# AddParticle

void AddParticle(i, bDestroyImmediately, bStatusEffect, iPriority, bHeroEffect, bOverheadEffect)

# Class

✔️ Server: CDOTA_Buff
✔️ Client: CDOTA_Buff

# Function Description

(index, bDestroyImmediately, bStatusEffect, priority, bHeroEffect, bOverheadEffect

# Parameters

Type Name Description
int i No Description Set
bool bDestroyImmediately No Description Set
bool bStatusEffect No Description Set
int iPriority No Description Set
bool bHeroEffect No Description Set
bool bOverheadEffect No Description Set