# ModifyGold
int ModifyGold(iGoldChange, bReliable, iReason)
# Class
✔️ Server: CDOTA_BaseNPC_Hero
❌ Client: undefined
# Function Description
Gives this hero some gold. Args: int nGoldChange, bool bReliable, int reason
# Parameters
Type | Name | Description |
---|---|---|
int | iGoldChange | No Description Set |
bool | bReliable | No Description Set |
int | iReason | No Description Set |