# CEnvProjectedTexture
extends CBaseEntity
Function | Description | Client |
---|---|---|
void SetFarRange(flRange) | Set light maximum range | ❌ |
void SetLinearAttenuation(flAtten) | Set light linear attenuation value | ❌ |
void SetNearRange(flRange) | Set light minimum range | ❌ |
void SetQuadraticAttenuation(flAtten) | Set light quadratic attenuation value | ❌ |
void SetVolumetrics(bOn, flIntensity, flNoise, nPlanes, flPlaneOffset) | Turn on/off light volumetrics: bool bOn, float flIntensity, float flNoise, int nPlanes, float flPlaneOffset | ❌ |