# Supported pseudo-selectors
- hover - mouse is over the panel
- focus - panel has keyboard focus
- active - panel is being actively used (mouse-down on the panel)
- disabled - panel is disabled
- enabled - panel is enabled
- inspect - panel is being inspected by the debugger
- selected - panel is selected (button checked)
- descendantfocus - a descendant of the panel has keyboard focus
- parentdisabled - a parent of this panel is disabled, thus implicitly disabling it
- layoutloading - panel is in-progress loading it's layout file and thus may want to display specially
- layoutfailed - panel failed to load requested layout file, and thus may want to display specially
- activationdisabled - panel is disabled for activation, may still be enabled for focus (normal disabled disallows all input/focus)
# Property List
# -s2-mix-blend-mode
Controls blending mode for the panel. See CSS mix-blend-mode docs on web, except normal for us is with alpha blending.
Examples
-s2-mix-blend-mode: normal;
-s2-mix-blend-mode: multiply;
-s2-mix-blend-mode: screen;
# align
Needs a description
# animation
Needs a description
# animation-delay
Needs a description
# animation-direction
Needs a description
# animation-duration
Needs a description
# animation-iteration-count
Needs a description
# animation-name
Needs a description
# animation-timing-function
Needs a description
# background-blur
Sets the amount of blur to apply to the contents behind this panel during composition. Default is no blur, for now Gaussian is the only blur type and takes a horizontal standard deviation, vertical standard deviation, and number of passes. Good std deviation values are around 0-10, if 10 is still not intense enough consider more passes, but more than one pass is bad for perf. As shorthand you can specify with just one value, which will be used for the standard deviation in both directions and 1 pass will be set.
Examples
background-blur: gaussian( 2.5 );
background-blur: gaussian( 6, 6, 1 );
# background-color
Sets the background fill color/gradient/combination for a panel.
Examples
background-color: #FFFFFFFF;
background-color: gradient( linear, 0% 0%, 0% 100%, from( #fbfbfbff ), to( #c0c0c0c0 ) );
background-color: gradient( linear, 0% 0%, 0% 100%, from( #fbfbfbff ), color-stop( 0.3, #ebebebff ), to( #c0c0c0c0 ) );
background-color: gradient( radial, 50% 50%, 0% 0%, 80% 80%, from( #00ff00ff ), to( #0000ffff ) );
background-color: #0d1c22ff, gradient( radial, 100% -0%, 100px -40px, 320% 270%, from( #3a464bff ), color-stop( 0.23, #0d1c22ff ), to( #0d1c22ff ) );
# background-image
Comma separated list of images or movies to draw in the background. Can specify "none" to not draw a background layer. Combined with background-position, background-size and background-repeat values.
Examples
background-image: url("file://{images}/default.tga"), url( "file://{movies}/Background1080p.webm" );
# background-position
Controls the horizontal and vertical placement of the background image, with the format: left|center|right horizontal length top|center|bottom vertical length If length is a percent, the specified location within the image is positioned over that same specified position in the background. If the length is pixels, the top left corner is placed relative to the provided alignment keywords (left, bottom, etc.). See examples for more details. If 1 value is specified, the other value is assumed to be center. If 2 values are specified, the first value must be for horizontal placement and the second for vertical.
Examples
// aligns the top left corner of the image with the top left corner of the panel (default)
background-position: 0% 0%;// centers the image within the background (same as "center center")
background-position: center;// aligns the bottom right corner of the image with the bottom right corner of the panel (same as "100% 100%")
background-position: right bottom;// the top left corner of the image is placed 10px to the right of, 40px below the top left corner of the panel
background-position: left 10px top 40px;
# background-repeat
Controls if the background should be repeated in the horizontal and vertical directions.
Possible values per direction:
"repeat" - (default) Repeated in the specified direction until it fills the panel
"space" - Repeated as many times as required to fill the panel w/o being clipped. Space is added between images to to align first and last image with panel edges.
"round" - Repeated as many times as required to fill the panel w/o being clipped. The image is resized to align first and last image with panel edges.
"no-repeat" - Not repeated
Possible single values:
"repeat-x" - equals "repeat no-repeat"
"repeat-y" - equals "no-repeat repeat"
Examples
background-repeat: repeat; // equals "repeat repeat" (default)
background-repeat: repeat space; // repeats horizontally, spaces vertically
background-repeat: no-repeat round; // 1 column of images, scaled to fit evenly
# background-size
Sets the horizontal and vertical dimensions used to draw the background image. Can be set in pixels, percent, "contains" to size down to panel dimensions or "auto" preserves the image aspect ratio. By default, set to "auto" which preveres the image's original size. Multiple background layers can be specified in a comma separated list, which are then combined with background-image, background-position, and background-repeat values.
Examples
background-size: auto; // same as "auto auto" (default)
background-size: 100% 100%; // image fills the panel
background-size: 50% 75%; // image fills 50% of the panel's width, and 75% of the panel's height
background-size: 300px 200px; // image is drawn 300px wide, 200px tall
# blur
Sets the amount of blur to apply to the panel and all it's children during composition. Default is no blur, for now Gaussian is the only blur type and takes a horizontal standard deviation, vertical standard deviation, and number of passes. Good std deviation values are around 0-10, if 10 is still not intense enough consider more passes, but more than one pass is bad for perf. As shorthand you can specify with just one value, which will be used for the standard deviation in both directions and 1 pass will be set.
Examples
blur: gaussian( 2.5 );
blur: gaussian( 6, 6, 1 );
# border
Shorthand for setting panel border. Specify width, style, and color. Supported styles are: solid, none.
Examples
border: 2px solid #111111FF;
# border-bottom
Shorthand for setting the bottom panel border. Specify width, style, and color. Supported styles are: solid, none.
Examples
border-bottom: 2px solid #111111FF;
# border-bottom-color
Specifies border color for the bottom edge of the panel.
Examples
border-bottom-color: #111111FF;
# border-bottom-left-radius
Specifies border-radius for bottom-left corner which rounds off border and clips background/foreground content to rounded edge. Takes 1 or 2 values in px or %, first value is horizontal radii for elliptical corner, second is vertical radii, if only one is specified then horizontal/vertical will both be set and corner will be circular.
Examples
border-bottom-left-radius: 2px 2px;
border-bottom-left-radius: 5%;
# border-bottom-right-radius
Specifies border-radius for bottom-right corner which rounds off border and clips background/foreground content to rounded edge. Takes 1 or 2 values in px or %, first value is horizontal radii for elliptical corner, second is vertical radii, if only one is specified then horizontal/vertical will both be set and corner will be circular.
Examples
border-bottom-right-radius: 2px 2px;
border-bottom-right-radius: 5%;
# border-bottom-style
Specifies border style for the bottom edge of the panel.
Examples
border-bottom-style: solid;
# border-bottom-width
Specifies border width for the bottom edge of the panel.
Examples
border-bottom-width: 2px;
# border-color
Specifies border color for panel. If a single color value is set it applies to all sides, if 2 are set the first is top/bottom and the second is left/right, if all four are set then they are top, right, bottom, left in order.
Examples
border-color: #111111FF;
border-color: #FF0000FF #00FF00FF #0000FFFF #00FFFFFF;
# border-left
Shorthand for setting the left panel border. Specify width, style, and color. Supported styles are: solid, none.
Examples
border-left: 2px solid #111111FF;
# border-left-color
Specifies border color for the left edge of the panel.
Examples
border-left-color: #111111FF;
# border-left-style
Specifies border style for the left edge of the panel.
Examples
border-left-style: solid;
# border-left-width
Specifies border width for the left edge of the panel.
Examples
border-left-width: 2px;
# border-radius
Shorthand to set border radius for all corners at once. Border radius rounds off corners of the panel, adjusting the border to smoothly round and also clipping background image/color and contents to the specified elliptical or circular values. In this shorthand version you may specify a single value for all raddi, or horizontal / vertical separated by the '/' character. For both horizontal and vertical you may specify 1 to 4 values in pixels or %, they will be taken in order as top-left, top-right, bottom-right, bottom-left radii values.
Examples
// 2 px circular corners on all sides
border-radius: 2px;
// Perfect circular or elliptical panel (circular if box was square)
border-radius: 50% / 50%;
// 2 px horizontal radii 4px vertical elliptical corners on all sides
border-radius: 2px / 4px;
// All corners fully specified
border-radius: 2px 3px 4px 2px / 2px 3px 3px 2px;
# border-right
Shorthand for setting the right panel border. Specify width, style, and color. Supported styles are: solid, none.
Examples
border-right: 2px solid #111111FF;
# border-right-color
Specifies border color for the right edge of the panel.
Examples
border-right-color: #111111FF;
# border-right-style
Specifies border style for the right edge of the panel.
Examples
border-right-style: solid;
# border-right-width
Specifies border width for the right edge of the panel.
Examples
border-right-width: 2px;
# border-style
Specifies border style for panel. If a single style value is set it applies to all sides, if 2 are set the first is top/bottom and the second is left/right, if all four are set then they are top, right, bottom, left in order.
Examples
border-style: solid;
border-style: solid none solid none;
# border-top
Shorthand for setting the top panel border. Specify width, style, and color. Supported styles are: solid, none.
Examples
border-top: 2px solid #111111FF;
# border-top-color
Specifies border color for the top edge of the panel.
Examples
border-top-color: #111111FF;
# border-top-left-radius
Specifies border-radius for top-left corner which rounds off border and clips background/foreground content to rounded edge. Takes 1 or 2 values in px or %, first value is horizontal radii for elliptical corner, second is vertical radii, if only one is specified then horizontal/vertical will both be set and corner will be circular.
Examples
border-top-left-radius: 2px 2px;
border-top-left-radius: 5%;
# border-top-right-radius
Specifies border-radius for top-right corner which rounds off border and clips background/foreground content to rounded edge. Takes 1 or 2 values in px or %, first value is horizontal radii for elliptical corner, second is vertical radii, if only one is specified then horizontal/vertical will both be set and corner will be circular.
Examples
border-top-right-radius: 2px 2px;
border-top-right-radius: 5%;
# border-top-style
Specifies border style for the top edge of the panel.
Examples
border-top-style: solid;
# border-top-width
Specifies border width for the top edge of the panel.
Examples
border-top-width: 2px;
# border-width
Specifies border width for panel. If a single width value is set it applies to all sides, if 2 are set the first is top/bottom and the second is left/right, if all four are set then they are top, right, bottom, left in order.
Examples
border-width: 1px;'
border-width: 20px 1px 20px 1px;
# box-shadow
Specifies outer shadows for boxes, or inset shadows/glows. The shadow shape will match the border box for the panel,so use border-radius to affect rounding. Syntax takes optional 'inset', optional 'fill' then color, and then horizontal offset pixels, vertical offset pixels, blur radius pixels, and spread distance in pixels. Inset means the shadow is an inner shadow/glow, fill is valid only on outer shadows and means draw the shadow behind the entire box, not clipping it to outside the border area only. A negative blur radius will give a hard-edged look to the shadow, effectively a rounded outline of the same size as the blur.
Examples
box-shadow: #ffffff80 4px 4px 8px 0px; // outer
box-shadow: fill #ffffff80 4px 4px 8px 0px; // outer, filled
box-shadow: inset #333333b0 0px 0px 8px 12px; // inner
# brightness
Sets the brightness that applies to the panel and all it's children during composition. The value is a multiplier on the HSB brightness value.
Examples
brightness: 1.5;
# clip
Specifies a clip region within the panel, where contents will be clipped at render time. This clipping has no impact on layout, and is fast and supported for transitions/animations. Radial clip mode takes a center point, start angle and angular width of the revealed sector.
Examples
clip: rect( 10%, 90%, 90%, 10% );clip: radial( 50% %50, 0deg, 90deg );
# color
Sets the foreground fill color/gradient/combination for a panel. This color is the color used to render text within the panel.
Examples
color: #FFFFFFFF;
color: gradient( linear, 0% 0%, 0% 100%, from( #cbcbcbff ), to( #a0a0a0a0 ) );
# context-menu-arrow-position
Specifies where to point the arrow of a context menu at on this panel. The first value controls how the arrow is positioned horizontally when the context menu is to the top or bottom of the panel, and the second value controls how the arrow is positioned vertically when the context menu is to the left or right of the panel. Default is '50% 50%'.
Examples
context-menu-arrow-position: 25% 50%;
# context-menu-body-position
Specifies where to position the body of a context menu relative to this panel. The first value controls how the body is aligned horizontally when the context menu is to the top or bottom of the panel, and the second value controls how the body is aligned vertically when the context menu is to the left or right of the panel. 0% means left/top aligned, 50% means center/middle aligned, and 100% means right/bottom aligned. Default is '0% 0%'.
Examples
context-menu-body-position: 50% 100%;
# context-menu-position
Specifies where to position a context menu relative to this panel. Valid options include 'left', 'top', 'right', and 'bottom'. List up to 4 positions to determine the order that positions are tried if the context menu doesn't fully fit on screen. Default is 'right left bottom top'. If less than 4 positions are specified, the context menu first tries the opposite of the specified position along the same axis before switching to the other axis.
Examples
context-menu-position: bottom;
context-menu-position: left bottom;
# contrast
Sets the contrast that applies to the panel and all it's children during composition.
Examples
contrast: 1.5;
# flow-children
Needs a description
# font
Needs a description
# font-family
Specifies the font face to use.
Examples
font-family: Arial;
font-family: "Comic Sans MS";
# font-size
Specifies the target font face height in pixels.
Examples
font-size: 12;
# font-stretch
Specifies the font stretch to use. Supported values are normal, condensed, and expanded.
Examples
font-stretch: normal;
font-stretch: condensed;
font-stretch: expanded;
# font-style
Specifies the font style to use. Supported values are normal, and italic
Examples
font-style: normal;
# font-weight
Specifies the font weight to use. Supported values are light, thin, normal, medium, bold, and black.
Examples
font-weight: normal;
font-weight: bold;
font-weight: thin;
# height
Sets the height for this panel. Possible values:
"fit-children" - Panel size is set to the required size of all children (default)
pixels - Any fixed pixel value (ex: "100px")
percentage - Percentage of parent height (ex: "100%")
"fill-parent-flow( weight )" - Fills to remaining parent width. If multiple children are set to this value, weight is used to determine final height. For example, if three children are set to fill-parent-flow of 1.0 and the parent is 300px tall, each child will be 100px tall. (ex: "fill-parent-flow( 1.0 )" )
"width-percentage( percentage )" - Percentage of the panel's width, which allows you to enforce a particular aspect ratio. The width cannot also be height-percentage.
# horizontal-align
Needs a description
# hue-rotation
Sets the hue rotation to apply to the panel and all it's children during composition. Default of 0.0 means no adjustment, domain is in degrees.
Examples
hue-rotation: 180deg;
# img-shadow
Specifies image shadows. The shadow shape will match the image the panel can generate,and this is only meaningful for images. Syntax takes horizontal offset pixels, vertical offset pixels, blur radius pixels, strength, and then shadow color.
Examples
img-shadow: 2px 2px 8px 3.0 #333333b0;
# letter-spacing
Sets letter-spacing for text in a string. Possible values:
normal - no manual spacing
pixels - Any fixed pixel value (ex: "1px")
# line-height
Specifies the line height (distance between top edge of line above and line below) to use for text. By default this is unset and a value that matches the font-size reasonably will be used automatically.
Examples
line-height: 20px;
# margin
Needs a description
# margin-bottom
Needs a description
# margin-left
Needs a description
# margin-right
Needs a description
# margin-top
Needs a description
# max-height
Needs a description
# max-width
Needs a description
# min-height
Needs a description
# min-width
Needs a description
# opacity
Sets the opacity or amount of transparency applied to the panel and all it's children during composition. Default of 1.0 means fully opaque, 0.0 means fully transparent.
Examples
opacity: 0.8;
# opacity-mask
Applies an image as an opacity mask that stretches to the panel bounds and fades out it's content based on the alpha channel. The second float value is an optional opacity value for the mask itself, the image won't interpolate/cross-fade, but you can animate the opacity to fade the mask in/out. The -scroll-up, -scroll-down, and -scroll-up-down varients override the mask and apply only when the various vertical scroll scenarios affect the panel based on the overflow property.
Examples
opacity-mask: url( "file://{images}/upper_row_mask.tga" );
opacity-mask: url( "file://{images}/upper_row_mask.tga" ) 0.5;
opacity-mask-scroll-up: url( "file://{images}/upper_row_mask_up.tga" ) 0.5;
opacity-mask-scroll-down: url( "file://{images}/upper_row_mask_down.tga" ) 0.5;
opacity-mask-scroll-up-down: url( "file://{images}/upper_row_mask_up_down.tga" ) 0.5;
# opacity-mask-scroll-down ## opacity-mask-scroll-up ## opacity-mask-scroll-up-down ## overflow
Specifies what to do with contents that overflow the available space for the panel. Possible values:
"squish" - Children are squished to fit within the panel's bounds if needed (default)
"clip" - Children maintain their desired size but their contents are clipped
"scroll" - Children maintain their desired size and a scrollbar is added to this panel
Examples
overflow: squish squish; // squishes contents in horizontal and vertical directions
overflow: squish scroll; // scrolls contents in the Y direction
# padding
Needs a description
# padding-bottom
Needs a description
# padding-left
Needs a description
# padding-right
Needs a description
# padding-top
Needs a description
# perspective
Sets the perspective depth space available for children of the panel. Default of 1000 would mean that children at 1000px zpos are right at the viewers eye, -1000px are just out of view distance faded to nothing.
Examples
perspective: 1000;
# perspective-origin
Sets the perspective origin which will be used when transforming children of this panel. This can be thought of as the camera x/y position relative to the panel.
Examples
perspective-origin: 50% 50%;
# position
Sets the x, y, z position for a panel. Must not be in a flowing layout.
Examples
position: 3% 20px 0px;
# pre-transform-rotate2d
Sets 2 dimensional rotation degrees that apply to the quad for this panel prior to 3 dimensional transforms. This rotation applies without perspective and leaves the panel centered at the same spot as it started.
Examples
pre-transform-rotate2d: 45deg;
# pre-transform-scale2d
Sets 2 dimensional X/Y scale factors that apply to the quad for this panel prior to 3 dimensional transforms. This scaling applies without perspective and leaves the panel centered at the same spot as it started. Default of 1.0 means no scaling, 0.5 would be half size.
Examples
pre-transform-scale2d: 0.8
pre-transform-scale2d: 0.4, 0.6
# saturation
Sets the amount of saturation to apply to the panel and all it's children during composition. Default of 1.0 means no adjustment, 0.0 means fully desaturated to gray scale, greater than 1.0 means over-saturation.
Examples
saturation: 0.4;
# sound
Specifies a sound name to play when this selector is applied.
Examples
sound: "whoosh_in";
# sound-out
Specifies a sound name to play when this selector is removed.
Examples
sound-out: "whoosh_out";
# text-align
Specifies the text alignment for text within this panel, defaults to left.
Examples
text-align: left;
text-align: right;
text-align: center;
# text-decoration
Specifies the decoration for text within this panel, defaults to none. Possible values: none, underline, line-through.
Examples
text-decoration: underline;
# text-decoration-style
Specifies the decoration style for text within this panel, defaults to none. Possible values: none, dashed, dotted, wavy.
Examples
text-decoration-style: dotted;
# text-overflow
Controls truncation of text that doesn't fit in a panel. "clip" means to simply truncate (on char boundaries), "ellipsis" means to end with '...', and "shrink" means to a We default to ellipsis, which is contrary to the normal CSS spec.
Examples
text-overflow: ellipsis;
text-overflow: clip;
text-overflow: shrink;```
## text-shadow
Specifies text shadows. The shadow shape will match the text the panel can generate,and this is only meaningful for labels. Syntax takes horizontal offset pixels, vertical offset pixels, blur radius pixels, strength, and then shadow color.
**Examples**
```css
text-shadow: 2px 2px 8px 3.0 #333333b0;
# text-transform
Specifies the transform for text within this panel, defaults to none. Possible values: none, uppercase, lowercase.
Examples
text-transform: uppercase;
# texture-sampling
Controls texture sampling mode for the panel. Set to alpha-only to use the textures alpha data across all 3 color channels.
Examples
texture-sampling: normal;
texture-sampling: alpha-only;
# tooltip-arrow-position
Specifies where to point the arrow of a tooltip at on this panel. The first value controls how the arrow is positioned horizontally when the tooltip is to the top or bottom of the panel, and the second value controls how the arrow is positioned vertically when the tooltip is to the left or right of the panel. Default is '50% 50%'.
Examples
tooltip-arrow-position: 25% 50%;
# tooltip-body-position
Specifies where to position the body of a tooltip relative to this panel. The first value controls how the body is aligned horizontally when the tooltip is to the top or bottom of the panel, and the second value controls how the body is aligned vertically when the tooltip is to the left or right of the panel. 0% means left/top aligned, 50% means center/middle aligned, and 100% means right/bottom aligned. Default is '0% 0%'.
Examples
tooltip-body-position: 50% 100%;
# tooltip-position
Specifies where to position a tooltip relative to this panel. Valid options include 'left', 'top', 'right', and 'bottom'. List up to 4 positions to determine the order that positions are tried if the tooltip doesn't fully fit on screen. Default is 'right left bottom top'. If less than 4 positions are specified, the tooltip first tries the opposite of the specified position along the same axis before switching to the other axis.
Examples
tooltip-position: bottom;
tooltip-position: left bottom;
# transform
Sets the transforms to apply to the panel in 2d or 3d space. You can combine various transforms (comma separated) and they will be applied in order to create a 4x4 3d transform matrix. The possible operations are: translate3d( x, y, z ), translatex( x ), translatey( y ), translatez( z ), scale3d( x, y, z), rotate3d( x, y, z ), rotatex( x ), rotatey( y ), rotatez( z ).
Examples
transform: translate3d( -100px, -100px, 0px );
transform: rotateZ( -32deg ) rotateX( 30deg ) translate3d( 125px, 520px, 230px );
# transform-origin
Sets the transform origin about which transforms will be applied. Default is 50% 50% on the panel so a rotation/scale is centered.
Examples
transform-origin: 50% 50%
# transition
Specifies which properties should transition smoothly to new values if a class/pseudo class changes the styles. Also specifies duration, timing function, and delay. Valid timing functions are: ease, ease-in, ease-out, ease-in-out, linear.
Examples
transition: position 2.0s ease-in-out 0.0s, perspective-origin 1.2s ease-in-out 0.8s;
# transition-delay
Specifies the delay in seconds to use for transition properties on this panel, if more than one comma delimited value is specified then the values are applied to each property specified in 'transition-property' in order. If only one value is specified then it applies to all the properties specified in transition-property.
Examples
transition-delay: 0.0s;
transition-delay: 0.0s, 1.2s;
# transition-duration
Specifies the durating in seconds to use for transition properties on this panel, if more than one comma delimited value is specified then the values are applied to each property specified in 'transition-property' in order. If only one value is specified then it applies to all the properties specified in transition-property.
Examples
transition-duration: 2.0s;
transition-duration: 2.0s, 1.2s, 1.2s, 4.0s, 2.0s;
# transition-property
Specifies which properties should transition smoothly to new values if a class/pseudo class changes the styles.
Examples
transition: position, transform, background-color;
# transition-timing-function
Specifies the timing function to use for transition properties on this panel, if more than one comma delimited value is specified then the values are applied to each property specified in 'transition-property' in order. If only one value is specified then it applies to all the properties specified in transition-property. Valid timing functions are: ease, ease-in, ease-out, ease-in-out, linear.
Examples
transition-timing-function: ease-in-out;
transition-timing-function: ease-in-out, linear;
transition-timing-function: cubic-bezier( 0.785, 0.385, 0.555, 1.505 );
# ui-scale
Specifies a scale to apply to this panel's layout and all descendants. This scale happens at the layout level ratherthan the bitmap level, so things like text will increase their font size rather than just bitmap scaling.
Examples
ui-scale: 150%; // 150% scaling for X, Y, and Z.
ui-scale: 50% 100% 150%; // 50% scaling for X, 100% for Y. 150% for Z.
# ui-scale-x
Specifies a scale to apply to this panel's layout and all descendants. This scale happens at the layout level ratherthan the bitmap level, so things like text will increase their font size rather than just bitmap scaling.
Examples
ui-scale: 150%; // 150% scaling for X, Y, and Z.
ui-scale: 50% 100% 150%; // 50% scaling for X, 100% for Y. 150% for Z.
# ui-scale-y
Specifies a scale to apply to this panel's layout and all descendants. This scale happens at the layout level ratherthan the bitmap level, so things like text will increase their font size rather than just bitmap scaling.
Examples
ui-scale: 150%; // 150% scaling for X, Y, and Z.
ui-scale: 50% 100% 150%; // 50% scaling for X, 100% for Y. 150% for Z.
# ui-scale-z
Specifies a scale to apply to this panel's layout and all descendants. This scale happens at the layout level ratherthan the bitmap level, so things like text will increase their font size rather than just bitmap scaling.
Examples
ui-scale: 150%; // 150% scaling for X, Y, and Z.
ui-scale: 50% 100% 150%; // 50% scaling for X, 100% for Y. 150% for Z.
# vertical-align
Needs a description
# visibility
Controls if the panel is visible and is included in panel layout. Possible values:
"visible" - panel is visible and included in layout (default)
"collapse" - panel is invisible and not included in layout
# wash-color
Specifies a 'wash' color, which means a color that will be blended over the panel and all it's children at composition time, tinting them. The alpha value of the color determines the intensity of the tinting.
Examples
wash-color: #39b0d325;
# white-space
Controls white-space wrapping on rendered text. "normal" means wrap on whitespace, "nowrap" means do no wrapping at all.
Examples
white-space: normal;
white-space: nowrap;
# width
Sets the width for this panel. Possible values:
"fit-children" - Panel size is set to the required size of all children (default)
pixels - Any fixed pixel value (ex: "100px")
percentage - Percentage of parent width (ex: "100%")
"fill-parent-flow( weight )" - Fills to remaining parent width. If multiple children are set to this value, weight is used to determine final width. For example, if three children are set to fill-parent-flow of 1.0 and the parent is 300px wide, each child will be 100px wide. (ex: "fill-parent-flow( 1.0 )" )
"height-percentage( percentage )" - Percentage of the panel's height, which allows you to enforce a particular aspect ratio. The height cannot also be width-percentage.
# x
Sets the x, y, z position for a panel. Must not be in a flowing layout.
Examples
position: 3% 20px 0px;
# y
Sets the x, y, z position for a panel. Must not be in a flowing layout.
Examples
position: 3% 20px 0px;
# z
Sets the x, y, z position for a panel. Must not be in a flowing layout.
Examples
position: 3% 20px 0px;
# z-index
Sets the z-index for a panel, panels will be sorted and painted in order within a parent panel. The sorting first sorts by the z-pos computed from position and transforms, then if panels have matching zpos zindex is used. z-index is different than z-pos in that it doesn't affect rendering perspective, just paint/hit-test ordering. The default z-index value is 0, and any floating point value is accepted.
Examples
z-index: 1;