# DOTADamageFlag_t
No Description Set
Name | Value | Description | Client |
---|---|---|---|
DOTA_DAMAGE_FLAG_BYPASSES_BLOCK | 8 | 绕过伤害格挡 | ❌ |
DOTA_DAMAGE_FLAG_BYPASSES_INVULNERABILITY | 4 | 绕过无敌 | ❌ |
DOTA_DAMAGE_FLAG_DONT_DISPLAY_DAMAGE_IF_SOURCE_HIDDEN | 2048 | 当伤害来源不可见时,不显示造成的伤害。 | ❌ |
DOTA_DAMAGE_FLAG_HPLOSS | 32 | 生命移除 | ❌ |
DOTA_DAMAGE_FLAG_IGNORES_BASE_PHYSICAL_ARMOR | 16384 | 无视基础护甲 | ❌ |
DOTA_DAMAGE_FLAG_IGNORES_MAGIC_ARMOR | 1 | 无视魔抗 | ❌ |
DOTA_DAMAGE_FLAG_IGNORES_PHYSICAL_ARMOR | 2 | 无视护甲 | ❌ |
DOTA_DAMAGE_FLAG_NONE | 0 | 没有 | ❌ |
DOTA_DAMAGE_FLAG_NON_LETHAL | 128 | 不致死 | ❌ |
DOTA_DAMAGE_FLAG_NO_DAMAGE_MULTIPLIERS | 512 | No Description Set | ❌ |
DOTA_DAMAGE_FLAG_NO_DIRECTOR_EVENT | 64 | No Description Set | ❌ |
DOTA_DAMAGE_FLAG_NO_SPELL_AMPLIFICATION | 1024 | 没有技能增强 | ❌ |
DOTA_DAMAGE_FLAG_NO_SPELL_LIFESTEAL | 4096 | 没有技能吸血 | ❌ |
DOTA_DAMAGE_FLAG_PROPERTY_FIRE | 8192 | 火焰属性 | ❌ |
DOTA_DAMAGE_FLAG_REFLECTION | 16 | 不反弹 | ❌ |
DOTA_DAMAGE_FLAG_USE_COMBAT_PROFICIENCY | 256 | No Description Set | ❌ |