# EmitSoundOnLocationForAllies

void EmitSoundOnLocationForAllies(Vector_1, string_2, handle_3)

# Class

✔️ Server: Global
Client: undefined

# Function Description

Emit a sound on a location from a unit, only for players allied with that unit (vLocation, soundName, hCaster

# Parameters

Type Name Description
Vector Vector_1 No Description Set
string string_2 No Description Set
handle handle_3 No Description Set