# EmitSoundOnLocationForAllies
void EmitSoundOnLocationForAllies(Vector_1, string_2, handle_3)
# Class
✔️ Server: Global
❌ Client: undefined
# Function Description
Emit a sound on a location from a unit, only for players allied with that unit (vLocation, soundName, hCaster
# Parameters
Type | Name | Description |
---|---|---|
Vector | Vector_1 | No Description Set |
string | string_2 | No Description Set |
handle | handle_3 | No Description Set |