# SpawnEntityAtLocation
void SpawnEntityAtLocation(vecAlternateOrigin, vecAlternateAngles)
# Class
✔️ Server: CEnvEntityMaker
❌ Client: undefined
# Function Description
Create an entity at a specified location and orientaton, orientation is Euler angle in degrees (pitch, yaw, roll)
# Parameters
Type | Name | Description |
---|---|---|
Vector | vecAlternateOrigin | No Description Set |
Vector | vecAlternateAngles | No Description Set |