# Javascript API
# CPanoramaScript_GameEvents
Function | Signature | Description |
---|---|---|
Subscribe | GameEvents.Subscribe( cstring pEventName, js_value funcVal ) | Subscribe to a game event |
Unsubscribe | GameEvents.Unsubscribe( integer nCallbackHandle ) | Unsubscribe from a game event |
SendCustomGameEventToServer | GameEvents.SendCustomGameEventToServer( cstring pEventName, js_object jsObject ) | Send a custom game event to the server |
SendCustomGameEventToAllClients | GameEvents.SendCustomGameEventToAllClients( cstring pEventName, js_object jsObject ) | Send a custom game event to the server, which will send it to all clients |
SendCustomGameEventToClient | GameEvents.SendCustomGameEventToClient( cstring pEventName, integer playerIndex, js_object jsObject ) | Send a custom game event to the server, which will then send it to one client |
SendEventClientSide | GameEvents.SendEventClientSide( cstring pEventName, js_object jsObject ) | Send a client-side event using gameeventmanager (only useful for a few specific events) |
# CPanoramaScript_CustomNetTables
Function | Signature | Description |
---|---|---|
GetTableValue | CustomNetTables.GetTableValue( cstring pTableName, cstring pKeyName ) | Get a key from a custom net table |
GetAllTableValues | CustomNetTables.GetAllTableValues( cstring pTableName ) | Get all values from a custom net table |
SubscribeNetTableListener | CustomNetTables.SubscribeNetTableListener( js_raw_args args ) | Register a callback when a particular custom net table changes |
UnsubscribeNetTableListener | CustomNetTables.UnsubscribeNetTableListener( integer nCallbackHandle ) | Unsubscribe from a game event |
# CPanoramaScript_SteamUGC
Function | Signature | Description |
---|---|---|
SubscribeItem | SteamUGC.SubscribeItem( cstring pPublishedFileID, js_value funcVal ) | Subscribe to a piece of UGC |
UnsubscribeItem | SteamUGC.UnsubscribeItem( cstring pPublishedFileID, js_value funcVal ) | Unsubscribe from a piece of UGC |
GetSubscriptionInfo | SteamUGC.GetSubscriptionInfo( cstring pPublishedFileID ) | Get a key from a custom net table |
SetUserItemVote | SteamUGC.SetUserItemVote( cstring pPublishedFileID, boolean bVoteUp, js_value funcVal ) | Vote on a piece of UGC |
GetUserItemVote | SteamUGC.GetUserItemVote( cstring pPublishedFileID, js_value funcVal ) | Get the user's vote on a piece of UGC |
AddToFavorites | SteamUGC.AddToFavorites( cstring pPublishedFileID, js_value funcVal ) | Add an item to the user's favorites list |
RemoveFromFavorites | SteamUGC.RemoveFromFavorites( cstring pPublishedFileID, js_value funcVal ) | Remove an item from the user's favorites list |
CreateQueryAllUGCRequest | SteamUGC.CreateQueryAllUGCRequest( integer eQueryType, integer eMatchingeMatchingUGCTypeFileType, unsigned unPage ) | Create a request to query Steam for all UGC |
CreateQueryUGCDetailsRequest | SteamUGC.CreateQueryUGCDetailsRequest( js_array jsArray ) | Create a request to query Steam for specific UGC |
AddRequiredTagToQuery | SteamUGC.AddRequiredTagToQuery( integer handle, cstring pchTag ) | Adds a required tag to the query |
AddExcludedTagToQuery | SteamUGC.AddExcludedTagToQuery( integer handle, cstring pchTag ) | Adds an excluded tag to the query |
ConfigureQuery | SteamUGC.ConfigureQuery( integer handle, js_object jsObject ) | Adds a required tag to the query |
SendUGCQuery | SteamUGC.SendUGCQuery( integer handle, js_value funcVal ) | Sends the prepared query |
RegisterDownloadItemResultCallback | SteamUGC.RegisterDownloadItemResultCallback( cstring pPublishedFileID, js_value funcVal ) | Register a callback to be called when the item is downloaded |
# CPanoramaScript_SteamFriends
Function | Signature | Description |
---|---|---|
RequestPersonaName | SteamFriends.RequestPersonaName( cstring pchSteamID, js_value funcVal ) | Requests the user's persona name |
SetLargeAvatarImage | SteamFriends.SetLargeAvatarImage( js_raw_args args ) | Sets the avatar image on the image panel |
# CPanoramaScript_SteamUtils
Function | Signature | Description |
---|---|---|
GetConnectedUniverse | SteamUtils.GetConnectedUniverse() | Returns the connected universe |
GetAppID | SteamUtils.GetAppID() | Returns the appid of the current app |
# CPanoramaScript_VRUtils
Function | Signature | Description |
---|---|---|
GetVRAppPropertyData | VRUtils.GetVRAppPropertyData( unsigned nAppID ) | Get application properties for a VR app with the specified appID |
LaunchSteamApp | VRUtils.LaunchSteamApp( unsigned nAppID, cstring pszLaunchSource ) | Launches a Steam application using OpenVR. |
# CScriptBindingPR_Buffs
Function | Signature | Description |
---|---|---|
GetName | Buffs.GetName( integer nEntity, integer nBuff ) | |
GetClass | Buffs.GetClass( integer nEntity, integer nBuff ) | |
GetTexture | Buffs.GetTexture( integer nEntity, integer nBuff ) | |
GetDuration | Buffs.GetDuration( integer nEntity, integer nBuff ) | |
GetDieTime | Buffs.GetDieTime( integer nEntity, integer nBuff ) | |
GetRemainingTime | Buffs.GetRemainingTime( integer nEntity, integer nBuff ) | |
GetElapsedTime | Buffs.GetElapsedTime( integer nEntity, integer nBuff ) | |
GetCreationTime | Buffs.GetCreationTime( integer nEntity, integer nBuff ) | |
GetStackCount | Buffs.GetStackCount( integer nEntity, integer nBuff ) | |
IsDebuff | Buffs.IsDebuff( integer nEntity, integer nBuff ) | |
IsHidden | Buffs.IsHidden( integer nEntity, integer nBuff ) | |
GetCaster | Buffs.GetCaster( integer nEntity, integer nBuff ) | Get the owner of the ability responsible for the modifier. |
GetParent | Buffs.GetParent( integer nEntity, integer nBuff ) | Get the unit the modifier is parented to. |
GetAbility | Buffs.GetAbility( integer nEntity, integer nBuff ) | Get the ability that generated the modifier. |
# CScriptBindingPR_Players
Function | Signature | Description |
---|---|---|
GetMaxPlayers | Players.GetMaxPlayers() | Get the maximum number of players in the game. |
GetMaxTeamPlayers | Players.GetMaxTeamPlayers() | Get the maximum number of players on teams. |
GetLocalPlayer | Players.GetLocalPlayer() | Get the local player ID. |
IsValidPlayerID | Players.IsValidPlayerID( integer iPlayerID ) | Is the nth player a valid player? |
GetPlayerName | Players.GetPlayerName( integer iPlayerID ) | Return the name of a player. |
GetPlayerHeroEntityIndex | Players.GetPlayerHeroEntityIndex( integer iPlayerID ) | Get the entity index of the hero controlled by this player. |
GetSelectedEntities | Players.GetSelectedEntities( integer iPlayerID ) | Get the entities this player has selected. |
GetQueryUnit | Players.GetQueryUnit( integer iPlayerID ) | Get the entities this player is querying. |
GetLocalPlayerPortraitUnit | Players.GetLocalPlayerPortraitUnit() | Get local player current portrait unit. (ie. Player's hero or primary selected unit.) |
CanPlayerBuyback | Players.CanPlayerBuyback( integer iPlayerID ) | Can the player buy back? |
HasCustomGameTicketForPlayerID | Players.HasCustomGameTicketForPlayerID( integer iPlayerID ) | Does this player have a custom game ticket? |
GetAssists | Players.GetAssists( integer iPlayerID ) | The number of assists credited to a player. |
GetClaimedDenies | Players.GetClaimedDenies( integer iPlayerID ) | |
GetClaimedMisses | Players.GetClaimedMisses( integer iPlayerID ) | |
GetDeaths | Players.GetDeaths( integer iPlayerID ) | The number of deaths a player has suffered. |
GetDenies | Players.GetDenies( integer iPlayerID ) | The number of denies credited to a player. |
GetGold | Players.GetGold( integer iPlayerID ) | The amount of gold a player has. |
GetKills | Players.GetKills( integer iPlayerID ) | The number of kills credited to a player. |
GetLastBuybackTime | Players.GetLastBuybackTime( integer iPlayerID ) | |
GetLastHitMultikill | Players.GetLastHitMultikill( integer iPlayerID ) | |
GetLastHits | Players.GetLastHits( integer iPlayerID ) | The number of last hits credited to a player. |
GetLastHitStreak | Players.GetLastHitStreak( integer iPlayerID ) | |
GetLevel | Players.GetLevel( integer iPlayerID ) | The current level of a player. |
GetMisses | Players.GetMisses( integer iPlayerID ) | |
GetNearbyCreepDeaths | Players.GetNearbyCreepDeaths( integer iPlayerID ) | |
GetReliableGold | Players.GetReliableGold( integer iPlayerID ) | Total reliable gold for this player. |
GetRespawnSeconds | Players.GetRespawnSeconds( integer iPlayerID ) | |
GetStreak | Players.GetStreak( integer iPlayerID ) | |
GetTotalEarnedGold | Players.GetTotalEarnedGold( integer iPlayerID ) | Total gold earned in this game by this player. |
GetTotalEarnedXP | Players.GetTotalEarnedXP( integer iPlayerID ) | Total xp earned in this game by this player. |
GetUnreliableGold | Players.GetUnreliableGold( integer iPlayerID ) | Total unreliable gold for this player. |
GetTeam | Players.GetTeam( integer iPlayerID ) | Get the team this player is on. |
GetGoldPerMin | Players.GetGoldPerMin( integer iPlayerID ) | Average gold earned per minute for this player. |
GetXPPerMin | Players.GetXPPerMin( integer iPlayerID ) | Average xp earned per minute for this player. |
GetPlayerSelectedHero | Players.GetPlayerSelectedHero( integer iPlayerID ) | Return the name of the hero a player is controlling. |
GetPlayerColor | Players.GetPlayerColor( integer iPlayerID ) | Get the player color. |
IsSpectator | Players.IsSpectator( integer iPlayerID ) | Is this player a spectator. |
PlayerPortraitClicked | Players.PlayerPortraitClicked( integer nClickedPlayerID, boolean bHoldingCtrl, boolean bHoldingAlt ) | . |
BuffClicked | Players.BuffClicked( integer nEntity, integer nBuffSerial, boolean bAlert ) | . |
IsLocalPlayerInPerspectiveCamera | Players.IsLocalPlayerInPerspectiveCamera() | If player is in perspective camera, returns true. Else, false |
GetPerspectivePlayerEntityIndex | Players.GetPerspectivePlayerEntityIndex() | If player is in perspective mode, returns the followed players entity index. Else, -1. |
GetPerspectivePlayerId | Players.GetPerspectivePlayerId() | If player is in perspective mode, returns the followed players id. Else, -1. |
# CScriptBindingPR_Entities
Function | Signature | Description |
---|---|---|
GetAbsOrigin | Entities.GetAbsOrigin( integer nEntityIndex ) | Get the world origin of the entity. |
GetForward | Entities.GetForward( integer nEntityIndex ) | Get the forward vector of the entity. |
GetRight | Entities.GetRight( integer nEntityIndex ) | Get the right vector of the entity. |
GetUp | Entities.GetUp( integer nEntityIndex ) | Get the up vector of the entity. |
GetAllBuildingEntities | Entities.GetAllBuildingEntities() | Get all the building entities. |
GetAllHeroEntities | Entities.GetAllHeroEntities() | Get all the hero entities. |
GetAllEntitiesByName | Entities.GetAllEntitiesByName( cstring pszName ) | Get all the entities with a given name. |
GetAllEntitiesByClassname | Entities.GetAllEntitiesByClassname( cstring pszName ) | Get all the entities with a given classname. |
GetAllCreatureEntities | Entities.GetAllCreatureEntities() | Get all the creature entities. |
GetAllEntities | Entities.GetAllEntities() | Get all the entities. |
CanBeDominated | Entities.CanBeDominated( integer nEntityIndex ) | |
HasAttackCapability | Entities.HasAttackCapability( integer nEntityIndex ) | |
HasCastableAbilities | Entities.HasCastableAbilities( integer nEntityIndex ) | |
HasFlyingVision | Entities.HasFlyingVision( integer nEntityIndex ) | |
HasFlyMovementCapability | Entities.HasFlyMovementCapability( integer nEntityIndex ) | |
HasGroundMovementCapability | Entities.HasGroundMovementCapability( integer nEntityIndex ) | |
HasMovementCapability | Entities.HasMovementCapability( integer nEntityIndex ) | |
HasScepter | Entities.HasScepter( integer nEntityIndex ) | |
HasUpgradeableAbilities | Entities.HasUpgradeableAbilities( integer nEntityIndex ) | |
HasUpgradeableAbilitiesThatArentMaxed | Entities.HasUpgradeableAbilitiesThatArentMaxed( integer nEntityIndex ) | |
IsAlive | Entities.IsAlive( integer nEntityIndex ) | |
IsAncient | Entities.IsAncient( integer nEntityIndex ) | |
IsAttackImmune | Entities.IsAttackImmune( integer nEntityIndex ) | |
IsBarracks | Entities.IsBarracks( integer nEntityIndex ) | |
IsBlind | Entities.IsBlind( integer nEntityIndex ) | |
IsBoss | Entities.IsBoss( integer nEntityIndex ) | |
IsRoshan | Entities.IsRoshan( integer nEntityIndex ) | |
IsBuilding | Entities.IsBuilding( integer nEntityIndex ) | |
IsCommandRestricted | Entities.IsCommandRestricted( integer nEntityIndex ) | |
IsConsideredHero | Entities.IsConsideredHero( integer nEntityIndex ) | |
IsControllableByAnyPlayer | Entities.IsControllableByAnyPlayer( integer nEntityIndex ) | |
IsCourier | Entities.IsCourier( integer nEntityIndex ) | |
IsCreature | Entities.IsCreature( integer nEntityIndex ) | |
IsCreep | Entities.IsCreep( integer nEntityIndex ) | |
IsCreepHero | Entities.IsCreepHero( integer nEntityIndex ) | |
IsDeniable | Entities.IsDeniable( integer nEntityIndex ) | |
IsDominated | Entities.IsDominated( integer nEntityIndex ) | |
IsEnemy | Entities.IsEnemy( integer nEntityIndex ) | |
IsEvadeDisabled | Entities.IsEvadeDisabled( integer nEntityIndex ) | |
IsFort | Entities.IsFort( integer nEntityIndex ) | |
IsFrozen | Entities.IsFrozen( integer nEntityIndex ) | |
IsGeneratedByEconItem | Entities.IsGeneratedByEconItem( integer nEntityIndex ) | |
IsHallofFame | Entities.IsHallofFame( integer nEntityIndex ) | |
IsDisarmed | Entities.IsDisarmed( integer nEntityIndex ) | |
IsHero | Entities.IsHero( integer nEntityIndex ) | |
IsHexed | Entities.IsHexed( integer nEntityIndex ) | |
IsIllusion | Entities.IsIllusion( integer nEntityIndex ) | |
IsInRangeOfFountain | Entities.IsInRangeOfFountain( integer nEntityIndex ) | |
IsInventoryEnabled | Entities.IsInventoryEnabled( integer nEntityIndex ) | |
IsInvisible | Entities.IsInvisible( integer nEntityIndex ) | |
IsInvulnerable | Entities.IsInvulnerable( integer nEntityIndex ) | |
IsLaneCreep | Entities.IsLaneCreep( integer nEntityIndex ) | |
IsLowAttackPriority | Entities.IsLowAttackPriority( integer nEntityIndex ) | |
IsMagicImmune | Entities.IsMagicImmune( integer nEntityIndex ) | |
IsMuted | Entities.IsMuted( integer nEntityIndex ) | |
IsNeutralUnitType | Entities.IsNeutralUnitType( integer nEntityIndex ) | |
IsNightmared | Entities.IsNightmared( integer nEntityIndex ) | |
IsOther | Entities.IsOther( integer nEntityIndex ) | |
IsOutOfGame | Entities.IsOutOfGame( integer nEntityIndex ) | |
IsOwnedByAnyPlayer | Entities.IsOwnedByAnyPlayer( integer nEntityIndex ) | |
IsPhantom | Entities.IsPhantom( integer nEntityIndex ) | |
IsRangedAttacker | Entities.IsRangedAttacker( integer nEntityIndex ) | |
IsRealHero | Entities.IsRealHero( integer nEntityIndex ) | |
IsRooted | Entities.IsRooted( integer nEntityIndex ) | |
IsSelectable | Entities.IsSelectable( integer nEntityIndex ) | |
IsShop | Entities.IsShop( integer nEntityIndex ) | |
IsSilenced | Entities.IsSilenced( integer nEntityIndex ) | |
IsSpeciallyDeniable | Entities.IsSpeciallyDeniable( integer nEntityIndex ) | |
IsStunned | Entities.IsStunned( integer nEntityIndex ) | |
IsSummoned | Entities.IsSummoned( integer nEntityIndex ) | |
IsTower | Entities.IsTower( integer nEntityIndex ) | |
IsUnselectable | Entities.IsUnselectable( integer nEntityIndex ) | |
IsWard | Entities.IsWard( integer nEntityIndex ) | |
IsZombie | Entities.IsZombie( integer nEntityIndex ) | |
NoHealthBar | Entities.NoHealthBar( integer nEntityIndex ) | |
NoTeamMoveTo | Entities.NoTeamMoveTo( integer nEntityIndex ) | |
NoTeamSelect | Entities.NoTeamSelect( integer nEntityIndex ) | |
NotOnMinimap | Entities.NotOnMinimap( integer nEntityIndex ) | |
NotOnMinimapForEnemies | Entities.NotOnMinimapForEnemies( integer nEntityIndex ) | |
NoUnitCollision | Entities.NoUnitCollision( integer nEntityIndex ) | |
PassivesDisabled | Entities.PassivesDisabled( integer nEntityIndex ) | |
ProvidesVision | Entities.ProvidesVision( integer nEntityIndex ) | |
UsesHeroAbilityNumbers | Entities.UsesHeroAbilityNumbers( integer nEntityIndex ) | |
IsMoving | Entities.IsMoving( integer nEntityIndex ) | |
GetAbilityCount | Entities.GetAbilityCount( integer nEntityIndex ) | |
GetCombatClassAttack | Entities.GetCombatClassAttack( integer nEntityIndex ) | |
GetCombatClassDefend | Entities.GetCombatClassDefend( integer nEntityIndex ) | |
GetCurrentVisionRange | Entities.GetCurrentVisionRange( integer nEntityIndex ) | |
GetDamageBonus | Entities.GetDamageBonus( integer nEntityIndex ) | |
GetDamageMax | Entities.GetDamageMax( integer nEntityIndex ) | |
GetDamageMin | Entities.GetDamageMin( integer nEntityIndex ) | |
GetDayTimeVisionRange | Entities.GetDayTimeVisionRange( integer nEntityIndex ) | |
GetHealth | Entities.GetHealth( integer nEntityIndex ) | |
GetHealthPercent | Entities.GetHealthPercent( integer nEntityIndex ) | |
GetHealthThinkRegen | Entities.GetHealthThinkRegen( integer nEntityIndex ) | |
GetLevel | Entities.GetLevel( integer nEntityIndex ) | |
GetMaxHealth | Entities.GetMaxHealth( integer nEntityIndex ) | |
GetNightTimeVisionRange | Entities.GetNightTimeVisionRange( integer nEntityIndex ) | |
GetPlayerOwnerID | Entities.GetPlayerOwnerID( integer nEntityIndex ) | |
GetStates | Entities.GetStates( integer nEntityIndex ) | |
GetTotalPurchasedUpgradeGoldCost | Entities.GetTotalPurchasedUpgradeGoldCost( integer nEntityIndex ) | |
GetTeamNumber | Entities.GetTeamNumber( integer nEntityIndex ) | |
GetHealthBarOffset | Entities.GetHealthBarOffset( integer nEntityIndex ) | |
GetAttackRange | Entities.GetAttackRange( integer nEntityIndex ) | |
GetAttackSpeed | Entities.GetAttackSpeed( integer nEntityIndex ) | |
GetAttacksPerSecond | Entities.GetAttacksPerSecond( integer nEntityIndex ) | |
GetBaseAttackTime | Entities.GetBaseAttackTime( integer nEntityIndex ) | |
GetBaseMagicalResistanceValue | Entities.GetBaseMagicalResistanceValue( integer nEntityIndex ) | |
GetBaseMoveSpeed | Entities.GetBaseMoveSpeed( integer nEntityIndex ) | |
GetBonusPhysicalArmor | Entities.GetBonusPhysicalArmor( integer nEntityIndex ) | |
GetCollisionPadding | Entities.GetCollisionPadding( integer nEntityIndex ) | |
GetEffectiveInvisibilityLevel | Entities.GetEffectiveInvisibilityLevel( integer nEntityIndex ) | |
GetHasteFactor | Entities.GetHasteFactor( integer nEntityIndex ) | |
GetHullRadius | Entities.GetHullRadius( integer nEntityIndex ) | |
GetIdealSpeed | Entities.GetIdealSpeed( integer nEntityIndex ) | |
GetIncreasedAttackSpeed | Entities.GetIncreasedAttackSpeed( integer nEntityIndex ) | |
GetMana | Entities.GetMana( integer nEntityIndex ) | |
GetManaThinkRegen | Entities.GetManaThinkRegen( integer nEntityIndex ) | |
GetMaxMana | Entities.GetMaxMana( integer nEntityIndex ) | |
GetMagicalArmorValue | Entities.GetMagicalArmorValue( integer nEntityIndex ) | |
GetPaddedCollisionRadius | Entities.GetPaddedCollisionRadius( integer nEntityIndex ) | |
GetPercentInvisible | Entities.GetPercentInvisible( integer nEntityIndex ) | |
GetPhysicalArmorValue | Entities.GetPhysicalArmorValue( integer nEntityIndex ) | |
GetProjectileCollisionSize | Entities.GetProjectileCollisionSize( integer nEntityIndex ) | |
GetRingRadius | Entities.GetRingRadius( integer nEntityIndex ) | |
GetSecondsPerAttack | Entities.GetSecondsPerAttack( integer nEntityIndex ) | |
ManaFraction | Entities.ManaFraction( integer nEntityIndex ) | |
GetClassname | Entities.GetClassname( integer nEntityIndex ) | |
GetDisplayedUnitName | Entities.GetDisplayedUnitName( integer nEntityIndex ) | |
GetSelectionGroup | Entities.GetSelectionGroup( integer nEntityIndex ) | |
GetSoundSet | Entities.GetSoundSet( integer nEntityIndex ) | |
GetUnitLabel | Entities.GetUnitLabel( integer nEntityIndex ) | |
GetUnitName | Entities.GetUnitName( integer nEntityIndex ) | |
GetTotalDamageTaken | Entities.GetTotalDamageTaken( integer nEntityIndex ) | |
IsControllableByPlayer | Entities.IsControllableByPlayer( integer nEntityIndex, integer nPlayerIndex ) | |
GetChosenTarget | Entities.GetChosenTarget( integer nEntityIndex ) | |
HasItemInInventory | Entities.HasItemInInventory( integer nEntityIndex, cstring pItemName ) | |
GetRangeToUnit | Entities.GetRangeToUnit( integer nEntityIndex, integer nEntityIndex2 ) | |
IsEntityInRange | Entities.IsEntityInRange( integer nEntityIndex, integer nEntityIndex2, float flRange ) | |
GetMoveSpeedModifier | Entities.GetMoveSpeedModifier( integer nEntityIndex, float flBaseSpeed ) | |
CanAcceptTargetToAttack | Entities.CanAcceptTargetToAttack( integer nEntityIndex, integer nEntityIndex2 ) | |
InState | Entities.InState( integer nEntityIndex, integer nState ) | |
GetArmorForDamageType | Entities.GetArmorForDamageType( integer nEntityIndex, integer iDamageType ) | |
GetArmorReductionForDamageType | Entities.GetArmorReductionForDamageType( integer nEntityIndex, integer iDamageType ) | |
IsInRangeOfShop | Entities.IsInRangeOfShop( integer nEntityIndex, integer iShopType, boolean bSpecific ) | |
GetNumItemsInStash | Entities.GetNumItemsInStash( integer nEntityIndex ) | |
GetNumItemsInInventory | Entities.GetNumItemsInInventory( integer nEntityIndex ) | |
GetItemInSlot | Entities.GetItemInSlot( integer nEntityIndex, integer nSlotIndex ) | |
GetAbility | Entities.GetAbility( integer nEntityIndex, integer nSlotIndex ) | |
GetAbilityByName | Entities.GetAbilityByName( integer nEntityIndex, cstring pszAbilityName ) | |
GetNumBuffs | Entities.GetNumBuffs( integer nEntityIndex ) | |
GetBuff | Entities.GetBuff( integer nEntityIndex, integer nBufIndex ) | |
GetAbilityPoints | Entities.GetAbilityPoints( integer nEntityIndex ) | |
GetCurrentXP | Entities.GetCurrentXP( integer nEntityIndex ) | |
GetNeededXPToLevel | Entities.GetNeededXPToLevel( integer nEntityIndex ) | |
GetSelectionEntities | Entities.GetSelectionEntities( integer nEntityIndex ) | Get the currently selected entities |
IsValidEntity | Entities.IsValidEntity( integer nEntityIndex ) | Is this a valid entity index? |
IsItemPhysical | Entities.IsItemPhysical( integer nEntityIndex ) | Is this entity an item container in the world? |
GetContainedItem | Entities.GetContainedItem( integer nEntityIndex ) | Get the item contained in this physical item container. |
# CScriptBindingPR_Abilities
Function | Signature | Description |
---|---|---|
GetAbilityName | Abilities.GetAbilityName( integer nEntityIndex ) | |
GetAbilityTextureName | Abilities.GetAbilityTextureName( integer nEntityIndex ) | |
GetAssociatedPrimaryAbilities | Abilities.GetAssociatedPrimaryAbilities( integer nEntityIndex ) | |
GetAssociatedSecondaryAbilities | Abilities.GetAssociatedSecondaryAbilities( integer nEntityIndex ) | |
GetHotkeyOverride | Abilities.GetHotkeyOverride( integer nEntityIndex ) | |
GetIntrinsicModifierName | Abilities.GetIntrinsicModifierName( integer nEntityIndex ) | |
GetSharedCooldownName | Abilities.GetSharedCooldownName( integer nEntityIndex ) | |
AbilityReady | Abilities.AbilityReady( integer nEntityIndex ) | |
CanAbilityBeUpgraded | Abilities.CanAbilityBeUpgraded( integer nEntityIndex ) | Returns an AbilityLearnResult_t |
CanBeExecuted | Abilities.CanBeExecuted( integer nEntityIndex ) | |
GetAbilityDamage | Abilities.GetAbilityDamage( integer nEntityIndex ) | |
GetAbilityDamageType | Abilities.GetAbilityDamageType( integer nEntityIndex ) | |
GetAbilityTargetFlags | Abilities.GetAbilityTargetFlags( integer nEntityIndex ) | |
GetAbilityTargetTeam | Abilities.GetAbilityTargetTeam( integer nEntityIndex ) | |
GetAbilityTargetType | Abilities.GetAbilityTargetType( integer nEntityIndex ) | |
GetAbilityType | Abilities.GetAbilityType( integer nEntityIndex ) | |
GetBehavior | Abilities.GetBehavior( integer nEntityIndex ) | |
GetCastRange | Abilities.GetCastRange( integer nEntityIndex ) | |
GetChannelledManaCostPerSecond | Abilities.GetChannelledManaCostPerSecond( integer nEntityIndex ) | |
GetCurrentCharges | Abilities.GetCurrentCharges( integer nEntityIndex ) | |
GetEffectiveLevel | Abilities.GetEffectiveLevel( integer nEntityIndex ) | |
GetHeroLevelRequiredToUpgrade | Abilities.GetHeroLevelRequiredToUpgrade( integer nEntityIndex ) | |
GetLevel | Abilities.GetLevel( integer nEntityIndex ) | |
GetManaCost | Abilities.GetManaCost( integer nEntityIndex ) | |
GetMaxLevel | Abilities.GetMaxLevel( integer nEntityIndex ) | |
AttemptToUpgrade | Abilities.AttemptToUpgrade( integer nEntityIndex ) | |
CanLearn | Abilities.CanLearn( integer nEntityIndex ) | |
GetAutoCastState | Abilities.GetAutoCastState( integer nEntityIndex ) | |
GetToggleState | Abilities.GetToggleState( integer nEntityIndex ) | |
HasScepterUpgradeTooltip | Abilities.HasScepterUpgradeTooltip( integer nEntityIndex ) | |
IsActivated | Abilities.IsActivated( integer nEntityIndex ) | |
IsActivatedChanging | Abilities.IsActivatedChanging( integer nEntityIndex ) | |
IsAttributeBonus | Abilities.IsAttributeBonus( integer nEntityIndex ) | |
IsAutocast | Abilities.IsAutocast( integer nEntityIndex ) | |
IsCooldownReady | Abilities.IsCooldownReady( integer nEntityIndex ) | |
IsDisplayedAbility | Abilities.IsDisplayedAbility( integer nEntityIndex ) | |
IsHidden | Abilities.IsHidden( integer nEntityIndex ) | |
IsHiddenWhenStolen | Abilities.IsHiddenWhenStolen( integer nEntityIndex ) | |
IsInAbilityPhase | Abilities.IsInAbilityPhase( integer nEntityIndex ) | |
IsItem | Abilities.IsItem( integer nEntityIndex ) | |
IsMarkedAsDirty | Abilities.IsMarkedAsDirty( integer nEntityIndex ) | |
IsMuted | Abilities.IsMuted( integer nEntityIndex ) | |
IsOnCastbar | Abilities.IsOnCastbar( integer nEntityIndex ) | |
IsOnLearnbar | Abilities.IsOnLearnbar( integer nEntityIndex ) | |
IsOwnersGoldEnough | Abilities.IsOwnersGoldEnough( integer nEntityIndex ) | |
IsOwnersGoldEnoughForUpgrade | Abilities.IsOwnersGoldEnoughForUpgrade( integer nEntityIndex ) | |
IsOwnersManaEnough | Abilities.IsOwnersManaEnough( integer nEntityIndex ) | |
IsPassive | Abilities.IsPassive( integer nEntityIndex ) | |
IsRecipe | Abilities.IsRecipe( integer nEntityIndex ) | |
IsSharedWithTeammates | Abilities.IsSharedWithTeammates( integer nEntityIndex ) | |
IsStealable | Abilities.IsStealable( integer nEntityIndex ) | |
IsStolen | Abilities.IsStolen( integer nEntityIndex ) | |
IsToggle | Abilities.IsToggle( integer nEntityIndex ) | |
GetAOERadius | Abilities.GetAOERadius( integer nEntityIndex ) | |
GetBackswingTime | Abilities.GetBackswingTime( integer nEntityIndex ) | |
GetCastPoint | Abilities.GetCastPoint( integer nEntityIndex ) | |
GetChannelStartTime | Abilities.GetChannelStartTime( integer nEntityIndex ) | |
GetChannelTime | Abilities.GetChannelTime( integer nEntityIndex ) | |
GetCooldown | Abilities.GetCooldown( integer nEntityIndex ) | |
GetCooldownLength | Abilities.GetCooldownLength( integer nEntityIndex ) | |
GetCooldownTime | Abilities.GetCooldownTime( integer nEntityIndex ) | |
GetCooldownTimeRemaining | Abilities.GetCooldownTimeRemaining( integer nEntityIndex ) | |
GetDuration | Abilities.GetDuration( integer nEntityIndex ) | |
GetUpgradeBlend | Abilities.GetUpgradeBlend( integer nEntityIndex ) | |
GetLocalPlayerActiveAbility | Abilities.GetLocalPlayerActiveAbility() | Get the local player's current active ability. (Pre-cast targetting state.) |
GetCaster | Abilities.GetCaster( integer nAbilityIndex ) | |
GetCustomValueFor | Abilities.GetCustomValueFor( integer nAbilityIndex, cstring pszAbilityVarName ) | |
GetLevelSpecialValueFor | Abilities.GetLevelSpecialValueFor( integer nAbilityIndex, cstring szName, integer nLevel ) | |
GetSpecialValueFor | Abilities.GetSpecialValueFor( integer nAbilityIndex, cstring szName ) | |
IsCosmetic | Abilities.IsCosmetic( integer nAbilityIndex, integer nTargetEntityIndex ) | |
ExecuteAbility | Abilities.ExecuteAbility( integer nAbilityEntIndex, integer nCasterEntIndex, boolean bIsQuickCast ) | Attempt to execute the specified ability (Equivalent to clicking the ability in the HUD action bar) |
CreateDoubleTapCastOrder | Abilities.CreateDoubleTapCastOrder( integer nAbilityEntIndex, integer nCasterEntIndex ) | Attempt to double-tap (self-cast) the specified ability (Equivalent to double-clicking the ability in the HUD action bar) |
PingAbility | Abilities.PingAbility( integer nAbilityIndex ) | Ping the specified ability (Equivalent to alt-clicking the ability in the HUD action bar) |
GetKeybind | Abilities.GetKeybind( integer nAbilityEntIndex ) | Returns the keybind (as a string) for the specified ability. |
# CScriptBindingPR_Items
Function | Signature | Description |
---|---|---|
ShouldDisplayCharges | Items.ShouldDisplayCharges( integer nEntityIndex ) | |
AlwaysDisplayCharges | Items.AlwaysDisplayCharges( integer nEntityIndex ) | |
ShowSecondaryCharges | Items.ShowSecondaryCharges( integer nEntityIndex ) | |
CanBeSoldByLocalPlayer | Items.CanBeSoldByLocalPlayer( integer nEntityIndex ) | |
CanDoubleTapCast | Items.CanDoubleTapCast( integer nEntityIndex ) | |
ForceHideCharges | Items.ForceHideCharges( integer nEntityIndex ) | |
IsAlertableItem | Items.IsAlertableItem( integer nEntityIndex ) | |
IsCastOnPickup | Items.IsCastOnPickup( integer nEntityIndex ) | |
IsDisassemblable | Items.IsDisassemblable( integer nEntityIndex ) | |
IsDroppable | Items.IsDroppable( integer nEntityIndex ) | |
IsInnatelyDisassemblable | Items.IsInnatelyDisassemblable( integer nEntityIndex ) | |
IsKillable | Items.IsKillable( integer nEntityIndex ) | |
IsMuted | Items.IsMuted( integer nEntityIndex ) | |
IsPermanent | Items.IsPermanent( integer nEntityIndex ) | |
IsPurchasable | Items.IsPurchasable( integer nEntityIndex ) | |
IsRecipe | Items.IsRecipe( integer nEntityIndex ) | |
IsRecipeGenerated | Items.IsRecipeGenerated( integer nEntityIndex ) | |
IsSellable | Items.IsSellable( integer nEntityIndex ) | |
IsStackable | Items.IsStackable( integer nEntityIndex ) | |
ProRatesChargesWhenSelling | Items.ProRatesChargesWhenSelling( integer nEntityIndex ) | |
RequiresCharges | Items.RequiresCharges( integer nEntityIndex ) | |
CanBeExecuted | Items.CanBeExecuted( integer nEntityIndex ) | |
GetCost | Items.GetCost( integer nEntityIndex ) | |
GetCurrentCharges | Items.GetCurrentCharges( integer nEntityIndex ) | |
GetSecondaryCharges | Items.GetSecondaryCharges( integer nEntityIndex ) | |
GetDisplayedCharges | Items.GetDisplayedCharges( integer nEntityIndex ) | |
GetInitialCharges | Items.GetInitialCharges( integer nEntityIndex ) | |
GetItemColor | Items.GetItemColor( integer nEntityIndex ) | |
GetShareability | Items.GetShareability( integer nEntityIndex ) | |
GetAbilityTextureSF | Items.GetAbilityTextureSF( integer nEntityIndex ) | |
GetAssembledTime | Items.GetAssembledTime( integer nEntityIndex ) | |
GetPurchaseTime | Items.GetPurchaseTime( integer nEntityIndex ) | |
GetPurchaser | Items.GetPurchaser( integer nItemID ) | |
LocalPlayerDisassembleItem | Items.LocalPlayerDisassembleItem( integer nItem ) | Attempt to have the local player disassemble the specified item. Returns false if the order wasn't issued. |
LocalPlayerDropItemFromStash | Items.LocalPlayerDropItemFromStash( integer nItem ) | Attempt to have the local player drop the specified item from its stash. Returns false if the order wasn't issued. |
LocalPlayerItemAlertAllies | Items.LocalPlayerItemAlertAllies( integer nItem ) | Attempt to have the local player alert allies about the specified item. Returns false if the order wasn't issued. |
LocalPlayerMoveItemToStash | Items.LocalPlayerMoveItemToStash( integer nItem ) | Attempt to have the local player move the specified item to its stash. Returns false if the order wasn't issued. |
LocalPlayerSellItem | Items.LocalPlayerSellItem( integer nItem ) | Attempt to have the local player sell the specified item. Returns false if the order wasn't issued. |
# CScriptBindingPR_Game
Function | Signature | Description |
---|---|---|
Time | Game.Time() | |
GetGameTime | Game.GetGameTime() | |
GetGameFrameTime | Game.GetGameFrameTime() | |
GetDOTATime | Game.GetDOTATime( boolean bIncludePreGame, boolean bIncludeNegativeTime ) | |
IsGamePaused | Game.IsGamePaused() | |
IsInToolsMode | Game.IsInToolsMode() | |
IsInBanPhase | Game.IsInBanPhase() | |
GetGameWinner | Game.GetGameWinner() | Return the team id of the winning team. |
GetStateTransitionTime | Game.GetStateTransitionTime() | |
GetCustomGameDifficulty | Game.GetCustomGameDifficulty() | Get the difficulty setting of the game. |
IsHUDFlipped | Game.IsHUDFlipped() | Returns true if the user has enabled flipped HUD |
GetScreenWidth | Game.GetScreenWidth() | Returns the width of the display. |
GetScreenHeight | Game.GetScreenHeight() | Returns the height of the display. |
WorldToScreenX | Game.WorldToScreenX( float x, float y, float z ) | Converts the specified x,y,z world co-ordinate into an x screen coordinate. Returns -1 if behind the camera |
WorldToScreenY | Game.WorldToScreenY( float x, float y, float z ) | Converts the specified x,y,z world co-ordinate into a y screen coordinate. Returns -1 if behind the camera |
ScreenXYToWorld | Game.ScreenXYToWorld( integer nX, integer nY ) | Converts the specified x, y screen coordinates into a x, y, z world coordinates. |
GetKeybindForAbility | Game.GetKeybindForAbility( integer iSlot ) | Returns the keybind (as a string) for the requested ability slot. |
GetKeybindForInventorySlot | Game.GetKeybindForInventorySlot( integer iSlot ) | Returns the keybind (as a string) for the requested inventory slot. |
CreateCustomKeyBind | Game.CreateCustomKeyBind( cstring pszKey, cstring pszCommand ) | Create a new keybind. |
GetNianFightTimeLeft | Game.GetNianFightTimeLeft() | |
GetState | Game.GetState() | |
GameStateIs | Game.GameStateIs( integer nState ) | |
GameStateIsBefore | Game.GameStateIsBefore( integer nState ) | |
GameStateIsAfter | Game.GameStateIsAfter( integer nState ) | |
AddCommand | Game.AddCommand( cstring pszCommandName, js_value callback, cstring pszDescription, integer nFlags ) | |
GetLocalPlayerID | Game.GetLocalPlayerID() | |
PlayerJoinTeam | Game.PlayerJoinTeam( integer nTeamID ) | Assign the local player to the specified team |
AutoAssignPlayersToTeams | Game.AutoAssignPlayersToTeams() | Assign the currently unassigned players to teams |
ShufflePlayerTeamAssignments | Game.ShufflePlayerTeamAssignments() | Shuffle the team assignments of all of the players currently assigned to a team. |
SetRemainingSetupTime | Game.SetRemainingSetupTime( float flSeconds ) | Set the remaining seconds in team setup before the game starts. -1 to stop the countdown timer |
SetAutoLaunchDelay | Game.SetAutoLaunchDelay( float flSeconds ) | Set the amount of time in seconds that will be set as the remaining time when all players are assigned to a team. |
SetAutoLaunchEnabled | Game.SetAutoLaunchEnabled( boolean bEnable ) | Enable or disable automatically starting the game once all players are assigned to a team |
GetAutoLaunchEnabled | Game.GetAutoLaunchEnabled() | Return true of false indicating if automatically starting the game is enabled. |
SetTeamSelectionLocked | Game.SetTeamSelectionLocked( boolean bLockTeams ) | Lock the team selection preventing players from swiching teams. |
GetTeamSelectionLocked | Game.GetTeamSelectionLocked() | Returns true or false to indicate if team selection is locked |
GetAllTeamIDs | Game.GetAllTeamIDs() | Get all team IDs |
GetAllPlayerIDs | Game.GetAllPlayerIDs() | Get all player IDs |
GetUnassignedPlayerIDs | Game.GetUnassignedPlayerIDs() | Get unassigned player IDs |
GetPlayerUltimateStateOrTime | Game.GetPlayerUltimateStateOrTime( integer nPlayerID ) | Get info about the player hero ultimate ability |
IsPlayerMuted | Game.IsPlayerMuted( integer nPlayerID ) | Whether the local player has muted text and voice chat for the specified player id |
SetPlayerMuted | Game.SetPlayerMuted( integer nPlayerID, boolean bMuted ) | Set whether the local player has muted text and voice chat for the specified player id |
GetTeamDetails | Game.GetTeamDetails( integer nTeam ) | Get detailed information for the given team |
GetLocalPlayerInfo | Game.GetLocalPlayerInfo() | Get details for the local player |
GetPlayerItems | Game.GetPlayerItems( integer nPlayerID ) | Get info about the player items. |
GetPlayerInfo | Game.GetPlayerInfo( integer nPlayerID ) | Get info about the given player |
GetPlayerIDsOnTeam | Game.GetPlayerIDsOnTeam( integer nTeam ) | Get player IDs for the given team |
ServerCmd | Game.ServerCmd( cstring pMsg ) | |
SetDotaRefractHeroes | Game.SetDotaRefractHeroes( boolean bEnabled ) | |
FinishGame | Game.FinishGame() | |
Disconnect | Game.Disconnect() | |
FindEventMatch | Game.FindEventMatch() | |
EmitSound | Game.EmitSound( cstring pSoundEventName ) | Emit a sound for the local player. Returns an integer handle that can be passed to StopSound. (Returns 0 on failure.) |
StopSound | Game.StopSound( integer nHandle ) | Stop a current playing sound on the local player. Takes handle from a call to EmitSound. |
IsShopOpen | Game.IsShopOpen() | Ask whether the in game shop is open. |
SetCustomShopEntityString | Game.SetCustomShopEntityString( cstring pszCustomShopEntityString ) | Set custom shop context. |
GetMapInfo | Game.GetMapInfo() | Return information about the current map. |
PrepareUnitOrders | Game.PrepareUnitOrders( js_raw_args args ) | Orders from the local player - takes a single arguments object that supports: dotaunitorder_t OrderType, ent_index TargetIndex, vector Position, ent_index AbilityIndex, OrderIssuer_t OrderIssuer, ent_index UnitIndex, OrderQueueBehavior_t QueueBehavior, bool ShowEffects. |
DropItemAtCursor | Game.DropItemAtCursor( integer nControlledUnitEnt, integer nItemEnt ) | Order a unit to drop the specified item at the current cursor location. |
Length2D | Game.Length2D( js_value vec1, js_value vec2 ) | Calculate 2D length. |
Normalized | Game.Normalized( js_value vec ) | Returns normalized vector. |
EnterAbilityLearnMode | Game.EnterAbilityLearnMode() | |
EndAbilityLearnMode | Game.EndAbilityLearnMode() | |
IsInAbilityLearnMode | Game.IsInAbilityLearnMode() |
# CDOTA_PanoramaScript_GameUI
Function | Signature | Description |
---|---|---|
SetDefaultUIEnabled | GameUI.SetDefaultUIEnabled( integer nElementType, boolean bVisible ) | Control whether the default UI is enabled |
CustomUIConfig | GameUI.CustomUIConfig( js_raw_args args ) | Get the current UI configuration |
PingMinimapAtLocation | GameUI.PingMinimapAtLocation( js_value vec3 ) | Create a minimap ping at the given location |
SetMouseCallback | GameUI.SetMouseCallback( js_value callbackFn ) | Install a mouse input filter |
EnableAliMode | GameUI.EnableAliMode( boolean bEnable, integer nPort, js_value offsetVal, float flScale ) | |
GetCursorPosition | GameUI.GetCursorPosition( js_raw_args args ) | Get the current mouse position. |
FindScreenEntities | GameUI.FindScreenEntities( js_raw_args args ) | Return the entity index of the entity under the given screen position. |
GetScreenWorldPosition | GameUI.GetScreenWorldPosition( js_raw_args args ) | Get the world position of the screen position, or null if the cursor is out of the world. |
WasMousePressed | GameUI.WasMousePressed( integer nButtonNum ) | Install a mouse input filter |
WasMouseDoublePressed | GameUI.WasMouseDoublePressed( integer nButtonNum ) | Install a mouse input filter |
IsMouseDown | GameUI.IsMouseDown( integer nButtonNum ) | Install a mouse input filter |
IsShiftDown | GameUI.IsShiftDown() | Is the shift button pressed? |
IsAltDown | GameUI.IsAltDown() | Is the alt button pressed? |
IsControlDown | GameUI.IsControlDown() | Is the control button pressed? |
GetClickBehaviors | GameUI.GetClickBehaviors() | Get the current UI click interaction mode. |
SelectUnit | GameUI.SelectUnit( integer nEntityIndex, boolean bAddToGroup ) | Select a unit, adding it to the group or replacing the current selection. |
GetCameraLookAtPosition | GameUI.GetCameraLookAtPosition() | Get the current look at position. |
GetCameraLookAtPositionHeightOffset | GameUI.GetCameraLookAtPositionHeightOffset() | Get the current look at position height offset. |
SetCameraPitchMin | GameUI.SetCameraPitchMin( float flPitchMin ) | Set the minimum camera pitch angle. |
SetCameraPitchMax | GameUI.SetCameraPitchMax( float flPitchMax ) | Set the maximum camera pitch angle. |
SetCameraYaw | GameUI.SetCameraYaw( float flCameraYaw ) | Set the camera's yaw. |
SetCameraLookAtPositionHeightOffset | GameUI.SetCameraLookAtPositionHeightOffset( float flCameraLookAtHeightOffset ) | Offset the camera's look at point. |
SetCameraTerrainAdjustmentEnabled | GameUI.SetCameraTerrainAdjustmentEnabled( boolean bEnabled ) | Set whether the camera should automatically adjust to average terrain height. |
SetCameraDistance | GameUI.SetCameraDistance( float flDistance ) | Set the camera distance from the look at point. |
SetRenderBottomInsetOverride | GameUI.SetRenderBottomInsetOverride( integer nInset ) | Set the gap between the bottom of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) |
SetRenderTopInsetOverride | GameUI.SetRenderTopInsetOverride( integer nInset ) | Set the gap between the top of the screen and the game rendering viewport. (Value expressed as pixels in a normalized 1024x768 viewport.) |
SetCameraTarget | GameUI.SetCameraTarget( integer nTargetEntIndex ) | Set the camera target for the local player, or -1 to clear. |
SetCameraTargetPosition | GameUI.SetCameraTargetPosition( js_value vec3, float flLerp ) | Set the camera target as position for the local player over specified lerp. |
WorldToScreenXYClamped | GameUI.WorldToScreenXYClamped( js_value vec3 ) | Converts the specified x,y,z world co-ordinate into an x,y screen coordinate. Will clamp position to always be in front of camera. Position returned as 0->1.0 |
GetPlayerScoreboardScore | GameUI.GetPlayerScoreboardScore( cstring pszScoreboardName ) | Get the current players scoreboard score for the specified zone. |
SendCustomHUDError | GameUI.SendCustomHUDError( cstring pszErrorText, cstring pszErrorSound ) | Send a custom client side error message with passed string and soundevent. |
# CDOTA_PanoramaScript_Particles
Function | Signature | Description |
---|---|---|
CreateParticle | Particles.CreateParticle( cstring pParticleName, integer nAttachType, integer nEntityToAttach ) | Create a particle system |
ReleaseParticleIndex | Particles.ReleaseParticleIndex( integer iIndex ) | Release a particle system |
DestroyParticleEffect | Particles.DestroyParticleEffect( integer iIndex, boolean bDestroyImmediately ) | Destroy a particle system |
SetParticleControl | Particles.SetParticleControl( integer iIndex, integer iPoint, js_value vPosVal ) | Set a control point on a particle system |
SetParticleControlForward | Particles.SetParticleControlForward( integer iIndex, integer iPoint, js_value vForwardVal ) | Set the orientation on a control point on a particle system |
SetParticleAlwaysSimulate | Particles.SetParticleAlwaysSimulate( integer iIndex ) | |
SetParticleControlEnt | Particles.SetParticleControlEnt( integer iIndex, integer iPoint, integer iEntIndex, integer iAttachType, cstring pszAttachName, js_value vecFallbackPositionVal, boolean bIncludeWearables ) | Set a control point to track an entity on a particle system |
# CDOTA_PanoramaScript_EventData
Function | Signature | Description |
---|---|---|
GetEventActionScore | EventData.GetEventActionScore( integer unEventID, integer unActionID ) | Get the score of an EventAction |
GetPeriodicResourceUsed | EventData.GetPeriodicResourceUsed( integer unPeriodicResourceID ) | Get a periodic resource value used |
GetPeriodicResourceMax | EventData.GetPeriodicResourceMax( integer unPeriodicResourceID ) | Get a periodic resource value max |
# CDOTA_PanoramaScript_LocalInventory
Function | Signature | Description |
---|---|---|
HasItemByDefinition | LocalInventory.HasItemByDefinition( integer nDefIndex ) | Does the player have an inventory item of a given item definition index? |
# $
Function | Signature | Description |
---|---|---|
Msg | Msg( js_raw_args js_raw_args_1 ) | Log a message |
DispatchEvent | DispatchEvent( js_raw_args js_raw_args_1 ) | Dispatch an event |
DispatchEventAsync | DispatchEventAsync( js_raw_args js_raw_args_1 ) | Dispatch an event to occur later |
RegisterEventHandler | RegisterEventHandler( js_raw_args js_raw_args_1 ) | Register an event handler |
RegisterForUnhandledEvent | RegisterForUnhandledEvent( js_raw_args js_raw_args_1 ) | Register a handler for an event that is not otherwise handled |
UnregisterForUnhandledEvent | UnregisterForUnhandledEvent( js_raw_args js_raw_args_1 ) | Remove an unhandled event handler |
FindChildInContext | FindChildInContext( js_raw_args js_raw_args_1 ) | Find an element |
AsyncWebRequest | AsyncWebRequest( js_raw_args js_raw_args_1 ) | Make a web request |
CreatePanel | CreatePanel( js_raw_args js_raw_args_1 ) | Create a new panel |
Localize | Localize( js_raw_args js_raw_args_1 ) | Localize a string |
Language | Language( js_raw_args js_raw_args_1 ) | Get the current language |
Schedule | Schedule( js_raw_args js_raw_args_1 ) | Schedule a function to be called later |
CancelScheduled | CancelScheduled( js_raw_args js_raw_args_1 ) | Cancelse a scheduled function |
GetContextPanel | GetContextPanel( js_raw_args js_raw_args_1 ) | Get the current panel context |
RegisterKeyBind | RegisterKeyBind( js_raw_args js_raw_args_1 ) | Register a key binding |
Each | Each( js_raw_args js_raw_args_1 ) | Call a function on each given item |
DbgIsReloadingScript | DbgIsReloadingScript( js_raw_args js_raw_args_1 ) | Call during JS startup code to check if script is being reloaded |
# DOTAHeroModelOverlay
Function | Signature | Description |
---|---|---|
visible | DOTAHeroModelOverlay.visible( boolean boolean_1 ) | |
enabled | DOTAHeroModelOverlay.enabled( boolean boolean_1 ) | |
checked | DOTAHeroModelOverlay.checked( boolean boolean_1 ) | |
defaultfocus | DOTAHeroModelOverlay.defaultfocus( cstring cstring_1 ) | |
inputnamespace | DOTAHeroModelOverlay.inputnamespace( cstring cstring_1 ) | |
hittest | DOTAHeroModelOverlay.hittest( boolean boolean_1 ) | |
hittestchildren | DOTAHeroModelOverlay.hittestchildren( boolean boolean_1 ) | |
tabindex | DOTAHeroModelOverlay.tabindex( float float_1 ) | |
selectionpos_x | DOTAHeroModelOverlay.selectionpos_x( float float_1 ) | |
selectionpos_y | DOTAHeroModelOverlay.selectionpos_y( float float_1 ) | |
id | DOTAHeroModelOverlay.id() | |
layoutfile | DOTAHeroModelOverlay.layoutfile() | |
contentwidth | DOTAHeroModelOverlay.contentwidth() | |
contentheight | DOTAHeroModelOverlay.contentheight() | |
desiredlayoutwidth | DOTAHeroModelOverlay.desiredlayoutwidth() | |
desiredlayoutheight | DOTAHeroModelOverlay.desiredlayoutheight() | |
actuallayoutwidth | DOTAHeroModelOverlay.actuallayoutwidth() | |
actuallayoutheight | DOTAHeroModelOverlay.actuallayoutheight() | |
actualxoffset | DOTAHeroModelOverlay.actualxoffset() | |
actualyoffset | DOTAHeroModelOverlay.actualyoffset() | |
scrolloffset_y | DOTAHeroModelOverlay.scrolloffset_y() | |
scrolloffset_x | DOTAHeroModelOverlay.scrolloffset_x() | |
actualuiscale_y | DOTAHeroModelOverlay.actualuiscale_y() | |
actualuiscale_x | DOTAHeroModelOverlay.actualuiscale_x() | |
style | DOTAHeroModelOverlay.style() | |
AddClass | DOTAHeroModelOverlay.AddClass( cstring cstring_1 ) | |
RemoveClass | DOTAHeroModelOverlay.RemoveClass( cstring cstring_1 ) | |
BHasClass | DOTAHeroModelOverlay.BHasClass( cstring cstring_1 ) | |
BAscendantHasClass | DOTAHeroModelOverlay.BAscendantHasClass( cstring cstring_1 ) | |
SetHasClass | DOTAHeroModelOverlay.SetHasClass( cstring cstring_1, boolean boolean_2 ) | |
ToggleClass | DOTAHeroModelOverlay.ToggleClass( cstring cstring_1 ) | |
SwitchClass | DOTAHeroModelOverlay.SwitchClass( cstring cstring_1, cstring cstring_2 ) | |
TriggerClass | DOTAHeroModelOverlay.TriggerClass( cstring cstring_1 ) | |
ClearPanelEvent | DOTAHeroModelOverlay.ClearPanelEvent( cstring cstring_1 ) | |
SetDraggable | DOTAHeroModelOverlay.SetDraggable( boolean boolean_1 ) | |
IsDraggable | DOTAHeroModelOverlay.IsDraggable() | |
GetChildCount | DOTAHeroModelOverlay.GetChildCount() | |
GetChild | DOTAHeroModelOverlay.GetChild( integer integer_1 ) | |
GetChildIndex | DOTAHeroModelOverlay.GetChildIndex( unknown_variant_type unknown_variant_type_1 ) | |
Children | DOTAHeroModelOverlay.Children() | |
FindChildrenWithClassTraverse | DOTAHeroModelOverlay.FindChildrenWithClassTraverse( cstring cstring_1 ) | |
GetParent | DOTAHeroModelOverlay.GetParent() | |
SetParent | DOTAHeroModelOverlay.SetParent( unknown_variant_type unknown_variant_type_1 ) | |
FindChild | DOTAHeroModelOverlay.FindChild( cstring cstring_1 ) | |
FindChildTraverse | DOTAHeroModelOverlay.FindChildTraverse( cstring cstring_1 ) | |
FindChildInLayoutFile | DOTAHeroModelOverlay.FindChildInLayoutFile( cstring cstring_1 ) | |
FindPanelInLayoutFile | DOTAHeroModelOverlay.FindPanelInLayoutFile( cstring cstring_1 ) | |
RemoveAndDeleteChildren | DOTAHeroModelOverlay.RemoveAndDeleteChildren() | |
MoveChildBefore | DOTAHeroModelOverlay.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 ) | |
MoveChildAfter | DOTAHeroModelOverlay.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 ) | |
GetPositionWithinWindow | DOTAHeroModelOverlay.GetPositionWithinWindow() | |
ApplyStyles | DOTAHeroModelOverlay.ApplyStyles( boolean boolean_1 ) | |
ClearPropertyFromCode | DOTAHeroModelOverlay.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 ) | |
DeleteAsync | DOTAHeroModelOverlay.DeleteAsync( float float_1 ) | |
BIsTransparent | DOTAHeroModelOverlay.BIsTransparent() | |
BAcceptsInput | DOTAHeroModelOverlay.BAcceptsInput() | |
BAcceptsFocus | DOTAHeroModelOverlay.BAcceptsFocus() | |
SetFocus | DOTAHeroModelOverlay.SetFocus() | |
UpdateFocusInContext | DOTAHeroModelOverlay.UpdateFocusInContext() | |
BHasHoverStyle | DOTAHeroModelOverlay.BHasHoverStyle() | |
SetAcceptsFocus | DOTAHeroModelOverlay.SetAcceptsFocus( boolean boolean_1 ) | |
SetDisableFocusOnMouseDown | DOTAHeroModelOverlay.SetDisableFocusOnMouseDown( boolean boolean_1 ) | |
BHasKeyFocus | DOTAHeroModelOverlay.BHasKeyFocus() | |
SetScrollParentToFitWhenFocused | DOTAHeroModelOverlay.SetScrollParentToFitWhenFocused( boolean boolean_1 ) | |
BScrollParentToFitWhenFocused | DOTAHeroModelOverlay.BScrollParentToFitWhenFocused() | |
IsSelected | DOTAHeroModelOverlay.IsSelected() | |
BHasDescendantKeyFocus | DOTAHeroModelOverlay.BHasDescendantKeyFocus() | |
BLoadLayout | DOTAHeroModelOverlay.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 ) | |
BLoadLayoutFromString | DOTAHeroModelOverlay.BLoadLayoutFromString( js_raw_args js_raw_args_1 ) | |
LoadLayoutFromStringAsync | DOTAHeroModelOverlay.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 ) | |
LoadLayoutAsync | DOTAHeroModelOverlay.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 ) | |
BLoadLayoutSnippet | DOTAHeroModelOverlay.BLoadLayoutSnippet( cstring cstring_1 ) | |
BCreateChildren | DOTAHeroModelOverlay.BCreateChildren( cstring cstring_1 ) | |
SetTopOfInputContext | DOTAHeroModelOverlay.SetTopOfInputContext( boolean boolean_1 ) | |
SetDialogVariable | DOTAHeroModelOverlay.SetDialogVariable( cstring cstring_1, cstring cstring_2 ) | |
SetDialogVariableInt | DOTAHeroModelOverlay.SetDialogVariableInt( cstring cstring_1, integer integer_2 ) | |
SetDialogVariableTime | DOTAHeroModelOverlay.SetDialogVariableTime( cstring cstring_1, int64 int64_2 ) | |
ScrollToTop | DOTAHeroModelOverlay.ScrollToTop() | |
ScrollToBottom | DOTAHeroModelOverlay.ScrollToBottom() | |
ScrollToLeftEdge | DOTAHeroModelOverlay.ScrollToLeftEdge() | |
ScrollToRightEdge | DOTAHeroModelOverlay.ScrollToRightEdge() | |
ScrollParentToMakePanelFit | DOTAHeroModelOverlay.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 ) | |
BCanSeeInParentScroll | DOTAHeroModelOverlay.BCanSeeInParentScroll() | |
GetAttributeInt | DOTAHeroModelOverlay.GetAttributeInt( cstring cstring_1, integer integer_2 ) | |
GetAttributeString | DOTAHeroModelOverlay.GetAttributeString( cstring cstring_1, cstring cstring_2 ) | |
GetAttributeUInt32 | DOTAHeroModelOverlay.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 ) | |
SetAttributeInt | DOTAHeroModelOverlay.SetAttributeInt( cstring cstring_1, integer integer_2 ) | |
SetAttributeString | DOTAHeroModelOverlay.SetAttributeString( cstring cstring_1, cstring cstring_2 ) | |
SetAttributeUInt32 | DOTAHeroModelOverlay.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 ) | |
SetInputNamespace | DOTAHeroModelOverlay.SetInputNamespace( cstring cstring_1 ) | |
RegisterForReadyEvents | DOTAHeroModelOverlay.RegisterForReadyEvents( boolean boolean_1 ) | |
BReadyForDisplay | DOTAHeroModelOverlay.BReadyForDisplay() | |
SetReadyForDisplay | DOTAHeroModelOverlay.SetReadyForDisplay( boolean boolean_1 ) | |
SetPositionInPixels | DOTAHeroModelOverlay.SetPositionInPixels( float float_1, float float_2, float float_3 ) | |
Data | DOTAHeroModelOverlay.Data( js_raw_args js_raw_args_1 ) | |
SetPanelEvent | DOTAHeroModelOverlay.SetPanelEvent( js_raw_args js_raw_args_1 ) | |
RunScriptInPanelContext | DOTAHeroModelOverlay.RunScriptInPanelContext( js_raw_args js_raw_args_1 ) | |
rememberchildfocus | DOTAHeroModelOverlay.rememberchildfocus( boolean boolean_1 ) | |
paneltype | DOTAHeroModelOverlay.paneltype() |
# Panel
Function | Signature | Description |
---|---|---|
visible | Panel.visible( boolean boolean_1 ) | |
enabled | Panel.enabled( boolean boolean_1 ) | |
checked | Panel.checked( boolean boolean_1 ) | |
defaultfocus | Panel.defaultfocus( cstring cstring_1 ) | |
inputnamespace | Panel.inputnamespace( cstring cstring_1 ) | |
hittest | Panel.hittest( boolean boolean_1 ) | |
hittestchildren | Panel.hittestchildren( boolean boolean_1 ) | |
tabindex | Panel.tabindex( float float_1 ) | |
selectionpos_x | Panel.selectionpos_x( float float_1 ) | |
selectionpos_y | Panel.selectionpos_y( float float_1 ) | |
id | Panel.id() | |
layoutfile | Panel.layoutfile() | |
contentwidth | Panel.contentwidth() | |
contentheight | Panel.contentheight() | |
desiredlayoutwidth | Panel.desiredlayoutwidth() | |
desiredlayoutheight | Panel.desiredlayoutheight() | |
actuallayoutwidth | Panel.actuallayoutwidth() | |
actuallayoutheight | Panel.actuallayoutheight() | |
actualxoffset | Panel.actualxoffset() | |
actualyoffset | Panel.actualyoffset() | |
scrolloffset_y | Panel.scrolloffset_y() | |
scrolloffset_x | Panel.scrolloffset_x() | |
actualuiscale_y | Panel.actualuiscale_y() | |
actualuiscale_x | Panel.actualuiscale_x() | |
style | Panel.style() | |
AddClass | Panel.AddClass( cstring cstring_1 ) | |
RemoveClass | Panel.RemoveClass( cstring cstring_1 ) | |
BHasClass | Panel.BHasClass( cstring cstring_1 ) | |
BAscendantHasClass | Panel.BAscendantHasClass( cstring cstring_1 ) | |
SetHasClass | Panel.SetHasClass( cstring cstring_1, boolean boolean_2 ) | |
ToggleClass | Panel.ToggleClass( cstring cstring_1 ) | |
SwitchClass | Panel.SwitchClass( cstring cstring_1, cstring cstring_2 ) | |
TriggerClass | Panel.TriggerClass( cstring cstring_1 ) | |
ClearPanelEvent | Panel.ClearPanelEvent( cstring cstring_1 ) | |
SetDraggable | Panel.SetDraggable( boolean boolean_1 ) | |
IsDraggable | Panel.IsDraggable() | |
GetChildCount | Panel.GetChildCount() | |
GetChild | Panel.GetChild( integer integer_1 ) | |
GetChildIndex | Panel.GetChildIndex( unknown_variant_type unknown_variant_type_1 ) | |
Children | Panel.Children() | |
FindChildrenWithClassTraverse | Panel.FindChildrenWithClassTraverse( cstring cstring_1 ) | |
GetParent | Panel.GetParent() | |
SetParent | Panel.SetParent( unknown_variant_type unknown_variant_type_1 ) | |
FindChild | Panel.FindChild( cstring cstring_1 ) | |
FindChildTraverse | Panel.FindChildTraverse( cstring cstring_1 ) | |
FindChildInLayoutFile | Panel.FindChildInLayoutFile( cstring cstring_1 ) | |
FindPanelInLayoutFile | Panel.FindPanelInLayoutFile( cstring cstring_1 ) | |
RemoveAndDeleteChildren | Panel.RemoveAndDeleteChildren() | |
MoveChildBefore | Panel.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 ) | |
MoveChildAfter | Panel.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 ) | |
GetPositionWithinWindow | Panel.GetPositionWithinWindow() | |
ApplyStyles | Panel.ApplyStyles( boolean boolean_1 ) | |
ClearPropertyFromCode | Panel.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 ) | |
DeleteAsync | Panel.DeleteAsync( float float_1 ) | |
BIsTransparent | Panel.BIsTransparent() | |
BAcceptsInput | Panel.BAcceptsInput() | |
BAcceptsFocus | Panel.BAcceptsFocus() | |
SetFocus | Panel.SetFocus() | |
UpdateFocusInContext | Panel.UpdateFocusInContext() | |
BHasHoverStyle | Panel.BHasHoverStyle() | |
SetAcceptsFocus | Panel.SetAcceptsFocus( boolean boolean_1 ) | |
SetDisableFocusOnMouseDown | Panel.SetDisableFocusOnMouseDown( boolean boolean_1 ) | |
BHasKeyFocus | Panel.BHasKeyFocus() | |
SetScrollParentToFitWhenFocused | Panel.SetScrollParentToFitWhenFocused( boolean boolean_1 ) | |
BScrollParentToFitWhenFocused | Panel.BScrollParentToFitWhenFocused() | |
IsSelected | Panel.IsSelected() | |
BHasDescendantKeyFocus | Panel.BHasDescendantKeyFocus() | |
BLoadLayout | Panel.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 ) | |
BLoadLayoutFromString | Panel.BLoadLayoutFromString( js_raw_args js_raw_args_1 ) | |
LoadLayoutFromStringAsync | Panel.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 ) | |
LoadLayoutAsync | Panel.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 ) | |
BLoadLayoutSnippet | Panel.BLoadLayoutSnippet( cstring cstring_1 ) | |
BCreateChildren | Panel.BCreateChildren( cstring cstring_1 ) | |
SetTopOfInputContext | Panel.SetTopOfInputContext( boolean boolean_1 ) | |
SetDialogVariable | Panel.SetDialogVariable( cstring cstring_1, cstring cstring_2 ) | |
SetDialogVariableInt | Panel.SetDialogVariableInt( cstring cstring_1, integer integer_2 ) | |
SetDialogVariableTime | Panel.SetDialogVariableTime( cstring cstring_1, int64 int64_2 ) | |
ScrollToTop | Panel.ScrollToTop() | |
ScrollToBottom | Panel.ScrollToBottom() | |
ScrollToLeftEdge | Panel.ScrollToLeftEdge() | |
ScrollToRightEdge | Panel.ScrollToRightEdge() | |
ScrollParentToMakePanelFit | Panel.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 ) | |
BCanSeeInParentScroll | Panel.BCanSeeInParentScroll() | |
GetAttributeInt | Panel.GetAttributeInt( cstring cstring_1, integer integer_2 ) | |
GetAttributeString | Panel.GetAttributeString( cstring cstring_1, cstring cstring_2 ) | |
GetAttributeUInt32 | Panel.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 ) | |
SetAttributeInt | Panel.SetAttributeInt( cstring cstring_1, integer integer_2 ) | |
SetAttributeString | Panel.SetAttributeString( cstring cstring_1, cstring cstring_2 ) | |
SetAttributeUInt32 | Panel.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 ) | |
SetInputNamespace | Panel.SetInputNamespace( cstring cstring_1 ) | |
RegisterForReadyEvents | Panel.RegisterForReadyEvents( boolean boolean_1 ) | |
BReadyForDisplay | Panel.BReadyForDisplay() | |
SetReadyForDisplay | Panel.SetReadyForDisplay( boolean boolean_1 ) | |
SetPositionInPixels | Panel.SetPositionInPixels( float float_1, float float_2, float float_3 ) | |
Data | Panel.Data( js_raw_args js_raw_args_1 ) | |
SetPanelEvent | Panel.SetPanelEvent( js_raw_args js_raw_args_1 ) | |
RunScriptInPanelContext | Panel.RunScriptInPanelContext( js_raw_args js_raw_args_1 ) | |
rememberchildfocus | Panel.rememberchildfocus( boolean boolean_1 ) | |
paneltype | Panel.paneltype() |
# TabButton
Function | Signature | Description |
---|---|---|
visible | TabButton.visible( boolean boolean_1 ) | |
enabled | TabButton.enabled( boolean boolean_1 ) | |
checked | TabButton.checked( boolean boolean_1 ) | |
defaultfocus | TabButton.defaultfocus( cstring cstring_1 ) | |
inputnamespace | TabButton.inputnamespace( cstring cstring_1 ) | |
hittest | TabButton.hittest( boolean boolean_1 ) | |
hittestchildren | TabButton.hittestchildren( boolean boolean_1 ) | |
tabindex | TabButton.tabindex( float float_1 ) | |
selectionpos_x | TabButton.selectionpos_x( float float_1 ) | |
selectionpos_y | TabButton.selectionpos_y( float float_1 ) | |
id | TabButton.id() | |
layoutfile | TabButton.layoutfile() | |
contentwidth | TabButton.contentwidth() | |
contentheight | TabButton.contentheight() | |
desiredlayoutwidth | TabButton.desiredlayoutwidth() | |
desiredlayoutheight | TabButton.desiredlayoutheight() | |
actuallayoutwidth | TabButton.actuallayoutwidth() | |
actuallayoutheight | TabButton.actuallayoutheight() | |
actualxoffset | TabButton.actualxoffset() | |
actualyoffset | TabButton.actualyoffset() | |
scrolloffset_y | TabButton.scrolloffset_y() | |
scrolloffset_x | TabButton.scrolloffset_x() | |
actualuiscale_y | TabButton.actualuiscale_y() | |
actualuiscale_x | TabButton.actualuiscale_x() | |
style | TabButton.style() | |
AddClass | TabButton.AddClass( cstring cstring_1 ) | |
RemoveClass | TabButton.RemoveClass( cstring cstring_1 ) | |
BHasClass | TabButton.BHasClass( cstring cstring_1 ) | |
BAscendantHasClass | TabButton.BAscendantHasClass( cstring cstring_1 ) | |
SetHasClass | TabButton.SetHasClass( cstring cstring_1, boolean boolean_2 ) | |
ToggleClass | TabButton.ToggleClass( cstring cstring_1 ) | |
SwitchClass | TabButton.SwitchClass( cstring cstring_1, cstring cstring_2 ) | |
TriggerClass | TabButton.TriggerClass( cstring cstring_1 ) | |
ClearPanelEvent | TabButton.ClearPanelEvent( cstring cstring_1 ) | |
SetDraggable | TabButton.SetDraggable( boolean boolean_1 ) | |
IsDraggable | TabButton.IsDraggable() | |
GetChildCount | TabButton.GetChildCount() | |
GetChild | TabButton.GetChild( integer integer_1 ) | |
GetChildIndex | TabButton.GetChildIndex( unknown_variant_type unknown_variant_type_1 ) | |
Children | TabButton.Children() | |
FindChildrenWithClassTraverse | TabButton.FindChildrenWithClassTraverse( cstring cstring_1 ) | |
GetParent | TabButton.GetParent() | |
SetParent | TabButton.SetParent( unknown_variant_type unknown_variant_type_1 ) | |
FindChild | TabButton.FindChild( cstring cstring_1 ) | |
FindChildTraverse | TabButton.FindChildTraverse( cstring cstring_1 ) | |
FindChildInLayoutFile | TabButton.FindChildInLayoutFile( cstring cstring_1 ) | |
FindPanelInLayoutFile | TabButton.FindPanelInLayoutFile( cstring cstring_1 ) | |
RemoveAndDeleteChildren | TabButton.RemoveAndDeleteChildren() | |
MoveChildBefore | TabButton.MoveChildBefore( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 ) | |
MoveChildAfter | TabButton.MoveChildAfter( unknown_variant_type unknown_variant_type_1, unknown_variant_type unknown_variant_type_2 ) | |
GetPositionWithinWindow | TabButton.GetPositionWithinWindow() | |
ApplyStyles | TabButton.ApplyStyles( boolean boolean_1 ) | |
ClearPropertyFromCode | TabButton.ClearPropertyFromCode( unknown_variant_type unknown_variant_type_1 ) | |
DeleteAsync | TabButton.DeleteAsync( float float_1 ) | |
BIsTransparent | TabButton.BIsTransparent() | |
BAcceptsInput | TabButton.BAcceptsInput() | |
BAcceptsFocus | TabButton.BAcceptsFocus() | |
SetFocus | TabButton.SetFocus() | |
UpdateFocusInContext | TabButton.UpdateFocusInContext() | |
BHasHoverStyle | TabButton.BHasHoverStyle() | |
SetAcceptsFocus | TabButton.SetAcceptsFocus( boolean boolean_1 ) | |
SetDisableFocusOnMouseDown | TabButton.SetDisableFocusOnMouseDown( boolean boolean_1 ) | |
BHasKeyFocus | TabButton.BHasKeyFocus() | |
SetScrollParentToFitWhenFocused | TabButton.SetScrollParentToFitWhenFocused( boolean boolean_1 ) | |
BScrollParentToFitWhenFocused | TabButton.BScrollParentToFitWhenFocused() | |
IsSelected | TabButton.IsSelected() | |
BHasDescendantKeyFocus | TabButton.BHasDescendantKeyFocus() | |
BLoadLayout | TabButton.BLoadLayout( cstring cstring_1, boolean boolean_2, boolean boolean_3 ) | |
BLoadLayoutFromString | TabButton.BLoadLayoutFromString( js_raw_args js_raw_args_1 ) | |
LoadLayoutFromStringAsync | TabButton.LoadLayoutFromStringAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 ) | |
LoadLayoutAsync | TabButton.LoadLayoutAsync( cstring cstring_1, boolean boolean_2, boolean boolean_3 ) | |
BLoadLayoutSnippet | TabButton.BLoadLayoutSnippet( cstring cstring_1 ) | |
BCreateChildren | TabButton.BCreateChildren( cstring cstring_1 ) | |
SetTopOfInputContext | TabButton.SetTopOfInputContext( boolean boolean_1 ) | |
SetDialogVariable | TabButton.SetDialogVariable( cstring cstring_1, cstring cstring_2 ) | |
SetDialogVariableInt | TabButton.SetDialogVariableInt( cstring cstring_1, integer integer_2 ) | |
SetDialogVariableTime | TabButton.SetDialogVariableTime( cstring cstring_1, int64 int64_2 ) | |
ScrollToTop | TabButton.ScrollToTop() | |
ScrollToBottom | TabButton.ScrollToBottom() | |
ScrollToLeftEdge | TabButton.ScrollToLeftEdge() | |
ScrollToRightEdge | TabButton.ScrollToRightEdge() | |
ScrollParentToMakePanelFit | TabButton.ScrollParentToMakePanelFit( unknown_variant_type unknown_variant_type_1, boolean boolean_2 ) | |
BCanSeeInParentScroll | TabButton.BCanSeeInParentScroll() | |
GetAttributeInt | TabButton.GetAttributeInt( cstring cstring_1, integer integer_2 ) | |
GetAttributeString | TabButton.GetAttributeString( cstring cstring_1, cstring cstring_2 ) | |
GetAttributeUInt32 | TabButton.GetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 ) | |
SetAttributeInt | TabButton.SetAttributeInt( cstring cstring_1, integer integer_2 ) | |
SetAttributeString | TabButton.SetAttributeString( cstring cstring_1, cstring cstring_2 ) | |
SetAttributeUInt32 | TabButton.SetAttributeUInt32( cstring cstring_1, unsigned unsigned_2 ) | |
SetInputNamespace | TabButton.SetInputNamespace( cstring cstring_1 ) | |
RegisterForReadyEvents | TabButton.RegisterForReadyEvents( boolean boolean_1 ) | |
BReadyForDisplay | TabButton.BReadyForDisplay() | |
SetReadyForDisplay | TabButton.SetReadyForDisplay( boolean boolean_1 ) | |
SetPositionInPixels | TabButton.SetPositionInPixels( float float_1, float float_2, float float_3 ) | |
Data | TabButton.Data( js_raw_args js_raw_args_1 ) | |
SetPanelEvent | TabButton.SetPanelEvent( js_raw_args js_raw_args_1 ) | |
RunScriptInPanelContext | TabButton.RunScriptInPanelContext( js_raw_args js_raw_args_1 ) | |
rememberchildfocus | TabButton.rememberchildfocus( boolean boolean_1 ) | |
paneltype | TabButton.paneltype() |
# SteamUGCQuery
Enumerator | Value | Description |
---|---|---|
SteamUGCQuery.RankedByVote | 0 | |
SteamUGCQuery.RankedByPublicationDate | 1 | |
SteamUGCQuery.AcceptedForGameRankedByAcceptanceDate | 2 | |
SteamUGCQuery.RankedByTrend | 3 | |
SteamUGCQuery.FavoritedByFriendsRankedByPublicationDate | 4 | |
SteamUGCQuery.CreatedByFriendsRankedByPublicationDate | 5 | |
SteamUGCQuery.RankedByNumTimesReported | 6 | |
SteamUGCQuery.CreatedByFollowedUsersRankedByPublicationDate | 7 | |
SteamUGCQuery.NotYetRated | 8 | |
SteamUGCQuery.RankedByTotalVotesAsc | 9 | |
SteamUGCQuery.RankedByVotesUp | 10 | |
SteamUGCQuery.RankedByTextSearch | 11 | |
SteamUGCQuery.RankedByTotalUniqueSubscriptions | 12 | |
SteamUGCQuery.RankedByPlaytimeTrend | 13 | |
SteamUGCQuery.RankedByTotalPlaytime | 14 | |
SteamUGCQuery.RankedByAveragePlaytimeTrend | 15 | |
SteamUGCQuery.RankedByLifetimeAveragePlaytime | 16 | |
SteamUGCQuery.RankedByPlaytimeSessionsTrend | 17 | |
SteamUGCQuery.RankedByLifetimePlaytimeSessions | 18 |
# SteamUGCMatchingUGCType
Enumerator | Value | Description |
---|---|---|
SteamUGCMatchingUGCType.Items | 0 | |
SteamUGCMatchingUGCType.Items_Mtx | 1 | |
SteamUGCMatchingUGCType.Items_ReadyToUse | 2 | |
SteamUGCMatchingUGCType.Collections | 3 | |
SteamUGCMatchingUGCType.Artwork | 4 | |
SteamUGCMatchingUGCType.Videos | 5 | |
SteamUGCMatchingUGCType.Screenshots | 6 | |
SteamUGCMatchingUGCType.AllGuides | 7 | |
SteamUGCMatchingUGCType.WebGuides | 8 | |
SteamUGCMatchingUGCType.IntegratedGuides | 9 | |
SteamUGCMatchingUGCType.UsableInGame | 10 | |
SteamUGCMatchingUGCType.ControllerBindings | 11 | |
SteamUGCMatchingUGCType.GameManagedItems | 12 | |
SteamUGCMatchingUGCType.All | -1 |
# SteamUniverse
Enumerator | Value | Description |
---|---|---|
SteamUniverse.Invalid | 0 | |
SteamUniverse.Internal | 3 | |
SteamUniverse.Dev | 4 | |
SteamUniverse.Beta | 2 | |
SteamUniverse.Public | 1 |
# DOTA_GameState
Enumerator | Value | Description |
---|---|---|
DOTA_GameState.DOTA_GAMERULES_STATE_INIT | 0 | |
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD | 1 | |
DOTA_GameState.DOTA_GAMERULES_STATE_HERO_SELECTION | 3 | |
DOTA_GameState.DOTA_GAMERULES_STATE_STRATEGY_TIME | 4 | |
DOTA_GameState.DOTA_GAMERULES_STATE_PRE_GAME | 7 | |
DOTA_GameState.DOTA_GAMERULES_STATE_GAME_IN_PROGRESS | 8 | |
DOTA_GameState.DOTA_GAMERULES_STATE_POST_GAME | 9 | |
DOTA_GameState.DOTA_GAMERULES_STATE_DISCONNECT | 10 | |
DOTA_GameState.DOTA_GAMERULES_STATE_TEAM_SHOWCASE | 5 | |
DOTA_GameState.DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP | 2 | |
DOTA_GameState.DOTA_GAMERULES_STATE_WAIT_FOR_MAP_TO_LOAD | 6 | |
DOTA_GameState.DOTA_GAMERULES_STATE_LAST | 0 |
# DOTA_GC_TEAM
Enumerator | Value | Description |
---|---|---|
DOTA_GC_TEAM.DOTA_GC_TEAM_GOOD_GUYS | 0 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_BAD_GUYS | 1 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_BROADCASTER | 2 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_SPECTATOR | 3 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_PLAYER_POOL | 4 | |
DOTA_GC_TEAM.DOTA_GC_TEAM_NOTEAM | 5 |
# DOTAConnectionState_t
Enumerator | Value | Description |
---|---|---|
DOTAConnectionState_t.DOTA_CONNECTION_STATE_UNKNOWN | 0 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_NOT_YET_CONNECTED | 1 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_CONNECTED | 2 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_DISCONNECTED | 3 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_ABANDONED | 4 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_LOADING | 5 | |
DOTAConnectionState_t.DOTA_CONNECTION_STATE_FAILED | 6 |
# dotaunitorder_t
Enumerator | Value | Description |
---|---|---|
dotaunitorder_t.DOTA_UNIT_ORDER_NONE | 0 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_POSITION | 1 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_TARGET | 2 | |
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_MOVE | 3 | |
dotaunitorder_t.DOTA_UNIT_ORDER_ATTACK_TARGET | 4 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_POSITION | 5 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET | 6 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TARGET_TREE | 7 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_NO_TARGET | 8 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE | 9 | |
dotaunitorder_t.DOTA_UNIT_ORDER_HOLD_POSITION | 10 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TRAIN_ABILITY | 11 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM | 12 | |
dotaunitorder_t.DOTA_UNIT_ORDER_GIVE_ITEM | 13 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_ITEM | 14 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PICKUP_RUNE | 15 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PURCHASE_ITEM | 16 | |
dotaunitorder_t.DOTA_UNIT_ORDER_SELL_ITEM | 17 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DISASSEMBLE_ITEM | 18 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_ITEM | 19 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_TOGGLE_AUTO | 20 | |
dotaunitorder_t.DOTA_UNIT_ORDER_STOP | 21 | |
dotaunitorder_t.DOTA_UNIT_ORDER_TAUNT | 22 | |
dotaunitorder_t.DOTA_UNIT_ORDER_BUYBACK | 23 | |
dotaunitorder_t.DOTA_UNIT_ORDER_GLYPH | 24 | |
dotaunitorder_t.DOTA_UNIT_ORDER_EJECT_ITEM_FROM_STASH | 25 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RUNE | 26 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PING_ABILITY | 27 | |
dotaunitorder_t.DOTA_UNIT_ORDER_MOVE_TO_DIRECTION | 28 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PATROL | 29 | |
dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_POSITION | 30 | |
dotaunitorder_t.DOTA_UNIT_ORDER_RADAR | 31 | |
dotaunitorder_t.DOTA_UNIT_ORDER_SET_ITEM_COMBINE_LOCK | 32 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CONTINUE | 33 | |
dotaunitorder_t.DOTA_UNIT_ORDER_VECTOR_TARGET_CANCELED | 34 | |
dotaunitorder_t.DOTA_UNIT_ORDER_CAST_RIVER_PAINT | 35 | |
dotaunitorder_t.DOTA_UNIT_ORDER_PREGAME_ADJUST_ITEM_ASSIGNMENT | 36 | |
dotaunitorder_t.DOTA_UNIT_ORDER_DROP_ITEM_AT_FOUNTAIN | 37 |
# DOTA_OVERHEAD_ALERT
Enumerator | Value | Description |
---|---|---|
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_GOLD | 0 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DENY | 1 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_CRITICAL | 2 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_XP | 3 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_SPELL_DAMAGE | 4 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MISS | 5 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DAMAGE | 6 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_EVADE | 7 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCK | 8 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BONUS_POISON_DAMAGE | 9 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_HEAL | 10 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_ADD | 11 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MANA_LOSS | 12 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_EARLY | 13 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_CLOSE | 14 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_LAST_HIT_MISS | 15 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_MAGICAL_BLOCK | 16 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_INCOMING_DAMAGE | 17 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_OUTGOING_DAMAGE | 18 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DISABLE_RESIST | 19 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_DEATH | 20 | |
DOTA_OVERHEAD_ALERT.OVERHEAD_ALERT_BLOCKED | 21 |
# DOTA_HeroPickState
Enumerator | Value | Description |
---|---|---|
DOTA_HeroPickState.DOTA_HEROPICK_STATE_NONE | 0 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AP_SELECT | 1 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SD_SELECT | 2 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_INTRO_SELECT_UNUSED | 3 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_RD_SELECT_UNUSED | 4 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_INTRO | 5 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_CAPTAINPICK | 6 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN1 | 7 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN2 | 8 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN3 | 9 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN4 | 10 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN5 | 11 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN6 | 12 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN7 | 13 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN8 | 14 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN9 | 15 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN10 | 16 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN11 | 17 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_BAN12 | 18 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT1 | 19 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT2 | 20 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT3 | 21 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT4 | 22 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT5 | 23 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT6 | 24 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT7 | 25 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT8 | 26 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT9 | 27 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_SELECT10 | 28 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CM_PICK | 29 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_AR_SELECT | 30 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_MO_SELECT | 31 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_FH_SELECT | 32 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_INTRO | 33 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_CAPTAINPICK | 34 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN1 | 35 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN2 | 36 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN3 | 37 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN4 | 38 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN5 | 39 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_BAN6 | 40 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT1 | 41 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT2 | 42 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT3 | 43 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT4 | 44 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT5 | 45 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT6 | 46 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT7 | 47 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT8 | 48 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT9 | 49 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_SELECT10 | 50 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CD_PICK | 51 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_BD_SELECT | 52 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ABILITY_DRAFT_SELECT | 53 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_ARDM_SELECT | 54 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_ALL_DRAFT_SELECT | 55 | |
DOTA_HeroPickState.DOTA_HERO_PICK_STATE_CUSTOMGAME_SELECT | 56 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_SELECT_PENALTY | 57 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_CUSTOM_PICK_RULES | 58 | |
DOTA_HeroPickState.DOTA_HEROPICK_STATE_COUNT | 59 |
# DOTATeam_t
Enumerator | Value | Description |
---|---|---|
DOTATeam_t.DOTA_TEAM_FIRST | 2 | |
DOTATeam_t.DOTA_TEAM_GOODGUYS | 2 | |
DOTATeam_t.DOTA_TEAM_BADGUYS | 3 | |
DOTATeam_t.DOTA_TEAM_NEUTRALS | 4 | |
DOTATeam_t.DOTA_TEAM_NOTEAM | 5 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_1 | 6 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_2 | 7 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_3 | 8 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_4 | 9 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_5 | 10 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_6 | 11 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_7 | 12 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_8 | 13 | |
DOTATeam_t.DOTA_TEAM_COUNT | 14 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_MIN | 6 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_MAX | 13 | |
DOTATeam_t.DOTA_TEAM_CUSTOM_COUNT | 8 |
# DOTA_RUNES
Enumerator | Value | Description |
---|---|---|
DOTA_RUNES.DOTA_RUNE_INVALID | -1 | |
DOTA_RUNES.DOTA_RUNE_DOUBLEDAMAGE | 0 | |
DOTA_RUNES.DOTA_RUNE_HASTE | 1 | |
DOTA_RUNES.DOTA_RUNE_ILLUSION | 2 | |
DOTA_RUNES.DOTA_RUNE_INVISIBILITY | 3 | |
DOTA_RUNES.DOTA_RUNE_REGENERATION | 4 | |
DOTA_RUNES.DOTA_RUNE_BOUNTY | 5 | |
DOTA_RUNES.DOTA_RUNE_ARCANE | 6 | |
DOTA_RUNES.DOTA_RUNE_XP | 7 | |
DOTA_RUNES.DOTA_RUNE_COUNT | 8 |
# DOTA_UNIT_TARGET_TEAM
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_NONE | 0 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_FRIENDLY | 1 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_ENEMY | 2 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_CUSTOM | 4 | |
DOTA_UNIT_TARGET_TEAM.DOTA_UNIT_TARGET_TEAM_BOTH | 3 |
# DOTA_UNIT_TARGET_TYPE
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_NONE | 0 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_HERO | 1 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CREEP | 2 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BUILDING | 4 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_COURIER | 16 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_OTHER | 32 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_TREE | 64 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_CUSTOM | 128 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_BASIC | 18 | |
DOTA_UNIT_TARGET_TYPE.DOTA_UNIT_TARGET_ALL | 55 |
# DOTA_UNIT_TARGET_FLAGS
Enumerator | Value | Description |
---|---|---|
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NONE | 0 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RANGED_ONLY | 2 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MELEE_ONLY | 4 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_DEAD | 8 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MAGIC_IMMUNE_ENEMIES | 16 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_MAGIC_IMMUNE_ALLIES | 32 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_INVULNERABLE | 64 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_FOW_VISIBLE | 128 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NO_INVIS | 256 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ANCIENTS | 512 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PLAYER_CONTROLLED | 1024 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_DOMINATED | 2048 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_SUMMONED | 4096 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ILLUSIONS | 8192 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_ATTACK_IMMUNE | 16384 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_MANA_ONLY | 32768 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_CHECK_DISABLE_HELP | 65536 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_CREEP_HERO | 131072 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_OUT_OF_WORLD | 262144 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_NOT_NIGHTMARED | 524288 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_PREFER_ENEMIES | 1048576 | |
DOTA_UNIT_TARGET_FLAGS.DOTA_UNIT_TARGET_FLAG_RESPECT_OBSTRUCTIONS | 2097152 |
# DOTALimits_t
Enumerator | Value | Description |
---|---|---|
DOTALimits_t.DOTA_MAX_PLAYERS | 64 | Max number of players connected to the server including spectators. |
DOTALimits_t.DOTA_MAX_TEAM | 24 | Max number of players per team. |
DOTALimits_t.DOTA_MAX_PLAYER_TEAMS | 10 | Max number of player teams supported. |
DOTALimits_t.DOTA_MAX_TEAM_PLAYERS | 24 | Max number of non-spectator players supported. |
DOTALimits_t.DOTA_MAX_SPECTATOR_TEAM_SIZE | 40 | How many spectators can watch. |
DOTALimits_t.DOTA_MAX_SPECTATOR_LOBBY_SIZE | 15 | Max number of viewers in a spectator lobby. |
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM | 5 | Default number of players per team. |
DOTALimits_t.DOTA_DEFAULT_MAX_TEAM_PLAYERS | 10 | Default number of non-spectator players supported. |
# DOTAInventoryFlags_t
Enumerator | Value | Description |
---|---|---|
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_NONE | 0 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_MAIN | 1 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_STASH | 2 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_ON_GROUND | 4 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALLOW_DROP_AT_FOUNTAIN | 8 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_LIMIT_DROP_ON_GROUND | 16 | |
DOTAInventoryFlags_t.DOTA_INVENTORY_ALL_ACCESS | 3 |
# EDOTA_ModifyGold_Reason
Enumerator | Value | Description |
---|---|---|
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Unspecified | 0 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Death | 1 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Buyback | 2 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseConsumable | 3 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_PurchaseItem | 4 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbandonedRedistribute | 5 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SellItem | 6 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_AbilityCost | 7 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CheatCommand | 8 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SelectionPenalty | 9 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_GameTick | 10 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_Building | 11 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_HeroKill | 12 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CreepKill | 13 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_RoshanKill | 14 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_CourierKill | 15 | |
EDOTA_ModifyGold_Reason.DOTA_ModifyGold_SharedGold | 16 |
# DOTAUnitAttackCapability_t
Enumerator | Value | Description |
---|---|---|
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_NO_ATTACK | 0 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_MELEE_ATTACK | 1 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK | 2 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_CAP_RANGED_ATTACK_DIRECTIONAL | 4 | |
DOTAUnitAttackCapability_t.DOTA_UNIT_ATTACK_CAPABILITY_BIT_COUNT | 3 |
# DOTAUnitMoveCapability_t
Enumerator | Value | Description |
---|---|---|
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_NONE | 0 | |
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_GROUND | 1 | |
DOTAUnitMoveCapability_t.DOTA_UNIT_CAP_MOVE_FLY | 2 |
# EShareAbility
Enumerator | Value | Description |
---|---|---|
EShareAbility.ITEM_FULLY_SHAREABLE | 0 | |
EShareAbility.ITEM_PARTIALLY_SHAREABLE | 1 | |
EShareAbility.ITEM_NOT_SHAREABLE | 2 |
# DOTAMusicStatus_t
Enumerator | Value | Description |
---|---|---|
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_NONE | 0 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_EXPLORATION | 1 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_BATTLE | 2 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_PRE_GAME_EXPLORATION | 3 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_DEAD | 4 | |
DOTAMusicStatus_t.DOTA_MUSIC_STATUS_LAST | 5 |
# DOTA_ABILITY_BEHAVIOR
Enumerator | Value | Description |
---|---|---|
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NONE | 0 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_HIDDEN | 1 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_PASSIVE | 2 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NO_TARGET | 4 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNIT_TARGET | 8 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_POINT | 16 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AOE | 32 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NOT_LEARNABLE | 64 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CHANNELLED | 128 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ITEM | 256 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_TOGGLE | 512 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DIRECTIONAL | 1024 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IMMEDIATE | 2048 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AUTOCAST | 4096 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_UNIT_TARGET | 8192 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_POINT | 16384 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_OPTIONAL_NO_TARGET | 32768 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_AURA | 65536 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ATTACK | 131072 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_MOVEMENT | 262144 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_ROOT_DISABLES | 524288 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNRESTRICTED | 1048576 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_PSEUDO_QUEUE | 2097152 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_CHANNEL | 4194304 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_MOVEMENT | 8388608 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_ALERT_TARGET | 16777216 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_RESUME_ATTACK | 33554432 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_NORMAL_WHEN_STOLEN | 67108864 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_IGNORE_BACKSWING | 134217728 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_RUNE_TARGET | 268435456 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_DONT_CANCEL_CHANNEL | 536870912 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_VECTOR_TARGETING | 1073741824 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_LAST_RESORT_POINT | 2147483648 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_CAN_SELF_CAST | 4294967296 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SHOW_IN_GUIDES | 8589934592 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_UNLOCKED_BY_EFFECT_INDEX | 17179869184 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_SUPPRESS_ASSOCIATED_CONSUMABLE | 34359738368 | |
DOTA_ABILITY_BEHAVIOR.DOTA_ABILITY_BEHAVIOR_FREE_DRAW_TARGETING | 68719476736 |
# DAMAGE_TYPES
Enumerator | Value | Description |
---|---|---|
DAMAGE_TYPES.DAMAGE_TYPE_NONE | 0 | |
DAMAGE_TYPES.DAMAGE_TYPE_PHYSICAL | 1 | |
DAMAGE_TYPES.DAMAGE_TYPE_MAGICAL | 2 | |
DAMAGE_TYPES.DAMAGE_TYPE_PURE | 4 | |
DAMAGE_TYPES.DAMAGE_TYPE_HP_REMOVAL | 8 | |
DAMAGE_TYPES.DAMAGE_TYPE_ALL | 7 |
# ABILITY_TYPES
Enumerator | Value | Description |
---|---|---|
ABILITY_TYPES.ABILITY_TYPE_BASIC | 0 | |
ABILITY_TYPES.ABILITY_TYPE_ULTIMATE | 1 | |
ABILITY_TYPES.ABILITY_TYPE_ATTRIBUTES | 2 | |
ABILITY_TYPES.ABILITY_TYPE_HIDDEN | 3 |
# SPELL_IMMUNITY_TYPES
Enumerator | Value | Description |
---|---|---|
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_NONE | 0 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES | 1 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_NO | 2 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_YES | 3 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ENEMIES_NO | 4 | |
SPELL_IMMUNITY_TYPES.SPELL_IMMUNITY_ALLIES_YES_ENEMIES_NO | 5 |
# DOTADamageFlag_t
Enumerator | Value | Description |
---|---|---|
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NONE | 0 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_MAGIC_ARMOR | 1 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_PHYSICAL_ARMOR | 2 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_INVULNERABILITY | 4 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_BYPASSES_BLOCK | 8 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_REFLECTION | 16 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_HPLOSS | 32 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DIRECTOR_EVENT | 64 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NON_LETHAL | 128 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_USE_COMBAT_PROFICIENCY | 256 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_DAMAGE_MULTIPLIERS | 512 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION | 1024 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_DONT_DISPLAY_DAMAGE_IF_SOURCE_HIDDEN | 2048 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_NO_SPELL_LIFESTEAL | 4096 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_PROPERTY_FIRE | 8192 | |
DOTADamageFlag_t.DOTA_DAMAGE_FLAG_IGNORES_BASE_PHYSICAL_ARMOR | 16384 |
# EDOTA_ModifyXP_Reason
Enumerator | Value | Description |
---|---|---|
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_Unspecified | 0 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_HeroKill | 1 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_CreepKill | 2 | |
EDOTA_ModifyXP_Reason.DOTA_ModifyXP_RoshanKill | 3 |
# GameActivity_t
Enumerator | Value | Description |
---|---|---|
GameActivity_t.ACT_DOTA_IDLE | 1500 | |
GameActivity_t.ACT_DOTA_IDLE_RARE | 1501 | |
GameActivity_t.ACT_DOTA_RUN | 1502 | |
GameActivity_t.ACT_DOTA_ATTACK | 1503 | |
GameActivity_t.ACT_DOTA_ATTACK2 | 1504 | |
GameActivity_t.ACT_DOTA_ATTACK_EVENT | 1505 | |
GameActivity_t.ACT_DOTA_DIE | 1506 | |
GameActivity_t.ACT_DOTA_FLINCH | 1507 | |
GameActivity_t.ACT_DOTA_FLAIL | 1508 | |
GameActivity_t.ACT_DOTA_DISABLED | 1509 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_1 | 1510 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2 | 1511 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_3 | 1512 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_4 | 1513 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_5 | 1514 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_6 | 1515 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_1 | 1516 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_2 | 1517 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_3 | 1518 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ABILITY_4 | 1519 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_1 | 1520 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_2 | 1521 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_3 | 1522 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_4 | 1523 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_5 | 1524 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_6 | 1525 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_1 | 1526 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_2 | 1527 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_3 | 1528 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_4 | 1529 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_5 | 1530 | |
GameActivity_t.ACT_DOTA_CHANNEL_END_ABILITY_6 | 1531 | |
GameActivity_t.ACT_DOTA_CONSTANT_LAYER | 1532 | |
GameActivity_t.ACT_DOTA_CAPTURE | 1533 | |
GameActivity_t.ACT_DOTA_SPAWN | 1534 | |
GameActivity_t.ACT_DOTA_KILLTAUNT | 1535 | |
GameActivity_t.ACT_DOTA_TAUNT | 1536 | |
GameActivity_t.ACT_DOTA_THIRST | 1537 | |
GameActivity_t.ACT_DOTA_CAST_DRAGONBREATH | 1538 | |
GameActivity_t.ACT_DOTA_ECHO_SLAM | 1539 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_1_END | 1540 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_END | 1541 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_3_END | 1542 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_4_END | 1543 | |
GameActivity_t.ACT_MIRANA_LEAP_END | 1544 | |
GameActivity_t.ACT_WAVEFORM_START | 1545 | |
GameActivity_t.ACT_WAVEFORM_END | 1546 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_ROT | 1547 | |
GameActivity_t.ACT_DOTA_DIE_SPECIAL | 1548 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_BATTERYASSAULT | 1549 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_POWERCOGS | 1550 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_START | 1551 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_LOOP | 1552 | |
GameActivity_t.ACT_DOTA_RATTLETRAP_HOOKSHOT_END | 1553 | |
GameActivity_t.ACT_STORM_SPIRIT_OVERLOAD_RUN_OVERRIDE | 1554 | |
GameActivity_t.ACT_DOTA_TINKER_REARM1 | 1555 | |
GameActivity_t.ACT_DOTA_TINKER_REARM2 | 1556 | |
GameActivity_t.ACT_DOTA_TINKER_REARM3 | 1557 | |
GameActivity_t.ACT_TINY_AVALANCHE | 1558 | |
GameActivity_t.ACT_TINY_TOSS | 1559 | |
GameActivity_t.ACT_TINY_GROWL | 1560 | |
GameActivity_t.ACT_DOTA_WEAVERBUG_ATTACH | 1561 | |
GameActivity_t.ACT_DOTA_CAST_WILD_AXES_END | 1562 | |
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_START | 1563 | |
GameActivity_t.ACT_DOTA_CAST_LIFE_BREAK_END | 1564 | |
GameActivity_t.ACT_DOTA_NIGHTSTALKER_TRANSITION | 1565 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_RAGE | 1566 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_OPEN_WOUNDS | 1567 | |
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_IN | 1568 | |
GameActivity_t.ACT_DOTA_SAND_KING_BURROW_OUT | 1569 | |
GameActivity_t.ACT_DOTA_EARTHSHAKER_TOTEM_ATTACK | 1570 | |
GameActivity_t.ACT_DOTA_WHEEL_LAYER | 1571 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_START | 1572 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION | 1573 | |
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_START | 1574 | |
GameActivity_t.ACT_DOTA_JAKIRO_LIQUIDFIRE_LOOP | 1575 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST | 1576 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_INFEST_END | 1577 | |
GameActivity_t.ACT_DOTA_LASSO_LOOP | 1578 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CONCOCTION_THROW | 1579 | |
GameActivity_t.ACT_DOTA_ALCHEMIST_CHEMICAL_RAGE_END | 1580 | |
GameActivity_t.ACT_DOTA_CAST_COLD_SNAP | 1581 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_WALK | 1582 | |
GameActivity_t.ACT_DOTA_CAST_TORNADO | 1583 | |
GameActivity_t.ACT_DOTA_CAST_EMP | 1584 | |
GameActivity_t.ACT_DOTA_CAST_ALACRITY | 1585 | |
GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR | 1586 | |
GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE | 1587 | |
GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT | 1588 | |
GameActivity_t.ACT_DOTA_CAST_ICE_WALL | 1589 | |
GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST | 1590 | |
GameActivity_t.ACT_DOTA_VICTORY | 1591 | |
GameActivity_t.ACT_DOTA_DEFEAT | 1592 | |
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_POSE | 1593 | |
GameActivity_t.ACT_DOTA_SPIRIT_BREAKER_CHARGE_END | 1594 | |
GameActivity_t.ACT_DOTA_TELEPORT | 1595 | |
GameActivity_t.ACT_DOTA_TELEPORT_END | 1596 | |
GameActivity_t.ACT_DOTA_CAST_REFRACTION | 1597 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_7 | 1598 | |
GameActivity_t.ACT_DOTA_CANCEL_SIREN_SONG | 1599 | |
GameActivity_t.ACT_DOTA_CHANNEL_ABILITY_7 | 1600 | |
GameActivity_t.ACT_DOTA_LOADOUT | 1601 | |
GameActivity_t.ACT_DOTA_FORCESTAFF_END | 1602 | |
GameActivity_t.ACT_DOTA_POOF_END | 1603 | |
GameActivity_t.ACT_DOTA_SLARK_POUNCE | 1604 | |
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_START | 1605 | |
GameActivity_t.ACT_DOTA_MAGNUS_SKEWER_END | 1606 | |
GameActivity_t.ACT_DOTA_MEDUSA_STONE_GAZE | 1607 | |
GameActivity_t.ACT_DOTA_RELAX_START | 1608 | |
GameActivity_t.ACT_DOTA_RELAX_LOOP | 1609 | |
GameActivity_t.ACT_DOTA_RELAX_END | 1610 | |
GameActivity_t.ACT_DOTA_CENTAUR_STAMPEDE | 1611 | |
GameActivity_t.ACT_DOTA_BELLYACHE_START | 1612 | |
GameActivity_t.ACT_DOTA_BELLYACHE_LOOP | 1613 | |
GameActivity_t.ACT_DOTA_BELLYACHE_END | 1614 | |
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND | 1615 | |
GameActivity_t.ACT_DOTA_ROQUELAIRE_LAND_IDLE | 1616 | |
GameActivity_t.ACT_DOTA_GREEVIL_CAST | 1617 | |
GameActivity_t.ACT_DOTA_GREEVIL_OVERRIDE_ABILITY | 1618 | |
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_START | 1619 | |
GameActivity_t.ACT_DOTA_GREEVIL_HOOK_END | 1620 | |
GameActivity_t.ACT_DOTA_GREEVIL_BLINK_BONE | 1621 | |
GameActivity_t.ACT_DOTA_IDLE_SLEEPING | 1622 | |
GameActivity_t.ACT_DOTA_INTRO | 1623 | |
GameActivity_t.ACT_DOTA_GESTURE_POINT | 1624 | |
GameActivity_t.ACT_DOTA_GESTURE_ACCENT | 1625 | |
GameActivity_t.ACT_DOTA_SLEEPING_END | 1626 | |
GameActivity_t.ACT_DOTA_AMBUSH | 1627 | |
GameActivity_t.ACT_DOTA_ITEM_LOOK | 1628 | |
GameActivity_t.ACT_DOTA_STARTLE | 1629 | |
GameActivity_t.ACT_DOTA_FRUSTRATION | 1630 | |
GameActivity_t.ACT_DOTA_TELEPORT_REACT | 1631 | |
GameActivity_t.ACT_DOTA_TELEPORT_END_REACT | 1632 | |
GameActivity_t.ACT_DOTA_SHRUG | 1633 | |
GameActivity_t.ACT_DOTA_RELAX_LOOP_END | 1634 | |
GameActivity_t.ACT_DOTA_PRESENT_ITEM | 1635 | |
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT | 1636 | |
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON | 1637 | |
GameActivity_t.ACT_DOTA_SHARPEN_WEAPON_OUT | 1638 | |
GameActivity_t.ACT_DOTA_IDLE_SLEEPING_END | 1639 | |
GameActivity_t.ACT_DOTA_BRIDGE_DESTROY | 1640 | |
GameActivity_t.ACT_DOTA_TAUNT_SNIPER | 1641 | |
GameActivity_t.ACT_DOTA_DEATH_BY_SNIPER | 1642 | |
GameActivity_t.ACT_DOTA_LOOK_AROUND | 1643 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE | 1644 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_RAGE_OUT | 1645 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH | 1646 | |
GameActivity_t.ACT_DOTA_CAGED_CREEP_SMASH_OUT | 1647 | |
GameActivity_t.ACT_DOTA_IDLE_IMPATIENT_SWORD_TAP | 1648 | |
GameActivity_t.ACT_DOTA_INTRO_LOOP | 1649 | |
GameActivity_t.ACT_DOTA_BRIDGE_THREAT | 1650 | |
GameActivity_t.ACT_DOTA_DAGON | 1651 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_START | 1652 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL | 1653 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ES_ROLL_END | 1654 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_START | 1655 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_LOOP | 1656 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_END | 1657 | |
GameActivity_t.ACT_DOTA_LEAP_STUN | 1658 | |
GameActivity_t.ACT_DOTA_LEAP_SWIPE | 1659 | |
GameActivity_t.ACT_DOTA_NIAN_INTRO_LEAP | 1660 | |
GameActivity_t.ACT_DOTA_AREA_DENY | 1661 | |
GameActivity_t.ACT_DOTA_NIAN_PIN_TO_STUN | 1662 | |
GameActivity_t.ACT_DOTA_RAZE_1 | 1663 | |
GameActivity_t.ACT_DOTA_RAZE_2 | 1664 | |
GameActivity_t.ACT_DOTA_RAZE_3 | 1665 | |
GameActivity_t.ACT_DOTA_UNDYING_DECAY | 1666 | |
GameActivity_t.ACT_DOTA_UNDYING_SOUL_RIP | 1667 | |
GameActivity_t.ACT_DOTA_UNDYING_TOMBSTONE | 1668 | |
GameActivity_t.ACT_DOTA_WHIRLING_AXES_RANGED | 1669 | |
GameActivity_t.ACT_DOTA_SHALLOW_GRAVE | 1670 | |
GameActivity_t.ACT_DOTA_COLD_FEET | 1671 | |
GameActivity_t.ACT_DOTA_ICE_VORTEX | 1672 | |
GameActivity_t.ACT_DOTA_CHILLING_TOUCH | 1673 | |
GameActivity_t.ACT_DOTA_ENFEEBLE | 1674 | |
GameActivity_t.ACT_DOTA_FATAL_BONDS | 1675 | |
GameActivity_t.ACT_DOTA_MIDNIGHT_PULSE | 1676 | |
GameActivity_t.ACT_DOTA_ANCESTRAL_SPIRIT | 1677 | |
GameActivity_t.ACT_DOTA_THUNDER_STRIKE | 1678 | |
GameActivity_t.ACT_DOTA_KINETIC_FIELD | 1679 | |
GameActivity_t.ACT_DOTA_STATIC_STORM | 1680 | |
GameActivity_t.ACT_DOTA_MINI_TAUNT | 1681 | |
GameActivity_t.ACT_DOTA_ARCTIC_BURN_END | 1682 | |
GameActivity_t.ACT_DOTA_LOADOUT_RARE | 1683 | |
GameActivity_t.ACT_DOTA_SWIM | 1684 | |
GameActivity_t.ACT_DOTA_FLEE | 1685 | |
GameActivity_t.ACT_DOTA_TROT | 1686 | |
GameActivity_t.ACT_DOTA_SHAKE | 1687 | |
GameActivity_t.ACT_DOTA_SWIM_IDLE | 1688 | |
GameActivity_t.ACT_DOTA_WAIT_IDLE | 1689 | |
GameActivity_t.ACT_DOTA_GREET | 1690 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_START | 1691 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_WAIT | 1692 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_END | 1693 | |
GameActivity_t.ACT_DOTA_TELEPORT_COOP_EXIT | 1694 | |
GameActivity_t.ACT_DOTA_SHOPKEEPER_PET_INTERACT | 1695 | |
GameActivity_t.ACT_DOTA_ITEM_PICKUP | 1696 | |
GameActivity_t.ACT_DOTA_ITEM_DROP | 1697 | |
GameActivity_t.ACT_DOTA_CAPTURE_PET | 1698 | |
GameActivity_t.ACT_DOTA_PET_WARD_OBSERVER | 1699 | |
GameActivity_t.ACT_DOTA_PET_WARD_SENTRY | 1700 | |
GameActivity_t.ACT_DOTA_PET_LEVEL | 1701 | |
GameActivity_t.ACT_DOTA_CAST_BURROW_END | 1702 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_ASSIMILATE | 1703 | |
GameActivity_t.ACT_DOTA_LIFESTEALER_EJECT | 1704 | |
GameActivity_t.ACT_DOTA_ATTACK_EVENT_BASH | 1705 | |
GameActivity_t.ACT_DOTA_CAPTURE_RARE | 1706 | |
GameActivity_t.ACT_DOTA_AW_MAGNETIC_FIELD | 1707 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_SHIP | 1708 | |
GameActivity_t.ACT_DOTA_FXANIM | 1709 | |
GameActivity_t.ACT_DOTA_VICTORY_START | 1710 | |
GameActivity_t.ACT_DOTA_DEFEAT_START | 1711 | |
GameActivity_t.ACT_DOTA_DP_SPIRIT_SIPHON | 1712 | |
GameActivity_t.ACT_DOTA_TRICKS_END | 1713 | |
GameActivity_t.ACT_DOTA_ES_STONE_CALLER | 1714 | |
GameActivity_t.ACT_DOTA_MK_STRIKE | 1715 | |
GameActivity_t.ACT_DOTA_VERSUS | 1716 | |
GameActivity_t.ACT_DOTA_CAPTURE_CARD | 1717 | |
GameActivity_t.ACT_DOTA_MK_SPRING_SOAR | 1718 | |
GameActivity_t.ACT_DOTA_MK_SPRING_END | 1719 | |
GameActivity_t.ACT_DOTA_MK_TREE_SOAR | 1720 | |
GameActivity_t.ACT_DOTA_MK_TREE_END | 1721 | |
GameActivity_t.ACT_DOTA_MK_FUR_ARMY | 1722 | |
GameActivity_t.ACT_DOTA_MK_SPRING_CAST | 1723 | |
GameActivity_t.ACT_DOTA_NECRO_GHOST_SHROUD | 1724 | |
GameActivity_t.ACT_DOTA_OVERRIDE_ARCANA | 1725 | |
GameActivity_t.ACT_DOTA_SLIDE | 1726 | |
GameActivity_t.ACT_DOTA_SLIDE_LOOP | 1727 | |
GameActivity_t.ACT_DOTA_GENERIC_CHANNEL_1 | 1728 | |
GameActivity_t.ACT_DOTA_GS_SOUL_CHAIN | 1729 | |
GameActivity_t.ACT_DOTA_GS_INK_CREATURE | 1730 | |
GameActivity_t.ACT_DOTA_TRANSITION | 1731 | |
GameActivity_t.ACT_DOTA_BLINK_DAGGER | 1732 | |
GameActivity_t.ACT_DOTA_BLINK_DAGGER_END | 1733 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_ATTACK | 1734 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_IDLE | 1735 | |
GameActivity_t.ACT_DOTA_CUSTOM_TOWER_DIE | 1736 | |
GameActivity_t.ACT_DOTA_CAST_COLD_SNAP_ORB | 1737 | |
GameActivity_t.ACT_DOTA_CAST_GHOST_WALK_ORB | 1738 | |
GameActivity_t.ACT_DOTA_CAST_TORNADO_ORB | 1739 | |
GameActivity_t.ACT_DOTA_CAST_EMP_ORB | 1740 | |
GameActivity_t.ACT_DOTA_CAST_ALACRITY_ORB | 1741 | |
GameActivity_t.ACT_DOTA_CAST_CHAOS_METEOR_ORB | 1742 | |
GameActivity_t.ACT_DOTA_CAST_SUN_STRIKE_ORB | 1743 | |
GameActivity_t.ACT_DOTA_CAST_FORGE_SPIRIT_ORB | 1744 | |
GameActivity_t.ACT_DOTA_CAST_ICE_WALL_ORB | 1745 | |
GameActivity_t.ACT_DOTA_CAST_DEAFENING_BLAST_ORB | 1746 | |
GameActivity_t.ACT_DOTA_NOTICE | 1747 | |
GameActivity_t.ACT_DOTA_CAST_ABILITY_2_ALLY | 1748 | |
GameActivity_t.ACT_DOTA_SHUFFLE_L | 1749 | |
GameActivity_t.ACT_DOTA_SHUFFLE_R | 1750 |
# DOTAMinimapEvent_t
Enumerator | Value | Description |
---|---|---|
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ANCIENT_UNDER_ATTACK | 2 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_UNDER_ATTACK | 4 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_BASE_GLYPHED | 8 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_UNDER_ATTACK | 16 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_TELEPORTING | 32 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TEAMMATE_DIED | 64 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_ACTIVE | 128 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_TUTORIAL_TASK_FINISHED | 256 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_HINT_LOCATION | 512 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_ENEMY_TELEPORTING | 1024 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_CANCEL_TELEPORTING | 2048 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR | 4096 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_RADAR_TARGET | 8192 | |
DOTAMinimapEvent_t.DOTA_MINIMAP_EVENT_MOVE_TO_TARGET | 16384 |
# DOTASlotType_t
Enumerator | Value | Description |
---|---|---|
DOTASlotType_t.DOTA_LOADOUT_TYPE_INVALID | -1 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON | 0 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON | 1 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2 | 2 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2 | 3 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD | 4 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER | 5 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS | 6 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR | 7 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT | 8 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK | 9 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK | 10 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS | 11 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES | 12 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL | 13 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC | 14 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD | 15 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT | 16 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON | 17 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT | 18 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT | 19 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS | 20 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK | 21 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1 | 22 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2 | 23 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3 | 24 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4 | 25 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE | 26 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE | 27 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON_PERSONA_1 | 28 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON_PERSONA_1 | 29 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEAPON2_PERSONA_1 | 30 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_OFFHAND_WEAPON2_PERSONA_1 | 31 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEAD_PERSONA_1 | 32 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHOULDER_PERSONA_1 | 33 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMS_PERSONA_1 | 34 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ARMOR_PERSONA_1 | 35 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BELT_PERSONA_1 | 36 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NECK_PERSONA_1 | 37 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BACK_PERSONA_1 | 38 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LEGS_PERSONA_1 | 39 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_GLOVES_PERSONA_1 | 40 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAIL_PERSONA_1 | 41 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MISC_PERSONA_1 | 42 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BODY_HEAD_PERSONA_1 | 43 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MOUNT_PERSONA_1 | 44 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SUMMON_PERSONA_1 | 45 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_SHAPESHIFT_PERSONA_1 | 46 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TAUNT_PERSONA_1 | 47 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_AMBIENT_EFFECTS_PERSONA_1 | 48 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ATTACK_PERSONA_1 | 49 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY1_PERSONA_1 | 50 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY2_PERSONA_1 | 51 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY3_PERSONA_1 | 52 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY4_PERSONA_1 | 53 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ABILITY_ULTIMATE_PERSONA_1 | 54 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VOICE_PERSONA_1 | 55 | |
DOTASlotType_t.DOTA_LOADOUT_PERSONA_1_START | 28 | |
DOTASlotType_t.DOTA_LOADOUT_PERSONA_1_END | 55 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_PERSONA_SELECTOR | 56 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COURIER | 57 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_ANNOUNCER | 58 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MEGA_KILLS | 59 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MUSIC | 60 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WARD | 61 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HUD_SKIN | 62 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_LOADING_SCREEN | 63 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_WEATHER | 64 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_HEROIC_STATUE | 65 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_MULTIKILL_BANNER | 66 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_CURSOR_PACK | 67 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TELEPORT_EFFECT | 68 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_BLINK_EFFECT | 69 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_EMBLEM | 70 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_TERRAIN | 71 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_CREEPS | 72 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_CREEPS | 73 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_RADIANT_TOWER | 74 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_DIRE_TOWER | 75 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_VERSUS_SCREEN | 76 | |
DOTASlotType_t.DOTA_PLAYER_LOADOUT_START | 57 | |
DOTASlotType_t.DOTA_PLAYER_LOADOUT_END | 76 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_NONE | 77 | |
DOTASlotType_t.DOTA_LOADOUT_TYPE_COUNT | 78 |
# modifierfunction
Enumerator | Value | Description |
---|---|---|
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE | 0 | GetModifierPreAttack_BonusDamage |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_TARGET | 1 | GetModifierPreAttack_BonusDamage_Target |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_PROC | 2 | GetModifierPreAttack_BonusDamage_Proc |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_BONUS_DAMAGE_POST_CRIT | 3 | GetModifierPreAttack_BonusDamagePostCrit |
modifierfunction.MODIFIER_PROPERTY_BASEATTACK_BONUSDAMAGE | 4 | GetModifierBaseAttack_BonusDamage |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PHYSICAL | 5 | GetModifierProcAttack_BonusDamage_Physical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_MAGICAL | 6 | GetModifierProcAttack_BonusDamage_Magical |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_BONUS_DAMAGE_PURE | 7 | GetModifierProcAttack_BonusDamage_Pure |
modifierfunction.MODIFIER_PROPERTY_PROCATTACK_FEEDBACK | 8 | GetModifierProcAttack_Feedback |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_DAMAGE | 9 | GetModifierOverrideAttackDamage |
modifierfunction.MODIFIER_PROPERTY_PRE_ATTACK | 10 | GetModifierPreAttack |
modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_LEVEL | 11 | GetModifierInvisibilityLevel |
modifierfunction.MODIFIER_PROPERTY_INVISIBILITY_ATTACK_BEHAVIOR_EXCEPTION | 12 | GetModifierInvisibilityAttackBehaviorException |
modifierfunction.MODIFIER_PROPERTY_PERSISTENT_INVISIBILITY | 13 | GetModifierPersistentInvisibility |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT | 14 | GetModifierMoveSpeedBonus_Constant |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BASE_OVERRIDE | 15 | GetModifierMoveSpeedOverride |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE | 16 | GetModifierMoveSpeedBonus_Percentage |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE | 17 | GetModifierMoveSpeedBonus_Percentage_Unique |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE_UNIQUE_2 | 18 | GetModifierMoveSpeedBonus_Percentage_Unique_2 |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE | 19 | GetModifierMoveSpeedBonus_Special_Boots |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_UNIQUE_2 | 20 | GetModifierMoveSpeedBonus_Special_Boots_2 |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE | 21 | GetModifierMoveSpeedBonus_Constant_Unique |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_BONUS_CONSTANT_UNIQUE_2 | 22 | GetModifierMoveSpeedBonus_Constant_Unique_2 |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE | 23 | GetModifierMoveSpeed_Absolute |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MIN | 24 | GetModifierMoveSpeed_AbsoluteMin |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_ABSOLUTE_MAX | 25 | GetModifierMoveSpeed_AbsoluteMax |
modifierfunction.MODIFIER_PROPERTY_IGNORE_MOVESPEED_LIMIT | 26 | GetModifierIgnoreMovespeedLimit |
modifierfunction.MODIFIER_PROPERTY_MOVESPEED_LIMIT | 27 | GetModifierMoveSpeed_Limit |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BASE_OVERRIDE | 28 | GetModifierAttackSpeedBaseOverride |
modifierfunction.MODIFIER_PROPERTY_FIXED_ATTACK_RATE | 29 | GetModifierFixedAttackRate |
modifierfunction.MODIFIER_PROPERTY_ATTACKSPEED_BONUS_CONSTANT | 30 | GetModifierAttackSpeedBonus_Constant |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_REDUCTION_CONSTANT | 31 | GetModifierCooldownReduction_Constant |
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT | 32 | GetModifierBaseAttackTimeConstant |
modifierfunction.MODIFIER_PROPERTY_BASE_ATTACK_TIME_CONSTANT_ADJUST | 33 | GetModifierBaseAttackTimeConstant_Adjust |
modifierfunction.MODIFIER_PROPERTY_ATTACK_POINT_CONSTANT | 34 | GetModifierAttackPointConstant |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE | 35 | GetModifierDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION | 36 | GetModifierDamageOutgoing_Percentage_Illusion |
modifierfunction.MODIFIER_PROPERTY_DAMAGEOUTGOING_PERCENTAGE_ILLUSION_AMPLIFY | 37 | GetModifierDamageOutgoing_Percentage_Illusion_Amplify |
modifierfunction.MODIFIER_PROPERTY_TOTALDAMAGEOUTGOING_PERCENTAGE | 38 | GetModifierTotalDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE | 39 | GetModifierSpellAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_SPELL_AMPLIFY_PERCENTAGE_UNIQUE | 40 | GetModifierSpellAmplify_PercentageUnique |
modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_SOURCE | 41 | GetModifierHealAmplify_PercentageSource |
modifierfunction.MODIFIER_PROPERTY_HEAL_AMPLIFY_PERCENTAGE_TARGET | 42 | GetModifierHealAmplify_PercentageTarget |
modifierfunction.MODIFIER_PROPERTY_HP_REGEN_AMPLIFY_PERCENTAGE | 43 | GetModifierHPRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_LIFESTEAL_AMPLIFY_PERCENTAGE | 44 | GetModifierLifestealRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_MP_REGEN_AMPLIFY_PERCENTAGE | 45 | GetModifierMPRegenAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_MP_RESTORE_AMPLIFY_PERCENTAGE | 46 | GetModifierMPRestoreAmplify_Percentage |
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE | 47 | GetModifierBaseDamageOutgoing_Percentage |
modifierfunction.MODIFIER_PROPERTY_BASEDAMAGEOUTGOING_PERCENTAGE_UNIQUE | 48 | GetModifierBaseDamageOutgoing_PercentageUnique |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_PERCENTAGE | 49 | GetModifierIncomingDamage_Percentage |
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_PERCENTAGE | 50 | GetModifierIncomingPhysicalDamage_Percentage |
modifierfunction.MODIFIER_PROPERTY_INCOMING_PHYSICAL_DAMAGE_CONSTANT | 51 | GetModifierIncomingPhysicalDamageConstant |
modifierfunction.MODIFIER_PROPERTY_INCOMING_SPELL_DAMAGE_CONSTANT | 52 | GetModifierIncomingSpellDamageConstant |
modifierfunction.MODIFIER_PROPERTY_EVASION_CONSTANT | 53 | GetModifierEvasion_Constant |
modifierfunction.MODIFIER_PROPERTY_NEGATIVE_EVASION_CONSTANT | 54 | GetModifierNegativeEvasion_Constant |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE | 55 | GetModifierStatusResistance |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE_STACKING | 56 | GetModifierStatusResistanceStacking |
modifierfunction.MODIFIER_PROPERTY_STATUS_RESISTANCE_CASTER | 57 | GetModifierStatusResistanceCaster |
modifierfunction.MODIFIER_PROPERTY_AVOID_DAMAGE | 58 | GetModifierAvoidDamage |
modifierfunction.MODIFIER_PROPERTY_AVOID_SPELL | 59 | GetModifierAvoidSpell |
modifierfunction.MODIFIER_PROPERTY_MISS_PERCENTAGE | 60 | GetModifierMiss_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BASE_PERCENTAGE | 61 | GetModifierPhysicalArmorBase_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_TOTAL_PERCENTAGE | 62 | GetModifierPhysicalArmorTotal_Percentage |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS | 63 | GetModifierPhysicalArmorBonus |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE | 64 | GetModifierPhysicalArmorBonusUnique |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_ARMOR_BONUS_UNIQUE_ACTIVE | 65 | GetModifierPhysicalArmorBonusUniqueActive |
modifierfunction.MODIFIER_PROPERTY_IGNORE_PHYSICAL_ARMOR | 66 | GetModifierIgnorePhysicalArmor |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BASE_REDUCTION | 67 | GetModifierMagicalResistanceBaseReduction |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DIRECT_MODIFICATION | 68 | GetModifierMagicalResistanceDirectModification |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS | 69 | GetModifierMagicalResistanceBonus |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_BONUS_ILLUSIONS | 70 | GetModifierMagicalResistanceBonusIllusions |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_RESISTANCE_DECREPIFY_UNIQUE | 71 | GetModifierMagicalResistanceDecrepifyUnique |
modifierfunction.MODIFIER_PROPERTY_BASE_MANA_REGEN | 72 | GetModifierBaseRegen |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT | 73 | GetModifierConstantManaRegen |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_CONSTANT_UNIQUE | 74 | GetModifierConstantManaRegenUnique |
modifierfunction.MODIFIER_PROPERTY_MANA_REGEN_TOTAL_PERCENTAGE | 75 | GetModifierTotalPercentageManaRegen |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_CONSTANT | 76 | GetModifierConstantHealthRegen |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE | 77 | GetModifierHealthRegenPercentage |
modifierfunction.MODIFIER_PROPERTY_HEALTH_REGEN_PERCENTAGE_UNIQUE | 78 | GetModifierHealthRegenPercentageUnique |
modifierfunction.MODIFIER_PROPERTY_HEALTH_BONUS | 79 | GetModifierHealthBonus |
modifierfunction.MODIFIER_PROPERTY_MANA_BONUS | 80 | GetModifierManaBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_STRENGTH_BONUS | 81 | GetModifierExtraStrengthBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_BONUS | 82 | GetModifierExtraHealthBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_BONUS | 83 | GetModifierExtraManaBonus |
modifierfunction.MODIFIER_PROPERTY_EXTRA_HEALTH_PERCENTAGE | 84 | GetModifierExtraHealthPercentage |
modifierfunction.MODIFIER_PROPERTY_EXTRA_MANA_PERCENTAGE | 85 | GetModifierExtraManaPercentage |
modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS | 86 | GetModifierBonusStats_Strength |
modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS | 87 | GetModifierBonusStats_Agility |
modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS | 88 | GetModifierBonusStats_Intellect |
modifierfunction.MODIFIER_PROPERTY_STATS_STRENGTH_BONUS_PERCENTAGE | 89 | GetModifierBonusStats_Strength_Percentage |
modifierfunction.MODIFIER_PROPERTY_STATS_AGILITY_BONUS_PERCENTAGE | 90 | GetModifierBonusStats_Agility_Percentage |
modifierfunction.MODIFIER_PROPERTY_STATS_INTELLECT_BONUS_PERCENTAGE | 91 | GetModifierBonusStats_Intellect_Percentage |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS | 92 | GetModifierCastRangeBonus |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_TARGET | 93 | GetModifierCastRangeBonusTarget |
modifierfunction.MODIFIER_PROPERTY_CAST_RANGE_BONUS_STACKING | 94 | GetModifierCastRangeBonusStacking |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BASE_OVERRIDE | 95 | GetModifierAttackRangeOverride |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS | 96 | GetModifierAttackRangeBonus |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_UNIQUE | 97 | GetModifierAttackRangeBonusUnique |
modifierfunction.MODIFIER_PROPERTY_ATTACK_RANGE_BONUS_PERCENTAGE | 98 | GetModifierAttackRangeBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_MAX_ATTACK_RANGE | 99 | GetModifierMaxAttackRange |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS | 100 | GetModifierProjectileSpeedBonus |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_SPEED_BONUS_PERCENTAGE | 101 | GetModifierProjectileSpeedBonusPercentage |
modifierfunction.MODIFIER_PROPERTY_PROJECTILE_NAME | 102 | GetModifierProjectileName |
modifierfunction.MODIFIER_PROPERTY_REINCARNATION | 103 | ReincarnateTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME | 104 | GetModifierConstantRespawnTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_PERCENTAGE | 105 | GetModifierPercentageRespawnTime |
modifierfunction.MODIFIER_PROPERTY_RESPAWNTIME_STACKING | 106 | GetModifierStackingRespawnTime |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE | 107 | GetModifierPercentageCooldown |
modifierfunction.MODIFIER_PROPERTY_COOLDOWN_PERCENTAGE_ONGOING | 108 | GetModifierPercentageCooldownOngoing |
modifierfunction.MODIFIER_PROPERTY_CASTTIME_PERCENTAGE | 109 | GetModifierPercentageCasttime |
modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE | 110 | GetModifierPercentageManacost |
modifierfunction.MODIFIER_PROPERTY_MANACOST_PERCENTAGE_STACKING | 111 | GetModifierPercentageManacostStacking |
modifierfunction.MODIFIER_PROPERTY_DEATHGOLDCOST | 112 | GetModifierConstantDeathGoldCost |
modifierfunction.MODIFIER_PROPERTY_EXP_RATE_BOOST | 113 | GetModifierPercentageExpRateBoost |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_CRITICALSTRIKE | 114 | GetModifierPreAttack_CriticalStrike |
modifierfunction.MODIFIER_PROPERTY_PREATTACK_TARGET_CRITICALSTRIKE | 115 | GetModifierPreAttack_Target_CriticalStrike |
modifierfunction.MODIFIER_PROPERTY_MAGICAL_CONSTANT_BLOCK | 116 | GetModifierMagical_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK | 117 | GetModifierPhysical_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_PHYSICAL_CONSTANT_BLOCK_SPECIAL | 118 | GetModifierPhysical_ConstantBlockSpecial |
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK_UNAVOIDABLE_PRE_ARMOR | 119 | GetModifierPhysical_ConstantBlockUnavoidablePreArmor |
modifierfunction.MODIFIER_PROPERTY_TOTAL_CONSTANT_BLOCK | 120 | GetModifierTotal_ConstantBlock |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION | 121 | GetOverrideAnimation |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION_WEIGHT | 122 | GetOverrideAnimationWeight |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ANIMATION_RATE | 123 | GetOverrideAnimationRate |
modifierfunction.MODIFIER_PROPERTY_ABSORB_SPELL | 124 | GetAbsorbSpell |
modifierfunction.MODIFIER_PROPERTY_REFLECT_SPELL | 125 | GetReflectSpell |
modifierfunction.MODIFIER_PROPERTY_DISABLE_AUTOATTACK | 126 | GetDisableAutoAttack |
modifierfunction.MODIFIER_PROPERTY_BONUS_DAY_VISION | 127 | GetBonusDayVision |
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION | 128 | GetBonusNightVision |
modifierfunction.MODIFIER_PROPERTY_BONUS_NIGHT_VISION_UNIQUE | 129 | GetBonusNightVisionUnique |
modifierfunction.MODIFIER_PROPERTY_BONUS_VISION_PERCENTAGE | 130 | GetBonusVisionPercentage |
modifierfunction.MODIFIER_PROPERTY_FIXED_DAY_VISION | 131 | GetFixedDayVision |
modifierfunction.MODIFIER_PROPERTY_FIXED_NIGHT_VISION | 132 | GetFixedNightVision |
modifierfunction.MODIFIER_PROPERTY_MIN_HEALTH | 133 | GetMinHealth |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PHYSICAL | 134 | GetAbsoluteNoDamagePhysical |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_MAGICAL | 135 | GetAbsoluteNoDamageMagical |
modifierfunction.MODIFIER_PROPERTY_ABSOLUTE_NO_DAMAGE_PURE | 136 | GetAbsoluteNoDamagePure |
modifierfunction.MODIFIER_PROPERTY_IS_ILLUSION | 137 | GetIsIllusion |
modifierfunction.MODIFIER_PROPERTY_ILLUSION_LABEL | 138 | GetModifierIllusionLabel |
modifierfunction.MODIFIER_PROPERTY_STRONG_ILLUSION | 139 | GetModifierStrongIllusion |
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION | 140 | GetModifierSuperIllusion |
modifierfunction.MODIFIER_PROPERTY_SUPER_ILLUSION_WITH_ULTIMATE | 141 | GetModifierSuperIllusionWithUltimate |
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_PERCENTAGE | 142 | GetModifierTurnRate_Percentage |
modifierfunction.MODIFIER_PROPERTY_TURN_RATE_OVERRIDE | 143 | GetModifierTurnRate_Override |
modifierfunction.MODIFIER_PROPERTY_DISABLE_HEALING | 144 | GetDisableHealing |
modifierfunction.MODIFIER_PROPERTY_ALWAYS_ALLOW_ATTACK | 145 | GetAlwaysAllowAttack |
modifierfunction.MODIFIER_PROPERTY_ALWAYS_ETHEREAL_ATTACK | 146 | GetAllowEtherealAttack |
modifierfunction.MODIFIER_PROPERTY_OVERRIDE_ATTACK_MAGICAL | 147 | GetOverrideAttackMagical |
modifierfunction.MODIFIER_PROPERTY_UNIT_STATS_NEEDS_REFRESH | 148 | GetModifierUnitStatsNeedsRefresh |
modifierfunction.MODIFIER_PROPERTY_BOUNTY_CREEP_MULTIPLIER | 149 | Unused |
modifierfunction.MODIFIER_PROPERTY_BOUNTY_OTHER_MULTIPLIER | 150 | Unused |
modifierfunction.MODIFIER_PROPERTY_UNIT_DISALLOW_UPGRADING | 151 | GetModifierUnitDisllowUpgrading |
modifierfunction.MODIFIER_PROPERTY_DODGE_PROJECTILE | 152 | GetModifierDodgeProjectile |
modifierfunction.MODIFIER_PROPERTY_TRIGGER_COSMETIC_AND_END_ATTACK | 153 | GetTriggerCosmeticAndEndAttack |
modifierfunction.MODIFIER_EVENT_ON_SPELL_TARGET_READY | 154 | OnSpellTargetReady |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD | 155 | OnAttackRecord |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_START | 156 | OnAttackStart |
modifierfunction.MODIFIER_EVENT_ON_ATTACK | 157 | OnAttack |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_LANDED | 158 | OnAttackLanded |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FAIL | 159 | OnAttackFail |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_ALLIED | 160 | OnAttackAllied |
modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_DODGE | 161 | OnProjectileDodge |
modifierfunction.MODIFIER_EVENT_ON_ORDER | 162 | OnOrder |
modifierfunction.MODIFIER_EVENT_ON_UNIT_MOVED | 163 | OnUnitMoved |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_START | 164 | OnAbilityStart |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_EXECUTED | 165 | OnAbilityExecuted |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_FULLY_CAST | 166 | OnAbilityFullyCast |
modifierfunction.MODIFIER_EVENT_ON_BREAK_INVISIBILITY | 167 | OnBreakInvisibility |
modifierfunction.MODIFIER_EVENT_ON_ABILITY_END_CHANNEL | 168 | OnAbilityEndChannel |
modifierfunction.MODIFIER_EVENT_ON_PROCESS_UPGRADE | 169 | Unused |
modifierfunction.MODIFIER_EVENT_ON_REFRESH | 170 | Unused |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE | 171 | OnTakeDamage |
modifierfunction.MODIFIER_EVENT_ON_DEATH_PREVENTED | 172 | OnDamagePrevented |
modifierfunction.MODIFIER_EVENT_ON_STATE_CHANGED | 173 | OnStateChanged |
modifierfunction.MODIFIER_EVENT_ON_ORB_EFFECT | 174 | Unused |
modifierfunction.MODIFIER_EVENT_ON_PROCESS_CLEAVE | 175 | OnProcessCleave |
modifierfunction.MODIFIER_EVENT_ON_DAMAGE_CALCULATED | 176 | OnDamageCalculated |
modifierfunction.MODIFIER_EVENT_ON_ATTACKED | 177 | OnAttacked |
modifierfunction.MODIFIER_EVENT_ON_DEATH | 178 | OnDeath |
modifierfunction.MODIFIER_EVENT_ON_RESPAWN | 179 | OnRespawn |
modifierfunction.MODIFIER_EVENT_ON_SPENT_MANA | 180 | OnSpentMana |
modifierfunction.MODIFIER_EVENT_ON_TELEPORTING | 181 | OnTeleporting |
modifierfunction.MODIFIER_EVENT_ON_TELEPORTED | 182 | OnTeleported |
modifierfunction.MODIFIER_EVENT_ON_SET_LOCATION | 183 | OnSetLocation |
modifierfunction.MODIFIER_EVENT_ON_HEALTH_GAINED | 184 | OnHealthGained |
modifierfunction.MODIFIER_EVENT_ON_MANA_GAINED | 185 | OnManaGained |
modifierfunction.MODIFIER_EVENT_ON_TAKEDAMAGE_KILLCREDIT | 186 | OnTakeDamageKillCredit |
modifierfunction.MODIFIER_EVENT_ON_HERO_KILLED | 187 | OnHeroKilled |
modifierfunction.MODIFIER_EVENT_ON_HEAL_RECEIVED | 188 | OnHealReceived |
modifierfunction.MODIFIER_EVENT_ON_BUILDING_KILLED | 189 | OnBuildingKilled |
modifierfunction.MODIFIER_EVENT_ON_MODEL_CHANGED | 190 | OnModelChanged |
modifierfunction.MODIFIER_EVENT_ON_MODIFIER_ADDED | 191 | OnModifierAdded |
modifierfunction.MODIFIER_PROPERTY_TOOLTIP | 192 | OnTooltip |
modifierfunction.MODIFIER_PROPERTY_MODEL_CHANGE | 193 | GetModifierModelChange |
modifierfunction.MODIFIER_PROPERTY_MODEL_SCALE | 194 | GetModifierModelScale |
modifierfunction.MODIFIER_PROPERTY_IS_SCEPTER | 195 | GetModifierScepter |
modifierfunction.MODIFIER_PROPERTY_RADAR_COOLDOWN_REDUCTION | 196 | GetModifierRadarCooldownReduction |
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ACTIVITY_MODIFIERS | 197 | GetActivityTranslationModifiers |
modifierfunction.MODIFIER_PROPERTY_TRANSLATE_ATTACK_SOUND | 198 | GetAttackSound |
modifierfunction.MODIFIER_PROPERTY_LIFETIME_FRACTION | 199 | GetUnitLifetimeFraction |
modifierfunction.MODIFIER_PROPERTY_PROVIDES_FOW_POSITION | 200 | GetModifierProvidesFOWVision |
modifierfunction.MODIFIER_PROPERTY_SPELLS_REQUIRE_HP | 201 | GetModifierSpellsRequireHP |
modifierfunction.MODIFIER_PROPERTY_FORCE_DRAW_MINIMAP | 202 | GetForceDrawOnMinimap |
modifierfunction.MODIFIER_PROPERTY_DISABLE_TURNING | 203 | GetModifierDisableTurning |
modifierfunction.MODIFIER_PROPERTY_IGNORE_CAST_ANGLE | 204 | GetModifierIgnoreCastAngle |
modifierfunction.MODIFIER_PROPERTY_CHANGE_ABILITY_VALUE | 205 | GetModifierChangeAbilityValue |
modifierfunction.MODIFIER_PROPERTY_ABILITY_LAYOUT | 206 | GetModifierAbilityLayout |
modifierfunction.MODIFIER_EVENT_ON_DOMINATED | 207 | OnDominated |
modifierfunction.MODIFIER_PROPERTY_TEMPEST_DOUBLE | 208 | GetModifierTempestDouble |
modifierfunction.MODIFIER_PROPERTY_PRESERVE_PARTICLES_ON_MODEL_CHANGE | 209 | PreserveParticlesOnModelChanged |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_FINISHED | 210 | OnAttackFinished |
modifierfunction.MODIFIER_PROPERTY_IGNORE_COOLDOWN | 211 | GetModifierIgnoreCooldown |
modifierfunction.MODIFIER_PROPERTY_CAN_ATTACK_TREES | 212 | GetModifierCanAttackTrees |
modifierfunction.MODIFIER_PROPERTY_VISUAL_Z_DELTA | 213 | GetVisualZDelta |
modifierfunction.MODIFIER_PROPERTY_INCOMING_DAMAGE_ILLUSION | 214 | |
modifierfunction.MODIFIER_PROPERTY_DONT_GIVE_VISION_OF_ATTACKER | 215 | GetModifierNoVisionOfAttacker |
modifierfunction.MODIFIER_PROPERTY_TOOLTIP2 | 216 | OnTooltip2 |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_RECORD_DESTROY | 217 | OnAttackRecordDestroy |
modifierfunction.MODIFIER_EVENT_ON_PROJECTILE_OBSTRUCTION_HIT | 218 | OnProjectileObstructionHit |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_TELEPORT | 219 | GetSuppressTeleport |
modifierfunction.MODIFIER_EVENT_ON_ATTACK_CANCELLED | 220 | OnAttackCancelled |
modifierfunction.MODIFIER_PROPERTY_SUPPRESS_CLEAVE | 221 | GetSuppressCleave |
modifierfunction.MODIFIER_PROPERTY_BOT_ATTACK_SCORE_BONUS | 222 | BotAttackScoreBonus |
modifierfunction.MODIFIER_FUNCTION_LAST | 223 | |
modifierfunction.MODIFIER_FUNCTION_INVALID | 255 |
# modifierstate
Enumerator | Value | Description |
---|---|---|
modifierstate.MODIFIER_STATE_ROOTED | 0 | |
modifierstate.MODIFIER_STATE_DISARMED | 1 | |
modifierstate.MODIFIER_STATE_ATTACK_IMMUNE | 2 | |
modifierstate.MODIFIER_STATE_SILENCED | 3 | |
modifierstate.MODIFIER_STATE_MUTED | 4 | |
modifierstate.MODIFIER_STATE_STUNNED | 5 | |
modifierstate.MODIFIER_STATE_HEXED | 6 | |
modifierstate.MODIFIER_STATE_INVISIBLE | 7 | |
modifierstate.MODIFIER_STATE_INVULNERABLE | 8 | |
modifierstate.MODIFIER_STATE_MAGIC_IMMUNE | 9 | |
modifierstate.MODIFIER_STATE_PROVIDES_VISION | 10 | |
modifierstate.MODIFIER_STATE_NIGHTMARED | 11 | |
modifierstate.MODIFIER_STATE_BLOCK_DISABLED | 12 | |
modifierstate.MODIFIER_STATE_EVADE_DISABLED | 13 | |
modifierstate.MODIFIER_STATE_UNSELECTABLE | 14 | |
modifierstate.MODIFIER_STATE_CANNOT_TARGET_ENEMIES | 15 | |
modifierstate.MODIFIER_STATE_CANNOT_MISS | 16 | |
modifierstate.MODIFIER_STATE_SPECIALLY_DENIABLE | 17 | |
modifierstate.MODIFIER_STATE_FROZEN | 18 | |
modifierstate.MODIFIER_STATE_COMMAND_RESTRICTED | 19 | |
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP | 20 | |
modifierstate.MODIFIER_STATE_LOW_ATTACK_PRIORITY | 21 | |
modifierstate.MODIFIER_STATE_NO_HEALTH_BAR | 22 | |
modifierstate.MODIFIER_STATE_FLYING | 23 | |
modifierstate.MODIFIER_STATE_NO_UNIT_COLLISION | 24 | |
modifierstate.MODIFIER_STATE_NO_TEAM_MOVE_TO | 25 | |
modifierstate.MODIFIER_STATE_NO_TEAM_SELECT | 26 | |
modifierstate.MODIFIER_STATE_PASSIVES_DISABLED | 27 | |
modifierstate.MODIFIER_STATE_DOMINATED | 28 | |
modifierstate.MODIFIER_STATE_BLIND | 29 | |
modifierstate.MODIFIER_STATE_OUT_OF_GAME | 30 | |
modifierstate.MODIFIER_STATE_FAKE_ALLY | 31 | |
modifierstate.MODIFIER_STATE_FLYING_FOR_PATHING_PURPOSES_ONLY | 32 | |
modifierstate.MODIFIER_STATE_TRUESIGHT_IMMUNE | 33 | |
modifierstate.MODIFIER_STATE_UNTARGETABLE | 34 | |
modifierstate.MODIFIER_STATE_IGNORING_MOVE_AND_ATTACK_ORDERS | 35 | |
modifierstate.MODIFIER_STATE_ALLOW_PATHING_TROUGH_TREES | 36 | |
modifierstate.MODIFIER_STATE_NOT_ON_MINIMAP_FOR_ENEMIES | 37 | |
modifierstate.MODIFIER_STATE_UNSLOWABLE | 38 | |
modifierstate.MODIFIER_STATE_TETHERED | 39 | |
modifierstate.MODIFIER_STATE_IGNORING_STOP_ORDERS | 40 | |
modifierstate.MODIFIER_STATE_LAST | 41 |
# DOTAModifierAttribute_t
Enumerator | Value | Description |
---|---|---|
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_NONE | 0 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_PERMANENT | 1 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_MULTIPLE | 2 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_IGNORE_INVULNERABLE | 4 | |
DOTAModifierAttribute_t.MODIFIER_ATTRIBUTE_AURA_PRIORITY | 8 |
# Attributes
Enumerator | Value | Description |
---|---|---|
Attributes.DOTA_ATTRIBUTE_STRENGTH | 0 | |
Attributes.DOTA_ATTRIBUTE_AGILITY | 1 | |
Attributes.DOTA_ATTRIBUTE_INTELLECT | 2 | |
Attributes.DOTA_ATTRIBUTE_MAX | 3 | |
Attributes.DOTA_ATTRIBUTE_INVALID | -1 |
# ParticleAttachment_t
Enumerator | Value | Description |
---|---|---|
ParticleAttachment_t.PATTACH_INVALID | -1 | |
ParticleAttachment_t.PATTACH_ABSORIGIN | 0 | |
ParticleAttachment_t.PATTACH_ABSORIGIN_FOLLOW | 1 | |
ParticleAttachment_t.PATTACH_CUSTOMORIGIN | 2 | |
ParticleAttachment_t.PATTACH_CUSTOMORIGIN_FOLLOW | 3 | |
ParticleAttachment_t.PATTACH_POINT | 4 | |
ParticleAttachment_t.PATTACH_POINT_FOLLOW | 5 | |
ParticleAttachment_t.PATTACH_EYES_FOLLOW | 6 | |
ParticleAttachment_t.PATTACH_OVERHEAD_FOLLOW | 7 | |
ParticleAttachment_t.PATTACH_WORLDORIGIN | 8 | |
ParticleAttachment_t.PATTACH_ROOTBONE_FOLLOW | 9 | |
ParticleAttachment_t.PATTACH_RENDERORIGIN_FOLLOW | 10 | |
ParticleAttachment_t.PATTACH_MAIN_VIEW | 11 | |
ParticleAttachment_t.PATTACH_WATERWAKE | 12 | |
ParticleAttachment_t.PATTACH_CENTER_FOLLOW | 13 | |
ParticleAttachment_t.PATTACH_CUSTOM_GAME_STATE_1 | 14 | |
ParticleAttachment_t.MAX_PATTACH_TYPES | 15 |
# DOTA_MOTION_CONTROLLER_PRIORITY
Enumerator | Value | Description |
---|---|---|
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOWEST | 0 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_LOW | 1 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_MEDIUM | 2 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGH | 3 | |
DOTA_MOTION_CONTROLLER_PRIORITY.DOTA_MOTION_CONTROLLER_PRIORITY_HIGHEST | 4 |
# DOTASpeechType_t
Enumerator | Value | Description |
---|---|---|
DOTASpeechType_t.DOTA_SPEECH_USER_INVALID | 0 | |
DOTASpeechType_t.DOTA_SPEECH_USER_SINGLE | 1 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM | 2 | |
DOTASpeechType_t.DOTA_SPEECH_USER_TEAM_NEARBY | 3 | |
DOTASpeechType_t.DOTA_SPEECH_USER_NEARBY | 4 | |
DOTASpeechType_t.DOTA_SPEECH_USER_ALL | 5 | |
DOTASpeechType_t.DOTA_SPEECH_GOOD_TEAM | 6 | |
DOTASpeechType_t.DOTA_SPEECH_BAD_TEAM | 7 | |
DOTASpeechType_t.DOTA_SPEECH_SPECTATOR | 8 | |
DOTASpeechType_t.DOTA_SPEECH_RECIPIENT_TYPE_MAX | 9 |
# DOTAAbilitySpeakTrigger_t
Enumerator | Value | Description |
---|---|---|
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_START_ACTION_PHASE | 0 | |
DOTAAbilitySpeakTrigger_t.DOTA_ABILITY_SPEAK_CAST | 1 |
# DotaCustomUIType_t
Enumerator | Value | Description |
---|---|---|
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD | 0 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HERO_SELECTION | 1 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_INFO | 2 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_GAME_SETUP | 3 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_FLYOUT_SCOREBOARD | 4 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_HUD_TOP_BAR | 5 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_END_SCREEN | 6 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_COUNT | 7 | |
DotaCustomUIType_t.DOTA_CUSTOM_UI_TYPE_INVALID | -1 |
# DotaDefaultUIElement_t
Enumerator | Value | Description |
---|---|---|
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVALID | -1 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_TIMEOFDAY | 0 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_HEROES | 1 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_FLYOUT_SCOREBOARD | 2 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_PANEL | 3 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ACTION_MINIMAP | 4 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PANEL | 5 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_SHOP | 6 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_ITEMS | 7 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_QUICKBUY | 8 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_COURIER | 9 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_PROTECT | 10 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_INVENTORY_GOLD | 11 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_SHOP_SUGGESTEDITEMS | 12 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_TEAMS | 13 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_GAME_NAME | 14 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_HERO_SELECTION_CLOCK | 15 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_MENU_BUTTONS | 16 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_BACKGROUND | 17 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_RADIANT_TEAM | 18 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_DIRE_TEAM | 19 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR_SCORE | 20 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME | 21 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ENDGAME_CHAT | 22 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_QUICK_STATS | 23 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_PREGAME_STRATEGYUI | 24 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_KILLCAM | 25 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_TOP_BAR | 26 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_CUSTOMUI_BEHIND_HUD_ELEMENTS | 27 | |
DotaDefaultUIElement_t.DOTA_DEFAULT_UI_ELEMENT_COUNT | 28 |
# PlayerUltimateStateOrTime_t
Enumerator | Value | Description |
---|---|---|
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_READY | 0 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NO_MANA | -1 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_NOT_LEVELED | -2 | |
PlayerUltimateStateOrTime_t.PLAYER_ULTIMATE_STATE_HIDDEN | -3 |
# PlayerOrderIssuer_t
Enumerator | Value | Description |
---|---|---|
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_SELECTED_UNITS | 0 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_CURRENT_UNIT_ONLY | 1 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_HERO_ONLY | 2 | |
PlayerOrderIssuer_t.DOTA_ORDER_ISSUER_PASSED_UNIT_ONLY | 3 |
# OrderQueueBehavior_t
Enumerator | Value | Description |
---|---|---|
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_DEFAULT | 0 | |
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_NEVER | 1 | |
OrderQueueBehavior_t.DOTA_ORDER_QUEUE_ALWAYS | 2 |
# CLICK_BEHAVIORS
Enumerator | Value | Description |
---|---|---|
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_NONE | 0 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_MOVE | 1 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_ATTACK | 2 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_CAST | 3 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_ITEM | 4 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DROP_SHOP_ITEM | 5 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_DRAG | 6 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LEARN_ABILITY | 7 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_PATROL | 8 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_VECTOR_CAST | 9 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_UNUSED | 10 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_RADAR | 11 | |
CLICK_BEHAVIORS.DOTA_CLICK_BEHAVIOR_LAST | 12 |
# AbilityLearnResult_t
Enumerator | Value | Description |
---|---|---|
AbilityLearnResult_t.ABILITY_CAN_BE_UPGRADED | 0 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_NOT_UPGRADABLE | 1 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_AT_MAX | 2 | |
AbilityLearnResult_t.ABILITY_CANNOT_BE_UPGRADED_REQUIRES_LEVEL | 3 | |
AbilityLearnResult_t.ABILITY_NOT_LEARNABLE | 4 |
# DOTAKeybindCommand_t
Enumerator | Value | Description |
---|---|---|
DOTAKeybindCommand_t.DOTA_KEYBIND_NONE | 0 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_FIRST | 1 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_UP | 1 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_DOWN | 2 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_LEFT | 3 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_RIGHT | 4 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_GRIP | 5 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_YAW_GRIP | 6 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_1 | 7 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_2 | 8 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_3 | 9 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_4 | 10 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_5 | 11 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_6 | 12 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_7 | 13 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_8 | 14 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_9 | 15 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_SAVED_POSITION_10 | 16 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_ATTACK | 17 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE | 18 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_MOVE_DIRECTION | 19 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PATROL | 20 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_STOP | 21 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_HOLD | 22 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_SELECT | 23 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SELECT | 24 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_DELIVER | 25 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_BURST | 26 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COURIER_SHIELD | 27 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PAUSE | 28 | |
DOTAKeybindCommand_t.DOTA_SELECT_ALL | 29 | |
DOTAKeybindCommand_t.DOTA_SELECT_ALL_OTHERS | 30 | |
DOTAKeybindCommand_t.DOTA_RECENT_EVENT | 31 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM | 32 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL | 33 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_TEAM2 | 34 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_GLOBAL2 | 35 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_PARTY | 36 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_VOICE_TEAM | 37 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL | 38 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL2 | 39 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_CARE | 40 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_BACK | 41 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_NEED_WARDS | 42 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_STUN | 43 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_HELP | 44 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GET_PUSH | 45 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_GOOD_JOB | 46 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING | 47 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_TOP | 48 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_MIDDLE | 49 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CHAT_WHEEL_MISSING_BOTTOM | 50 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_HERO_CHAT_WHEEL | 51 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPRAY_WHEEL | 52 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1 | 53 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2 | 54 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3 | 55 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1 | 56 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2 | 57 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE | 58 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST | 59 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST | 60 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST | 61 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST | 62 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST | 63 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST | 64 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_EXPLICIT_AUTOCAST | 65 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_EXPLICIT_AUTOCAST | 66 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_EXPLICIT_AUTOCAST | 67 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_EXPLICIT_AUTOCAST | 68 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_EXPLICIT_AUTOCAST | 69 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_EXPLICIT_AUTOCAST | 70 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_QUICKCAST_AUTOCAST | 71 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_QUICKCAST_AUTOCAST | 72 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_QUICKCAST_AUTOCAST | 73 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_QUICKCAST_AUTOCAST | 74 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_QUICKCAST_AUTOCAST | 75 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_QUICKCAST_AUTOCAST | 76 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY1_AUTOMATIC_AUTOCAST | 77 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY2_AUTOMATIC_AUTOCAST | 78 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_PRIMARY3_AUTOMATIC_AUTOCAST | 79 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY1_AUTOMATIC_AUTOCAST | 80 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_SECONDARY2_AUTOMATIC_AUTOCAST | 81 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ABILITY_ULTIMATE_AUTOMATIC_AUTOCAST | 82 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1 | 83 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2 | 84 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3 | 85 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4 | 86 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5 | 87 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6 | 88 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP | 89 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKCAST | 90 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKCAST | 91 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKCAST | 92 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKCAST | 93 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKCAST | 94 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKCAST | 95 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_QUICKCAST | 96 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_AUTOCAST | 97 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_AUTOCAST | 98 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_AUTOCAST | 99 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_AUTOCAST | 100 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_AUTOCAST | 101 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_AUTOCAST | 102 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_AUTOCAST | 103 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY1_QUICKAUTOCAST | 104 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY2_QUICKAUTOCAST | 105 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY3_QUICKAUTOCAST | 106 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY4_QUICKAUTOCAST | 107 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY5_QUICKAUTOCAST | 108 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORY6_QUICKAUTOCAST | 109 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INVENTORYTP_QUICKAUTOCAST | 110 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP1 | 111 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP2 | 112 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP3 | 113 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP4 | 114 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP5 | 115 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP6 | 116 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP7 | 117 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP8 | 118 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP9 | 119 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUP10 | 120 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLE | 121 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY1 | 122 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY2 | 123 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY3 | 124 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY4 | 125 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SELECT_ALLY5 | 126 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_TOGGLE | 127 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SCOREBOARD_TOGGLE | 128 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SCREENSHOT | 129 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ESCAPE | 130 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONSOLE | 131 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DEATH_SUMMARY | 132 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_ABILITIES | 133 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_LEARN_STATS | 134 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_GLYPH | 135 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_ACTIVATE_RADAR | 136 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_QUICKBUY | 137 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_PURCHASE_STICKY | 138 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_GRAB_STASH_ITEMS | 139 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TOGGLE_AUTOATTACK | 140 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_TAUNT | 141 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CONSUMABLES | 142 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ATTRIBUTES | 143 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMAMENTS | 144 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARCANE | 145 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_BASICS | 146 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SUPPORT | 147 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_CASTER | 148 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_WEAPONS | 149 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARMOR | 150 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_ARTIFACTS | 151 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_1 | 152 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SIDE_PAGE_2 | 153 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SECRET | 154 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SEARCHBOX | 155 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_1 | 156 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_2 | 157 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_3 | 158 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_4 | 159 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_5 | 160 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_6 | 161 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_7 | 162 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_8 | 163 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_9 | 164 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_10 | 165 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_11 | 166 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_12 | 167 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_13 | 168 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SHOP_SLOT_14 | 169 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_UP | 170 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_DOWN | 171 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_LEFT | 172 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_RIGHT | 173 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_GRIP | 174 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_1 | 175 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_2 | 176 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_3 | 177 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_4 | 178 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_5 | 179 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_6 | 180 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_7 | 181 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_8 | 182 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_9 | 183 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CAMERA_SAVED_POSITION_10 | 184 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_UNIT_SELECT | 185 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_HERO_SELECT | 186 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_PAUSE | 187 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_CHAT | 188 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_SCOREBOARD | 189 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_INCREASE_REPLAY_SPEED | 190 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DECREASE_REPLAY_SPEED | 191 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_HARVEST | 192 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_ITEM | 193 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_GOLD | 194 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_XP | 195 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_FANTASY | 196 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_STATS_WINCHANCE | 197 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEBOTH | 198 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLERADIENT | 199 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOW_TOGGLEDIRE | 200 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_OPEN_BROADCASTER_MENU | 201 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_KDA | 202 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LASTHITS_DENIES | 203 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_LEVEL | 204 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_XP_PER_MIN | 205 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD | 206 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_TOTALGOLD | 207 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_GOLD_PER_MIN | 208 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_BUYBACK | 209 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_NETWORTH | 210 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_FANTASY | 211 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_SORT | 212 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_DROPDOWN_CLOSE | 213 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_1 | 214 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_2 | 215 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_3 | 216 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_4 | 217 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_5 | 218 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_6 | 219 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_7 | 220 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_8 | 221 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_9 | 222 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_FOCUS_PLAYER_10 | 223 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_SPEC_COACH_VIEWTOGGLE | 224 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_INSPECTHEROINWORLD | 225 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_IN | 226 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CAMERA_ZOOM_OUT | 227 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_CONTROL_GROUPCYCLEPREV | 228 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_DOTA_ALT | 229 | |
DOTAKeybindCommand_t.DOTA_KEYBIND_COUNT | 230 |
# DOTA_SHOP_TYPE
Enumerator | Value | Description |
---|---|---|
DOTA_SHOP_TYPE.DOTA_SHOP_HOME | 0 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SIDE | 1 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SECRET | 2 | |
DOTA_SHOP_TYPE.DOTA_SHOP_GROUND | 3 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SIDE2 | 4 | |
DOTA_SHOP_TYPE.DOTA_SHOP_SECRET2 | 5 | |
DOTA_SHOP_TYPE.DOTA_SHOP_CUSTOM | 6 | |
DOTA_SHOP_TYPE.DOTA_SHOP_NONE | 7 |