# CDOTA_CustomUIManager
全局访问变量:CustomUI
Function | Description | Client |
---|---|---|
void DynamicHud_Create(int_1, string_2, string_3, handle_4) | Create a new custom UI HUD element for the specified player(s). ( int PlayerID /-1 means everyone/, string ElementID /* should be unique /, string LayoutFileName, table DialogVariables / can be nil */ ) | ❌ |
void DynamicHud_Destroy(int_1, string_2) | Destroy a custom hud element ( int PlayerID /-1 means everyone/, string ElementID ) | ❌ |
void DynamicHud_SetDialogVariables(int_1, string_2, handle_3) | Add or modify dialog variables for an existing custom hud element ( int PlayerID /-1 means everyone/, string ElementID, table DialogVariables ) | ❌ |
void DynamicHud_SetVisible(int_1, string_2, bool_3) | Toggle the visibility of an existing custom hud element ( int PlayerID /-1 means everyone/, string ElementID, bool Visible ) | ❌ |