# SetOverrideSelectionEntity
void SetOverrideSelectionEntity(nPlayerID, hEntity)
# Class
✔️ Server: CDOTA_PlayerResource
❌ Client: undefined
# Function Description
Set the forced selection entity for a player.
# Parameters
| Type | Name | Description |
|---|---|---|
| int | nPlayerID | No Description Set |
| handle | hEntity | No Description Set |