# DynamicHud_Create

void DynamicHud_Create(int_1, string_2, string_3, handle_4)

# Class

✔️ Server: CDOTA_CustomUIManager
Client: undefined

# Function Description

Create a new custom UI HUD element for the specified player(s). ( int PlayerID /-1 means everyone/, string ElementID /* should be unique /, string LayoutFileName, table DialogVariables / can be nil */ )

# Parameters

Type Name Description
int int_1 No Description Set
string string_2 No Description Set
string string_3 No Description Set
handle handle_4 No Description Set