# DynamicHud_Destroy

void DynamicHud_Destroy(int_1, string_2)

# Class

✔️ Server: CDOTA_CustomUIManager
Client: undefined

# Function Description

Destroy a custom hud element ( int PlayerID /-1 means everyone/, string ElementID )

# Parameters

Type Name Description
int int_1 No Description Set
string string_2 No Description Set