# ResolveNPCPositions
void ResolveNPCPositions(Vector_1, float_2)
# Class
✔️ Server: Global
❌ Client: undefined
# Function Description
Check and fix units that have been assigned a position inside collision radius of other NPCs.
# Parameters
Type | Name | Description |
---|---|---|
Vector | Vector_1 | No Description Set |
float | float_2 | No Description Set |