# CEnvEntityMaker

extends CBaseEntity

Function Description Client
void SpawnEntity() Create an entity at the location of the maker
void SpawnEntityAtEntityOrigin(hEntity) Create an entity at the location of a specified entity instance
void SpawnEntityAtLocation(vecAlternateOrigin, vecAlternateAngles) Create an entity at a specified location and orientaton, orientation is Euler angle in degrees (pitch, yaw, roll)
void SpawnEntityAtNamedEntityOrigin(pszName) Create an entity at the location of a named entity