanceGain(flMagicResistanceGain)
# Class
✔️ Server: CDOTA_BaseNPC_Creature
❌ Client: undefined
# Function Description
Set the magic resistance gained per level on this creature.
# Parameters
Type | Name | Description |
---|---|---|
float | flMagicResistanceGain | No Description Set |