# PrecacheUnitByNameAsync

void PrecacheUnitByNameAsync(string_1, handle_2, int_3)

# Class

✔️ Server: Global
Client: undefined

# Function Description

Asynchronously precaches a DOTA unit by its dota_npc_units.txt name, provides a callback when it's finished.

# Parameters

Type Name Description
string string_1 No Description Set
handle handle_2 No Description Set
int int_3 No Description Set