# SendOverheadEventMessage

void SendOverheadEventMessage(handle_1, int_2, handle_3, int_4, handle_5)

# Class

✔️ Server: Global
Client: undefined

# Function Description

( DOTAPlayer sendToPlayer, int iMessageType, Entity targetEntity, int iValue, DOTAPlayer sourcePlayer ) - sendToPlayer and sourcePlayer can be nil - iMessageType is one of OVERHEAD_ALERT_*

# Parameters

Type Name Description
handle handle_1 No Description Set
int int_2 No Description Set
handle handle_3 No Description Set
int int_4 No Description Set
handle handle_5 No Description Set