# SetUnitShareMaskForPlayer
void SetUnitShareMaskForPlayer(nPlayerID, nOtherPlayerID, nFlag, bState)
# Class
✔️ Server: CDOTA_PlayerResource
❌ Client: undefined
# Function Description
# Parameters
| Type | Name | Description |
|---|---|---|
| int | nPlayerID | No Description Set |
| int | nOtherPlayerID | No Description Set |
| int | nFlag | No Description Set |
| bool | bState | No Description Set |