# DynamicHud_Create
void DynamicHud_Create(int_1, string_2, string_3, handle_4)
# Class
✔️ Server: CDOTA_CustomUIManager
❌ Client: undefined
# Function Description
Create a new custom UI HUD element for the specified player(s). ( int PlayerID /-1 means everyone/, string ElementID /* should be unique /, string LayoutFileName, table DialogVariables / can be nil */ )
# Parameters
Type | Name | Description |
---|---|---|
int | int_1 | No Description Set |
string | string_2 | No Description Set |
string | string_3 | No Description Set |
handle | handle_4 | No Description Set |