# SpawnEntityAtLocation

void SpawnEntityAtLocation(vecAlternateOrigin, vecAlternateAngles)

# Class

✔️ Server: CEnvEntityMaker
Client: undefined

# Function Description

Create an entity at a specified location and orientaton, orientation is Euler angle in degrees (pitch, yaw, roll)

# Parameters

Type Name Description
Vector vecAlternateOrigin No Description Set
Vector vecAlternateAngles No Description Set