# AddExperience

bool AddExperience(flXP, nReason, bApplyBotDifficultyScaling, bIncrementTotal)

# Class

✔️ Server: CDOTA_BaseNPC_Hero
Client: undefined

# Function Description

Params: Float XP, Bool applyBotDifficultyScaling

# Parameters

Type Name Description
float flXP No Description Set
int nReason No Description Set
bool bApplyBotDifficultyScaling No Description Set
bool bIncrementTotal No Description Set