# DynamicHud_Destroy
void DynamicHud_Destroy(int_1, string_2)
# Class
✔️ Server: CDOTA_CustomUIManager
❌ Client: undefined
# Function Description
Destroy a custom hud element ( int PlayerID /-1 means everyone/, string ElementID )
# Parameters
Type | Name | Description |
---|---|---|
int | int_1 | No Description Set |
string | string_2 | No Description Set |